Player Matchup

Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond I
Maddindaboss
Bacchus
Diamond I
Level 159
God Stats
43W - 23L
1,727 SR
Queue Stats
56W - 46L
2,468 MMR
Solo
Aphrodite
Aphrodite
Diamond V
Mat10260
Aphrodite
Diamond V
Level 127
God Stats
1W - 0L
1,168 SR
Queue Stats
93W - 87L
2,041 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Sr_MatriXx333
Cabrakan
Platinum I
Level 114
God Stats
60W - 49L
1,684 SR
Queue Stats
386W - 374L
2,016 MMR
Solo
Mulan
Mulan
Masters
xPrenda_013
Mulan
Masters
Level 129
God Stats
5W - 1L
1,808 SR
Queue Stats
110W - 88L
2,648 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,577 SR
2,135 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,615 SR
2,265 MMR
Ganesha
Ganesha
Diamond IV
 
Ganesha
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
Erliiing
Anhur
Masters
Level 147
God Stats
98W - 96L
1,679 SR
Queue Stats
614W - 581L
2,735 MMR
Solo
Hercules
Hercules
Masters
Mirryo
Hercules
Masters
Level 160
God Stats
1W - 6L
1,588 SR
Queue Stats
500W - 480L
2,335 MMR
Solo
Arachne
Arachne
Platinum III
Rankfor honor
Arachne
Platinum III
Level 83
God Stats
3W - 3L
1,711 SR
Queue Stats
89W - 86L
1,911 MMR
Solo
Camazotz
Camazotz
Masters
sebastiaotaira
Camazotz
Masters
Level 149
God Stats
1W - 3L
1,600 SR
Queue Stats
55W - 51L
2,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
4 / 2 / 2
11,597
644
13,226
13,833
6,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Maddindaboss
Bacchus
14
2 / 1 / 7
9,612
534
7,532
15,663
25,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
Mat10260
Aphrodite
14
1 / 0 / 6
8,861
492
5,374
8,485
7,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Sr_MatriXx333
Cabrakan
16
4 / 3 / 6
9,764
542
12,495
15,618
9,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 3 / 4
10,152
564
16,982
19,913
16,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatGebBastet

VS

Bans
KaliLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 5 / 3
7,652
425
6,776
15,966
17,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Anhur
Erliiing
Anhur
13
1 / 3 / 3
8,115
451
11,652
10,448
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Hercules
Mirryo
Hercules
16
2 / 0 / 1
9,740
541
16,374
19,447
17,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
14
4 / 5 / 2
8,737
485
8,632
16,227
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
16
2 / 0 / 0
9,226
513
6,376
12,972
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
13
Kills
9
9
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
2
2.5
L
Ganesha
 
Ganesha
0
5
3
0.3
L
Anhur
Erliiing
Anhur
1
3
3
0.83
W
Bacchus
Maddindaboss
Bacchus
2
1
7
5.5
W
Aphrodite
Mat10260
Aphrodite
1
0
6
4
L
Hercules
Mirryo
Hercules
2
0
1
2.5
L
Arachne
4
5
2
1
W
Cabrakan
Sr_MatriXx333
Cabrakan
4
3
6
2.33
L
Camazotz
2
0
0
2
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,609
Damage
49,810
73,512
Taken
75,060
65,303
Mitigated
48,325
37,612
Healing
28,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,226
6,432
0
7,292
13,833
6,686
2,880
786
13,047
0
111,649
L
Ganesha
 
Ganesha
6,776
199
0
4,241
15,966
17,607
0
7,078
8,659
15,152
0
L
Anhur
Erliiing
Anhur
11,652
6,388
0
1,147
10,448
3,939
0
6,605
3,745
0
63,371
W
Bacchus
Maddindaboss
Bacchus
7,532
734
1,098
2,374
15,663
25,015
129
2,628
12,909
22,319
0
W
Aphrodite
Mat10260
Aphrodite
5,374
1,228
5,889
5,596
8,485
7,993
567
1,666
6,724
54,209
0
L
Hercules
Mirryo
Hercules
16,374
4,343
0
9,588
19,447
17,171
0
4,264
14,099
10,672
54,713
L
Arachne
8,632
4,827
0
6,559
16,227
6,536
0
6,857
9,291
0
55,516
W
Cabrakan
Sr_MatriXx333
Cabrakan
12,495
1,604
82
6,490
15,618
9,295
168
3,015
12,465
72,493
0
L
Camazotz
6,376
2,057
0
7,082
12,972
3,072
675
2,261
10,666
0
71,323
W
16,982
2,252
353
8,438
19,913
16,314
496
2,758
16,017
5,047
63,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,986
Gold Earned
43,470
556
Minions Killed
489
0
Camps Cleared
0
1,808,238
Distance Traveled
1,761,631
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,597
644
180
10
0
346,028
3
L
Ganesha
7,652
425
0
0
0
326,681
1
L
Anhur
8,115
451
123
7
0
323,845
8
W
Bacchus
9,612
534
29
2
0
363,838
4
W
Aphrodite
8,861
492
114
6
0
353,050
3
L
Hercules
9,740
541
135
8
0
384,176
0
L
Arachne
8,737
485
92
5
0
345,141
2
W
Cabrakan
9,764
542
96
5
0
377,113
3
L
Camazotz
9,226
513
139
8
0
381,788
2
W
Mulan
10,152
564
137
8
0
368,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role