Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
OniHattori
King Arthur
Level 157
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
Shwir228
Neith
Level 12
God Stats
0W - 2L
1,261 SR
Queue Stats
2W - 3L
1,786 Elo+
Party 1
Team Averages
Level 99
1,489 SR
1,595 Elo+

VS

Team Averages
Level 61
1,596 SR
1,657 Elo+
Ah Muzen Cab
Ah Muzen Cab
Drillzzz
Ah Muzen Cab
Level 16
God Stats
9W - 4L
1,557 SR
Queue Stats
42W - 15L
1,693 Elo+
Party 2
Achilles
Achilles
chiillz
Achilles
Level 63
God Stats
13W - 4L
1,926 SR
Queue Stats
127W - 74L
1,638 Elo+
Party 2
Merlin
Merlin
owencr
Merlin
Level 105
God Stats
1W - 0L
1,306 SR
Queue Stats
79W - 79L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
3 / 8 / 0
6,682
742
6,280
10,912
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
OniHattori
King Arthur
9
1 / 4 / 4
6,227
692
2,385
16,599
5,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Shwir228
Neith
9
0 / 4 / 4
5,914
657
3,016
6,984
1,547
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Drillzzz
Ah Muzen Cab
13
4 / 0 / 11
7,823
869
9,232
4,808
1,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
chiillz
Achilles
12
8 / 3 / 7
8,436
937
11,865
11,802
9,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
owencr
Merlin
12
4 / 2 / 10
7,659
851
9,699
4,839
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
16
16
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
8
0
0.38
W
Ah Muzen Cab
Drillzzz
Ah Muzen Cab
4
0
11
9.5
L
King Arthur
OniHattori
King Arthur
1
4
4
0.75
L
Neith
Shwir228
Neith
0
4
4
0.5
W
Achilles
chiillz
Achilles
8
3
7
3.83
W
Merlin
owencr
Merlin
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,681
Damage
30,796
34,495
Taken
21,449
13,173
Mitigated
12,996
3,148
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,280
590
0
833
10,912
6,014
0
3,191
7,408
13,602
684
W
Ah Muzen Cab
Drillzzz
Ah Muzen Cab
9,232
3,281
0
643
4,808
1,698
1,391
1,383
3,425
0
26,439
L
King Arthur
OniHattori
King Arthur
2,385
432
0
2,034
16,599
5,612
0
3,117
13,049
0
9,236
L
Neith
Shwir228
Neith
3,016
883
0
281
6,984
1,547
0
3,607
3,300
0
14,232
W
Achilles
chiillz
Achilles
11,865
3,735
805
5,855
11,802
9,611
55
2,971
8,831
0
26,510
W
Merlin
owencr
Merlin
9,699
717
0
960
4,839
1,687
927
1,998
2,841
33,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,823
Gold Earned
23,918
70
Minions Killed
129
1
Camps Cleared
8
485,743
Distance Traveled
540,575
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,682
742
24
3
1
150,918
1
W
Ah Muzen Cab
7,823
869
44
5
4
187,734
1
L
King Arthur
6,227
692
14
2
0
173,612
0
L
Neith
5,914
657
32
4
0
161,213
1
W
Achilles
8,436
937
40
4
1
180,715
4
W
Merlin
7,659
851
45
5
3
172,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role