Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Fraudi
Janus
Level 146
God Stats
1W - 2L
1,563 SR
Queue Stats
281W - 295L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
Mannkan
Ne Zha
Level 128
God Stats
1W - 3L
1,424 SR
Queue Stats
112W - 103L
1,652 Elo+
Party 1
Team Averages
Level 124
1,496 SR
1,572 Elo+

VS

Team Averages
Level 75
1,585 SR
1,519 Elo+
Artemis
Artemis
JesuciiTho
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
Niillaaa
Tsukuyomi
Level 69
God Stats
3W - 1L
1,755 SR
Queue Stats
357W - 276L
1,590 Elo+
Solo
Bacchus
Bacchus
TealTiru
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 90L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
8 / 1 / 4
9,374
721
11,052
8,668
3,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Fraudi
Janus
12
2 / 2 / 10
8,497
654
9,463
7,575
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Mannkan
Ne Zha
12
3 / 5 / 9
8,954
689
7,130
15,293
9,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JesuciiTho
Artemis
14
3 / 5 / 5
9,403
723
10,896
8,985
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Niillaaa
Tsukuyomi
13
4 / 5 / 4
8,969
690
11,866
9,975
2,971
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
TealTiru
Bacchus
12
1 / 3 / 6
8,663
666
5,160
13,134
13,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
13
Kills
8
8
Deaths
13
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
8
1
4
10
L
Janus
Fraudi
Janus
2
2
10
3.5
W
Artemis
JesuciiTho
Artemis
3
5
5
1.1
L
Ne Zha
Mannkan
Ne Zha
3
5
9
1.5
W
Tsukuyomi
Niillaaa
Tsukuyomi
4
5
4
1.2
W
Bacchus
TealTiru
Bacchus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,645
Damage
27,922
31,536
Taken
32,094
14,493
Mitigated
19,690
5,790
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
11,052
4,765
0
974
8,668
3,230
1,249
2,104
6,564
0
26,167
L
Janus
Fraudi
Janus
9,463
1,170
0
1,156
7,575
1,986
0
707
6,868
36,501
0
W
Artemis
JesuciiTho
Artemis
10,896
4,496
0
1,455
8,985
3,052
845
2,351
6,490
0
46,361
L
Ne Zha
Mannkan
Ne Zha
7,130
1,979
754
2,906
15,293
9,277
0
2,649
12,644
0
14,728
W
Tsukuyomi
Niillaaa
Tsukuyomi
11,866
3,252
0
406
9,975
2,971
864
2,826
6,831
0
29,591
W
Bacchus
TealTiru
Bacchus
5,160
518
0
3,608
13,134
13,667
0
3,814
8,973
17,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,825
Gold Earned
27,035
138
Minions Killed
127
4
Camps Cleared
8
659,802
Distance Traveled
715,804
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,374
721
44
3
1
193,248
7
L
Janus
8,497
654
83
6
3
244,901
3
W
Artemis
9,403
723
60
5
6
221,139
2
L
Ne Zha
8,954
689
11
1
0
221,653
7
W
Tsukuyomi
8,969
690
38
3
2
257,157
6
W
Bacchus
8,663
666
29
2
0
237,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role