Player Matchup

Fafnir
Fafnir
Masters
Devine94__
Fafnir
Masters
Level 155
God Stats
15W - 9L
1,729 SR
Queue Stats
114W - 104L
2,745 MMR
Solo
Janus
Janus
Masters
Fledermois
Janus
Masters
Level 158
God Stats
2W - 5L
1,651 SR
Queue Stats
233W - 205L
2,726 MMR
Party 1
Skadi
Skadi
Masters
LordLinks
Skadi
Masters
Level 160
God Stats
9W - 9L
1,716 SR
Queue Stats
427W - 383L
2,983 MMR
Party 2
Achilles
Achilles
Masters
Mute_Vodka
Achilles
Masters
Level 157
God Stats
5W - 3L
1,912 SR
Queue Stats
393W - 351L
2,949 MMR
Party 2
Medusa
Medusa
Diamond II
Quuji
Medusa
Diamond II
Level 67
God Stats
0W - 1L
1,702 SR
Queue Stats
105W - 73L
2,643 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 139
1,742 SR
2,809 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 134
1,733 SR
2,808 MMR
Vulcan
Vulcan
Masters
Dr_Castellano
Vulcan
Masters
Level 160
God Stats
144W - 142L
1,617 SR
Queue Stats
492W - 465L
2,782 MMR
Solo
Artio
Artio
Masters
FFX_YunaSmurfing
Artio
Masters
Level 77
God Stats
4W - 1L
1,846 SR
Queue Stats
96W - 73L
2,693 MMR
Solo
Chaac
Chaac
Masters
FeenRiiR61
Chaac
Masters
Level 146
God Stats
8W - 7L
1,568 SR
Queue Stats
155W - 131L
2,770 MMR
Solo
Charybdis
Charybdis
Masters
Zeгef
Charybdis
Masters
Level 141
God Stats
8W - 1L
1,990 SR
Queue Stats
200W - 168L
3,194 MMR
Solo
Nike
Nike
Masters
lordvasco_ez
Nike
Masters
Level 148
God Stats
8W - 6L
1,645 SR
Queue Stats
318W - 288L
2,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Devine94__
Fafnir
12
2 / 2 / 2
9,057
431
5,175
17,957
15,676
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
16
3 / 5 / 3
9,979
475
11,335
13,046
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
LordLinks
Skadi
16
3 / 4 / 3
10,323
492
17,580
16,654
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Mute_Vodka
Achilles
16
3 / 4 / 5
9,871
470
10,626
16,332
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Medusa
Quuji
Medusa
16
2 / 4 / 1
9,820
468
10,763
18,054
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
OdinLokiGilgameshBastet

VS

Bans
ZeusCliodhnaGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 3
12,078
575
11,017
7,233
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 9
10,722
511
7,948
24,120
32,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
20
7 / 2 / 6
13,033
621
21,026
24,599
17,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Zeгef
Charybdis
18
3 / 2 / 6
12,257
584
18,057
16,663
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
2 / 4 / 6
11,384
542
9,998
20,393
17,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
13
Kills
19
19
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Devine94__
Fafnir
2
2
2
1.5
W
4
2
3
2.75
W
3
3
9
2.5
W
Chaac
7
2
6
5
L
Janus
3
5
3
0.9
L
Skadi
LordLinks
Skadi
3
4
3
1.13
L
Achilles
Mute_Vodka
Achilles
3
4
5
1.38
L
Medusa
Quuji
Medusa
2
4
1
0.63
W
Charybdis
Zeгef
Charybdis
3
2
6
3
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,479
Damage
68,046
82,043
Taken
93,008
39,969
Mitigated
76,888
21,585
Healing
48,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Devine94__
Fafnir
5,175
1,144
3,160
5,347
17,957
15,676
0
6,390
11,205
14,545
0
W
11,017
2,410
0
1,776
7,233
3,079
2,785
2,076
5,044
88,703
0
W
7,948
1,229
2,786
10,109
24,120
32,864
977
4,707
18,976
25,812
0
W
Chaac
21,026
5,395
0
17,822
24,599
17,492
559
5,193
18,509
0
99,628
L
Janus
11,335
820
0
2,544
13,046
3,892
0
4,363
8,367
73,076
0
L
Skadi
LordLinks
Skadi
17,580
7,700
58
4,614
16,654
9,128
0
862
15,306
0
77,544
L
Achilles
Mute_Vodka
Achilles
10,626
5,077
0
1,453
16,332
6,469
0
3,687
12,391
0
72,316
L
Medusa
Quuji
Medusa
10,763
5,389
0
4,409
18,054
4,804
0
3,812
14,019
0
82,248
W
Charybdis
Zeгef
Charybdis
18,057
9,647
0
8,219
16,663
5,886
11,944
2,606
14,009
0
107,201
W
9,998
964
0
8,074
20,393
17,567
523
3,003
16,693
4,776
59,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,050
Gold Earned
59,474
558
Minions Killed
643
0
Camps Cleared
0
2,059,832
Distance Traveled
2,179,702
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,057
431
11
1
0
409,268
9
W
Vulcan
12,078
575
177
8
0
460,792
5
W
Artio
10,722
511
28
1
0
435,943
5
W
Chaac
13,033
621
148
7
0
481,128
4
L
Janus
9,979
475
158
8
0
418,346
4
L
Skadi
10,323
492
137
7
0
386,819
4
L
Achilles
9,871
470
104
5
0
445,433
5
L
Medusa
9,820
468
148
7
0
399,966
4
W
Charybdis
12,257
584
167
8
0
379,150
6
W
Nike
11,384
542
123
6
0
422,689
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role