Player Matchup

Scylla
Scylla
DaddyHadez
Scylla
Level 109
God Stats
9W - 5L
1,702 SR
Queue Stats
300W - 199L
1,657 Elo+
Party 2
Ratatoskr
Ratatoskr
HayHayDaPURTLE
Ratatoskr
Level 127
God Stats
3W - 4L
1,620 SR
Queue Stats
134W - 107L
1,607 Elo+
Party 2
King Arthur
King Arthur
jDogDaPURTLE
King Arthur
Level 146
God Stats
7W - 5L
1,620 SR
Queue Stats
277W - 215L
1,640 Elo+
Party 2
Team Averages
Level 127
1,648 SR
1,635 Elo+

VS

Team Averages
Level 137
1,531 SR
1,595 Elo+
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Hurps-kun
Heimdallr
Level 149
God Stats
6W - 5L
1,621 SR
Queue Stats
94W - 89L
1,648 Elo+
Party 1
Zeus
Zeus
x_xSKGx_x
Zeus
Level 153
God Stats
1W - 0L
1,473 SR
Queue Stats
214W - 184L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaddyHadez
Scylla
12
3 / 5 / 2
7,852
654
9,698
9,682
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ratatoskr
HayHayDaPURTLE
Ratatoskr
11
2 / 4 / 3
7,636
636
4,996
14,116
7,963
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
jDogDaPURTLE
King Arthur
12
1 / 7 / 4
7,278
607
6,817
12,309
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 3 / 11
8,460
705
4,278
11,025
11,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Hurps-kun
Heimdallr
15
11 / 1 / 5
10,361
863
16,349
7,937
3,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
14
3 / 2 / 13
9,067
756
9,891
8,510
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
16
16
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
11
2.5
L
Scylla
DaddyHadez
Scylla
3
5
2
0.8
L
Ratatoskr
HayHayDaPURTLE
Ratatoskr
2
4
3
0.88
W
Heimdallr
Hurps-kun
Heimdallr
11
1
5
13.5
L
King Arthur
jDogDaPURTLE
King Arthur
1
7
4
0.43
W
Zeus
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
30,518
36,107
Taken
27,472
15,381
Mitigated
19,280
6,486
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,278
1,525
0
490
11,025
11,480
306
3,741
6,938
15,772
0
L
Scylla
DaddyHadez
Scylla
9,698
2,574
0
1,405
9,682
2,366
0
4,400
5,080
28,337
0
L
Ratatoskr
HayHayDaPURTLE
Ratatoskr
4,996
992
829
3,136
14,116
7,963
0
5,387
8,344
0
15,631
W
Heimdallr
Hurps-kun
Heimdallr
16,349
9,428
0
1,758
7,937
3,806
2,656
2,922
4,754
0
33,913
L
King Arthur
jDogDaPURTLE
King Arthur
6,817
1,637
300
816
12,309
5,052
0
4,023
8,071
0
26,284
W
Zeus
9,891
1,304
156
3,304
8,510
3,994
54
3,417
4,983
37,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,766
Gold Earned
27,888
116
Minions Killed
141
5
Camps Cleared
5
685,241
Distance Traveled
636,014
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,460
705
21
2
0
212,207
0
L
Scylla
7,852
654
41
3
2
199,280
4
L
Ratatoskr
7,636
636
25
2
1
274,882
0
W
Heimdallr
10,361
863
50
4
1
219,721
4
L
King Arthur
7,278
607
50
4
2
211,079
3
W
Zeus
9,067
756
70
6
4
204,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role