Player Matchup

Danzaburou
Danzaburou
SamuraiAshes
Danzaburou
Level 116
God Stats
8W - 8L
1,622 SR
Queue Stats
253W - 256L
1,487 Elo+
Party 2
Set
Set
SomeGoodBroth
Set
Level 84
God Stats
0W - 2L
1,222 SR
Queue Stats
143W - 144L
1,469 Elo+
Party 2
Sobek
Sobek
Wabonguss
Sobek
Level 123
God Stats
8W - 11L
1,593 SR
Queue Stats
468W - 458L
1,501 Elo+
Party 2
Neith
Neith
YakamiSuzuya770
Neith
Level 82
God Stats
10W - 19L
1,446 SR
Queue Stats
152W - 226L
1,370 Elo+
Solo
Ah Puch
Ah Puch
crysalbeast656
Ah Puch
Level 95
God Stats
7W - 9L
1,519 SR
Queue Stats
250W - 255L
1,526 Elo+
Party 2
Team Averages
Level 100
1,480 SR
1,471 Elo+

VS

Team Averages
Level 82
1,544 SR
1,386 Elo+
Sylvanus
Sylvanus
ScaryOw
Sylvanus
Level 103
God Stats
2W - 0L
1,672 SR
Queue Stats
29W - 18L
1,379 Elo+
Party 1
King Arthur
King Arthur
TK Elite7156
King Arthur
Level 68
God Stats
10W - 11L
1,519 SR
Queue Stats
237W - 334L
1,369 Elo+
Solo
Heimdallr
Heimdallr
TrEx0905
Heimdallr
Level 68
God Stats
10W - 2L
1,575 SR
Queue Stats
17W - 14L
1,345 Elo+
Party 1
Tiamat
Tiamat
Vinty Von Camp
Tiamat
Level 105
God Stats
2W - 3L
1,483 SR
Queue Stats
48W - 50L
1,465 Elo+
Solo
Bellona
Bellona
iPurgeXps
Bellona
Level 66
God Stats
25W - 18L
1,474 SR
Queue Stats
145W - 155L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SamuraiAshes
Danzaburou
7
3 / 1 / 3
4,785
598
5,283
4,592
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 7
4,609
576
3,037
6,784
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
Wabonguss
Sobek
8
2 / 0 / 6
5,172
647
2,510
7,032
3,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
1,527
191
0
0
0
9
5 / 1 / 2
5,689
711
3,589
6,545
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ScaryOw
Sylvanus
7
1 / 2 / 1
4,607
576
1,348
5,854
2,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
TK Elite7156
King Arthur
8
1 / 2 / 1
4,853
607
2,000
4,404
2,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
TrEx0905
Heimdallr
7
1 / 2 / 1
4,326
541
4,208
4,153
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 3 / 3
4,455
557
3,990
5,753
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
iPurgeXps
Bellona
9
3 / 2 / 1
5,209
651
2,833
5,554
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
6
6
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
SamuraiAshes
Danzaburou
3
1
3
4.5
W
Sylvanus
ScaryOw
Sylvanus
1
2
1
0.75
L
0
4
7
0.88
W
King Arthur
TK Elite7156
King Arthur
1
2
1
0.75
W
Heimdallr
TrEx0905
Heimdallr
1
2
1
0.75
W
0
3
3
0.5
L
Sobek
Wabonguss
Sobek
2
0
6
5
L
0
0
0
0
L
5
1
2
6
W
Bellona
iPurgeXps
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,419
Damage
14,379
24,953
Taken
25,718
8,676
Mitigated
10,638
10,572
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
SamuraiAshes
Danzaburou
5,283
2,355
0
1,543
4,592
1,135
0
940
3,584
0
24,826
W
Sylvanus
ScaryOw
Sylvanus
1,348
348
651
2,261
5,854
2,068
0
950
4,904
9,478
0
L
3,037
1,862
0
1,637
6,784
2,062
0
884
5,629
0
18,642
W
King Arthur
TK Elite7156
King Arthur
2,000
327
0
934
4,404
2,894
201
1,020
3,309
0
17,679
W
Heimdallr
TrEx0905
Heimdallr
4,208
1,494
146
786
4,153
985
0
925
3,228
0
21,700
W
3,990
326
0
1,225
5,753
2,487
0
1,656
3,950
16,082
0
L
Sobek
Wabonguss
Sobek
2,510
330
1,370
2,922
7,032
3,633
0
1,037
5,928
11,042
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,589
258
0
3,100
6,545
1,846
0
2,009
4,247
23,343
0
W
Bellona
iPurgeXps
Bellona
2,833
647
0
798
5,554
2,204
0
1,401
4,003
0
22,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,782
Gold Earned
23,450
167
Minions Killed
188
0
Camps Cleared
0
642,699
Distance Traveled
767,565
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,785
598
46
6
0
147,590
1
W
Sylvanus
4,607
576
28
4
0
136,129
0
L
Set
4,609
576
41
5
0
156,178
5
W
King Arthur
4,853
607
40
5
0
147,490
0
W
Heimdallr
4,326
541
39
5
0
144,952
0
W
Tiamat
4,455
557
31
4
0
163,635
5
L
Sobek
5,172
647
14
2
0
177,297
3
L
Neith
1,527
191
0
0
0
0
0
L
Ah Puch
5,689
711
66
8
0
161,634
1
W
Bellona
5,209
651
50
6
0
175,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role