Player Matchup

Tyr
Tyr
RockyWald
Tyr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,430 Elo+
Party 1
Anhur
Anhur
jonatan25
Anhur
Level 56
God Stats
17W - 15L
1,554 SR
Queue Stats
86W - 102L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
Бичуга
Zhong Kui
Level 66
God Stats
5W - 9L
1,430 SR
Queue Stats
14W - 21L
1,370 Elo+
Party 1
Team Averages
Level 62
1,495 SR
1,431 Elo+

VS

Team Averages
Level 74
1,474 SR
1,440 Elo+
Sol
Sol
Babakul
Sol
Level 80
God Stats
2W - 7L
1,500 SR
Queue Stats
116W - 135L
1,447 Elo+
Party 2
King Arthur
King Arthur
Prucision
King Arthur
Level 48
God Stats
17W - 25L
1,385 SR
Queue Stats
82W - 87L
1,486 Elo+
Solo
Cliodhna
Cliodhna
Zozoleclown
Cliodhna
Level 95
God Stats
2W - 4L
1,536 SR
Queue Stats
76W - 105L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 14
12,202
610
12,097
23,650
17,835
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
jonatan25
Anhur
18
11 / 4 / 5
14,303
715
18,306
19,589
6,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Бичуга
Zhong Kui
16
6 / 5 / 6
13,068
653
17,343
17,746
9,211
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
5 / 3 / 7
13,485
674
18,050
14,399
3,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Prucision
King Arthur
13
2 / 8 / 5
11,283
564
12,123
24,721
20,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
Zozoleclown
Cliodhna
17
8 / 7 / 6
14,220
711
16,823
15,726
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
18
Kills
15
15
Deaths
18
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
5
3
7
2.83
L
King Arthur
Prucision
King Arthur
2
8
5
0.56
W
1
6
14
1.33
L
Cliodhna
Zozoleclown
Cliodhna
8
7
6
1.57
W
Anhur
jonatan25
Anhur
11
4
5
3.38
W
Zhong Kui
Бичуга
Zhong Kui
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,746
Damage
46,996
60,985
Taken
54,846
33,371
Mitigated
30,041
15,104
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
18,050
4,198
0
2,894
14,399
3,977
0
4,222
10,177
61,264
0
L
King Arthur
Prucision
King Arthur
12,123
968
122
1,236
24,721
20,939
0
7,497
17,224
7,506
32,264
W
12,097
1,215
987
3,459
23,650
17,835
965
8,724
14,490
0
22,029
L
Cliodhna
Zozoleclown
Cliodhna
16,823
86
0
4,749
15,726
5,125
0
6,279
9,447
0
41,556
W
Anhur
jonatan25
Anhur
18,306
9,924
0
5,104
19,589
6,325
974
5,868
13,442
0
81,008
W
Zhong Kui
Бичуга
Zhong Kui
17,343
642
0
5,554
17,746
9,211
1,229
6,706
10,604
46,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,573
Gold Earned
38,988
211
Minions Killed
195
8
Camps Cleared
6
1,102,522
Distance Traveled
1,057,599
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,485
674
98
5
2
360,013
3
L
King Arthur
11,283
564
53
3
3
340,558
4
W
Tyr
12,202
610
15
1
0
391,140
0
L
Cliodhna
14,220
711
44
2
1
357,028
4
W
Anhur
14,303
715
120
6
6
357,313
5
W
Zhong Kui
13,068
653
76
4
2
354,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role