Player Matchup

Neith
Neith
Fast Fred Teeps
Neith
Level 109
God Stats
2W - 2L
1,582 SR
Queue Stats
310W - 268L
1,516 Elo+
Party 2
Odin
Odin
KaosDaWrecka
Odin
Level 126
God Stats
0W - 2L
1,268 SR
Queue Stats
18W - 9L
1,593 Elo+
Solo
Thoth
Thoth
penguingoboom
Thoth
Level 107
God Stats
3W - 3L
1,466 SR
Queue Stats
196W - 168L
1,472 Elo+
Party 2
Team Averages
Level 114
1,439 SR
1,527 Elo+

VS

Team Averages
Level 75
1,541 SR
1,512 Elo+
Nu Wa
Nu Wa
Calcifire
Nu Wa
Level 125
God Stats
3W - 2L
1,551 SR
Queue Stats
222W - 170L
1,574 Elo+
Party 1
Ymir
Ymir
Gunthorian1053
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 2L
1,383 Elo+
Party 1
Chiron
Chiron
allsportsaustin
Chiron
Level 99
God Stats
8W - 4L
1,571 SR
Queue Stats
311W - 270L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,095
645
8,294
6,269
2,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 3
7,293
663
2,600
8,347
6,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 1
7,935
721
7,545
6,095
1,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Calcifire
Nu Wa
11
2 / 0 / 1
7,398
673
5,647
4,015
1,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 3
8,000
727
4,123
11,588
13,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 2 / 3
7,750
705
7,970
5,763
2,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
4
Kills
5
5
Deaths
4
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Calcifire
Nu Wa
2
0
1
2.5
L
0
2
4
1
W
1
2
3
1.25
L
1
1
3
2.5
W
2
2
3
1.75
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,439
Damage
17,740
20,711
Taken
21,366
9,949
Mitigated
16,662
2,193
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Calcifire
Nu Wa
5,647
2,444
0
0
4,015
1,348
322
2,036
1,979
26,780
0
L
8,294
1,170
0
881
6,269
2,063
396
2,425
3,844
0
34,610
W
4,123
494
0
2,753
11,588
13,107
0
4,315
7,273
14,416
0
L
2,600
432
41
632
8,347
6,005
0
5,116
3,231
5,398
12,374
W
7,970
1,398
1,254
1,666
5,763
2,207
454
2,469
3,294
0
32,144
L
7,545
400
279
360
6,095
1,881
974
2,638
3,457
34,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,323
Gold Earned
23,148
165
Minions Killed
142
4
Camps Cleared
8
633,675
Distance Traveled
605,750
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,398
673
64
6
5
212,038
2
L
Neith
7,095
645
75
7
0
200,805
3
W
Ymir
8,000
727
18
2
0
203,562
2
L
Odin
7,293
663
27
2
3
220,985
5
W
Chiron
7,750
705
60
5
3
190,150
4
L
Thoth
7,935
721
63
6
1
211,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role