Player Matchup

Vamana
Vamana
Perky11
Vamana
Level 18
God Stats
2W - 0L
1,711 SR
Queue Stats
15W - 6L
1,604 Elo+
Party 1
Neith
Neith
Thanatoid
Neith
Level 26
God Stats
2W - 0L
1,711 SR
Queue Stats
5W - 3L
1,395 Elo+
Party 1
Ra
Ra
evany0
Ra
Level 19
God Stats
12W - 8L
1,527 SR
Queue Stats
15W - 9L
1,518 Elo+
Party 1
Athena
Athena
lov_Ruby_rose
Athena
Level 47
God Stats
11W - 8L
1,721 SR
Queue Stats
76W - 108L
1,390 Elo+
Solo
Ares
Ares
robodev1
Ares
Level 146
God Stats
1W - 0L
1,507 SR
Queue Stats
32W - 14L
1,588 Elo+
Party 1
Team Averages
Level 51
1,636 SR
1,499 Elo+

VS

Team Averages
Level 130
1,471 SR
1,507 Elo+
Cthulhu
Cthulhu
Jackhammer777666
Cthulhu
Level 153
God Stats
6W - 7L
1,507 SR
Queue Stats
212W - 174L
1,539 Elo+
Party 2
Amaterasu
Amaterasu
SaintTrickster
Amaterasu
Level 156
God Stats
7W - 5L
1,442 SR
Queue Stats
492W - 429L
1,569 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxMcNabb49xX
Ah Muzen Cab
Level 157
God Stats
1W - 2L
1,432 SR
Queue Stats
242W - 184L
1,602 Elo+
Party 2
Sol
Sol
raistlin49
Sol
Level 158
God Stats
12W - 16L
1,477 SR
Queue Stats
406W - 392L
1,494 Elo+
Party 2
Arachne
Arachne
xXkareshiXx
Arachne
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 24L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Perky11
Vamana
14
6 / 2 / 7
9,020
902
10,651
11,766
10,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Thanatoid
Neith
14
1 / 5 / 9
8,291
829
7,694
9,162
3,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
14
4 / 4 / 8
9,025
903
8,055
7,309
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 2 / 6
9,004
900
3,030
10,136
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
14
2 / 3 / 11
8,712
871
10,612
15,304
17,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,513
751
9,112
10,174
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
SaintTrickster
Amaterasu
13
4 / 4 / 5
8,448
845
6,385
11,384
8,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
XxMcNabb49xX
Ah Muzen Cab
16
7 / 3 / 7
10,154
1,015
19,764
10,707
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 4
8,487
849
5,956
5,314
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
xXkareshiXx
Arachne
11
0 / 6 / 3
6,709
671
1,935
8,473
2,973
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
16
Kills
15
16
Deaths
16
41
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
Vamana
Perky11
Vamana
6
2
7
4.75
L
Amaterasu
SaintTrickster
Amaterasu
4
4
5
1.63
W
Neith
Thanatoid
Neith
1
5
9
1.1
L
Ah Muzen Cab
XxMcNabb49xX
Ah Muzen Cab
7
3
7
3.5
W
Ra
4
4
8
2
W
3
2
6
3
L
3
1
4
5
W
Ares
2
3
11
2.5
L
Arachne
xXkareshiXx
Arachne
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,042
Damage
43,152
53,677
Taken
46,052
43,281
Mitigated
25,536
16,111
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,112
219
699
1,324
10,174
8,354
196
5,978
4,130
19,436
0
W
Vamana
Perky11
Vamana
10,651
3,938
0
4,356
11,766
10,036
1
2,962
8,572
0
23,235
L
Amaterasu
SaintTrickster
Amaterasu
6,385
1,810
0
1,476
11,384
8,037
276
5,120
5,940
2,165
14,031
W
Neith
Thanatoid
Neith
7,694
3,465
583
1,608
9,162
3,103
1,193
1,391
7,475
0
29,121
L
Ah Muzen Cab
XxMcNabb49xX
Ah Muzen Cab
19,764
6,854
0
3,305
10,707
4,145
573
5,178
5,402
0
48,172
W
Ra
8,055
1,365
2,888
2,139
7,309
2,683
0
1,909
5,085
32,274
0
W
3,030
806
0
728
10,136
9,919
0
3,805
5,907
14,660
0
L
5,956
1,310
0
803
5,314
2,027
0
2,309
2,899
29,153
1,637
W
Ares
10,612
885
0
3,809
15,304
17,540
0
4,433
10,390
17,417
0
L
Arachne
xXkareshiXx
Arachne
1,935
1,286
0
785
8,473
2,973
0
3,722
4,522
0
14,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,052
Gold Earned
41,311
238
Minions Killed
230
5
Camps Cleared
8
985,692
Distance Traveled
1,010,147
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,513
751
24
2
0
217,894
3
W
Vamana
9,020
902
42
4
0
220,976
0
L
Amaterasu
8,448
845
31
3
3
220,110
5
W
Neith
8,291
829
65
7
2
183,992
1
L
Ah Muzen Cab
10,154
1,015
70
7
0
190,487
0
W
Ra
9,025
903
78
8
2
186,418
0
W
Athena
9,004
900
36
4
1
171,592
1
L
Sol
8,487
849
77
8
3
201,497
1
W
Ares
8,712
871
17
2
0
222,714
1
L
Arachne
6,709
671
28
3
2
180,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role