Player Matchup

Loki
Loki
Bugaluchue
Loki
Level 88
God Stats
22W - 8L
1,747 SR
Queue Stats
56W - 25L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
Emeletim
Nu Wa
Level 140
God Stats
2W - 2L
1,278 SR
Queue Stats
226W - 187L
1,526 Elo+
Party 1
Charybdis
Charybdis
bigtony816
Charybdis
Level 118
God Stats
9W - 11L
1,519 SR
Queue Stats
192W - 192L
1,478 Elo+
Party 3
Tsukuyomi
Tsukuyomi
elefantemortaI
Tsukuyomi
Level 29
God Stats
3W - 6L
1,693 SR
Queue Stats
53W - 45L
1,501 Elo+
Party 1
Ares
Ares
somewht
Ares
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,438 Elo+
Party 3
Team Averages
Level 80
1,547 SR
1,517 Elo+

VS

Team Averages
Level 33
1,587 SR
1,545 Elo+
Freya
Freya
DonPelae
Freya
Level 46
God Stats
6W - 9L
1,589 SR
Queue Stats
161W - 194L
1,350 Elo+
Solo
Ymir
Ymir
Green_Bean567
Ymir
Level 17
God Stats
0W - 2L
1,555 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
MigrantCard700
Chaac
Level 49
God Stats
2W - 4L
1,616 SR
Queue Stats
14W - 7L
1,608 Elo+
Party 2
Apollo
Apollo
TsR_titanboi
Apollo
Level 25
God Stats
1W - 1L
1,512 SR
Queue Stats
2W - 2L
1,634 Elo+
Party 2
Da Ji
Da Ji
thekidjpg
Da Ji
Level 28
God Stats
1W - 1L
1,661 SR
Queue Stats
2W - 2L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,558
611
3,264
6,753
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Emeletim
Nu Wa
14
4 / 1 / 2
8,567
612
8,903
5,419
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
bigtony816
Charybdis
12
6 / 1 / 3
7,356
525
13,097
9,056
3,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
elefantemortaI
Tsukuyomi
13
2 / 2 / 2
7,401
529
5,082
7,488
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
somewht
Ares
11
3 / 0 / 7
7,377
527
3,131
6,778
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DonPelae
Freya
14
1 / 1 / 0
7,853
561
3,721
6,695
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 1
5,349
382
1,886
10,747
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 2
7,924
566
6,936
11,068
6,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
8
0 / 4 / 0
5,367
383
2,157
8,177
1,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
thekidjpg
Da Ji
9
1 / 7 / 1
5,985
428
5,144
9,155
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
5
5
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Freya
DonPelae
Freya
1
1
0
1
W
Nu Wa
Emeletim
Nu Wa
4
1
2
5
L
0
4
1
0.13
L
3
2
2
2
L
Apollo
0
4
0
0
W
Charybdis
bigtony816
Charybdis
6
1
3
7.5
W
Tsukuyomi
elefantemortaI
Tsukuyomi
2
2
2
1.5
W
Ares
somewht
Ares
3
0
7
6.5
L
Da Ji
thekidjpg
Da Ji
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,477
Damage
19,844
35,494
Taken
45,842
16,910
Mitigated
17,998
12,377
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,264
1,371
0
2,962
6,753
2,454
0
2,481
4,272
0
49,041
L
Freya
DonPelae
Freya
3,721
1,355
0
4,151
6,695
2,833
0
900
5,729
37,265
4,720
W
Nu Wa
Emeletim
Nu Wa
8,903
1,442
0
500
5,419
1,560
612
0
4,980
57,618
0
L
1,886
405
0
456
10,747
5,295
360
2,883
7,796
9,846
0
L
6,936
1,409
147
5,060
11,068
6,110
168
3,787
7,057
0
36,953
L
Apollo
2,157
1,580
0
1,191
8,177
1,343
746
1,522
6,589
0
22,281
W
Charybdis
bigtony816
Charybdis
13,097
7,500
0
4,262
9,056
3,926
2,089
631
8,341
0
56,820
W
Tsukuyomi
elefantemortaI
Tsukuyomi
5,082
1,527
0
3,040
7,488
2,523
0
677
6,699
0
48,105
W
Ares
somewht
Ares
3,131
614
390
1,223
6,778
6,447
447
1,255
5,481
10,149
0
L
Da Ji
thekidjpg
Da Ji
5,144
1,049
0
1,948
9,155
2,417
0
2,396
6,637
0
28,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,259
Gold Earned
32,478
426
Minions Killed
294
0
Camps Cleared
0
1,258,376
Distance Traveled
1,280,284
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,558
611
121
9
0
283,464
5
L
Freya
7,853
561
107
8
0
230,816
2
W
Nu Wa
8,567
612
116
8
0
258,364
4
L
Ymir
5,349
382
15
1
0
258,657
0
L
Chaac
7,924
566
77
6
0
274,061
0
L
Apollo
5,367
383
38
3
0
244,688
0
W
Charybdis
7,356
525
89
6
0
200,520
1
W
Tsukuyomi
7,401
529
82
6
0
278,387
6
W
Ares
7,377
527
18
1
0
237,641
0
L
Da Ji
5,985
428
57
4
0
272,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role