Player Matchup

Fenrir
Fenrir
Alphawolf333
Fenrir
Level 8
God Stats
2W - 2L
1,327 SR
Queue Stats
2W - 2L
1,396 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LilxxPump
Tsukuyomi
Level 17
God Stats
1W - 2L
1,176 SR
Queue Stats
3W - 4L
1,409 Elo+
Party 2
Artemis
Artemis
Oklahomegrown
Artemis
Level 39
God Stats
8W - 4L
1,641 SR
Queue Stats
34W - 35L
1,540 Elo+
Solo
Agni
Agni
patmon12
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
pluckduck
Cthulhu
Level 129
God Stats
2W - 0L
1,687 SR
Queue Stats
113W - 91L
1,555 Elo+
Party 2
Team Averages
Level 42
1,466 SR
1,482 Elo+

VS

Team Averages
Level 44
1,475 SR
1,432 Elo+
Neith
Neith
SilenceLuna
Neith
Level 29
God Stats
13W - 18L
1,343 SR
Queue Stats
59W - 78L
1,428 Elo+
Party 1
The Morrigan
The Morrigan
SilenceSolis
The Morrigan
Level 63
God Stats
2W - 3L
1,492 SR
Queue Stats
94W - 112L
1,459 Elo+
Party 1
Fenrir
Fenrir
WilloBranch
Fenrir
Level 83
God Stats
0W - 1L
1,908 SR
Queue Stats
15W - 12L
1,288 Elo+
Party 3
Cthulhu
Cthulhu
imenttodothat
Cthulhu
Level 27
God Stats
13W - 16L
1,404 SR
Queue Stats
40W - 47L
1,485 Elo+
Party 1
Ra
Ra
littlec2
Ra
Level 16
God Stats
0W - 3L
1,230 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 2 / 2
6,858
1,143
5,379
4,628
2,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
LilxxPump
Tsukuyomi
12
3 / 0 / 6
6,614
1,102
6,667
6,409
2,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
12
0 / 1 / 8
6,201
1,034
5,259
1,907
685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
12
0 / 1 / 5
5,846
974
5,242
2,466
846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
pluckduck
Cthulhu
12
3 / 0 / 6
6,908
1,151
8,453
5,737
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

384

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,046
1,008
6,400
7,572
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
SilenceSolis
The Morrigan
10
0 / 4 / 0
5,570
928
4,437
6,099
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
1 / 1 / 1
5,883
981
1,400
3,151
1,244
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
11
2 / 0 / 1
6,743
1,124
4,312
11,230
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 3
6,291
1,049
1,652
5,535
1,834
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
10
Kills
4
4
Deaths
10
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
2
2.5
W
Tsukuyomi
LilxxPump
Tsukuyomi
3
0
6
6
W
Artemis
0
1
8
4
L
0
1
3
1.5
L
The Morrigan
SilenceSolis
The Morrigan
0
4
0
0
L
Fenrir
1
1
1
1.5
L
Cthulhu
2
0
1
2.5
L
1
4
3
0.63
W
Agni
0
1
5
2.5
W
Cthulhu
pluckduck
Cthulhu
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,000
Damage
18,201
21,147
Taken
33,587
11,520
Mitigated
15,263
2,777
Healing
1,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,379
2,329
0
834
4,628
2,438
0
2,286
2,175
0
9,795
W
Tsukuyomi
LilxxPump
Tsukuyomi
6,667
1,882
0
193
6,409
2,330
0
3,045
3,120
0
10,462
W
Artemis
5,259
2,136
0
208
1,907
685
0
844
987
0
20,460
L
6,400
3,174
0
273
7,572
2,559
0
2,875
4,415
0
16,654
L
The Morrigan
SilenceSolis
The Morrigan
4,437
411
0
0
6,099
1,849
0
2,411
3,559
6,693
408
L
Fenrir
1,400
226
0
36
3,151
1,244
0
1,044
1,970
0
4,042
L
Cthulhu
4,312
398
111
457
11,230
7,777
0
4,549
6,295
12,758
0
L
1,652
335
438
89
5,535
1,834
0
2,064
3,151
8,502
0
W
Agni
5,242
198
0
211
2,466
846
0
1,183
1,275
12,736
0
W
Cthulhu
pluckduck
Cthulhu
8,453
416
75
1,256
5,737
5,221
0
2,111
3,540
17,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
30,533
94
Minions Killed
84
3
Camps Cleared
4
583,545
Distance Traveled
452,974
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,858
1,143
16
3
0
125,204
0
W
Tsukuyomi
6,614
1,102
7
1
0
133,913
0
W
Artemis
6,201
1,034
37
6
2
97,936
0
L
Neith
6,046
1,008
28
5
0
102,122
0
L
The Morrigan
5,570
928
7
1
2
112,052
1
L
Fenrir
5,883
981
6
1
2
60,175
0
L
Cthulhu
6,743
1,124
23
4
0
116,547
0
L
Ra
6,291
1,049
20
3
0
62,078
0
W
Agni
5,846
974
16
3
1
91,059
0
W
Cthulhu
6,908
1,151
18
3
0
135,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role