Player Matchup

Cabrakan
Cabrakan
Floatingspark
Cabrakan
Level 18
God Stats
3W - 2L
1,563 SR
Queue Stats
33W - 23L
1,263 Elo+
Party 1
Scylla
Scylla
Pixelghostlight
Scylla
Level 43
God Stats
1W - 1L
1,220 SR
Queue Stats
58W - 73L
1,221 Elo+
Party 1
Neith
Neith
TinyDemonMuu
Neith
Level 6
God Stats
0W - 2L
1,204 SR
Queue Stats
3W - 5L
1,152 Elo+
Party 1
Team Averages
Level 22
1,329 SR
1,212 Elo+

VS

Team Averages
Level 75
1,522 SR
1,337 Elo+
Cthulhu
Cthulhu
Almighty--Redrum
Cthulhu
Level 47
God Stats
8W - 6L
1,356 SR
Queue Stats
145W - 180L
1,309 Elo+
Party 2
Aphrodite
Aphrodite
Almighty--Rush
Aphrodite
Level 64
God Stats
6W - 2L
1,732 SR
Queue Stats
107W - 135L
1,296 Elo+
Party 2
Fenrir
Fenrir
UnstoppableC
Fenrir
Level 113
God Stats
36W - 29L
1,479 SR
Queue Stats
123W - 142L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Floatingspark
Cabrakan
10
2 / 2 / 3
7,070
707
4,911
8,385
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 3
6,837
684
6,612
6,669
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 3
6,676
668
3,471
5,693
2,070
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
7,439
744
7,444
13,901
6,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
Almighty--Rush
Aphrodite
12
7 / 2 / 2
8,103
810
4,358
5,850
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
10
3 / 3 / 4
7,181
718
4,396
8,915
3,169
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
11
11
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Aphrodite
Almighty--Rush
Aphrodite
7
2
2
4
L
Cabrakan
Floatingspark
Cabrakan
2
2
3
1.75
L
2
4
3
0.88
L
1
5
3
0.5
W
Fenrir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,994
Damage
16,198
20,747
Taken
28,666
14,244
Mitigated
11,770
2,100
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,444
686
685
4,868
13,901
6,052
25
5,052
8,573
17,029
0
W
Aphrodite
Almighty--Rush
Aphrodite
4,358
770
5,352
3,184
5,850
2,549
36
1,899
3,755
23,935
0
L
Cabrakan
Floatingspark
Cabrakan
4,911
1,119
0
668
8,385
9,645
0
4,277
4,108
9,320
0
L
6,612
778
0
1,200
6,669
2,529
0
5,231
1,438
21,034
0
L
3,471
1,424
0
232
5,693
2,070
0
2,931
2,762
0
12,109
W
Fenrir
4,396
679
0
90
8,915
3,169
559
5,069
3,722
0
17,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,583
Gold Earned
22,723
68
Minions Killed
90
3
Camps Cleared
5
473,632
Distance Traveled
583,888
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,439
744
20
2
0
192,545
4
W
Aphrodite
8,103
810
43
4
1
190,612
2
L
Cabrakan
7,070
707
12
1
1
181,275
1
L
Scylla
6,837
684
36
4
2
160,839
3
L
Neith
6,676
668
20
2
0
131,518
0
W
Fenrir
7,181
718
27
3
4
200,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role