Player Matchup

King Arthur
King Arthur
GrandDaddyLevi
King Arthur
Level 123
God Stats
6W - 3L
1,780 SR
Queue Stats
45W - 33L
1,578 Elo+
Party 1
Chang'e
Chang'e
ImPumpkinn
Chang'e
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
oJadeDragon
Sylvanus
Level 126
God Stats
1W - 2L
1,564 SR
Queue Stats
29W - 35L
1,508 Elo+
Party 1
Team Averages
Level 123
1,615 SR
1,512 Elo+

VS

Team Averages
Level 101
1,619 SR
1,577 Elo+
Bakasura
Bakasura
NoelFluffy
Bakasura
Level 126
God Stats
1W - 0L
1,865 SR
Queue Stats
50W - 39L
1,580 Elo+
Party 2
Sol
Sol
SenorGato925
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,568 Elo+
Party 2
Artio
Artio
nightwingxr
Artio
Level 107
God Stats
5W - 1L
1,493 SR
Queue Stats
122W - 91L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrandDaddyLevi
King Arthur
11
2 / 9 / 4
8,294
592
9,427
16,983
6,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ImPumpkinn
Chang'e
12
1 / 7 / 5
8,161
583
6,295
16,058
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
oJadeDragon
Sylvanus
14
7 / 7 / 3
10,587
756
12,853
19,847
12,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NoelFluffy
Bakasura
13
5 / 6 / 13
10,421
744
9,919
11,751
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
12 / 1 / 9
11,545
825
21,883
11,427
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 3 / 14
10,830
774
14,909
20,318
17,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
23
23
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GrandDaddyLevi
King Arthur
2
9
4
0.44
L
Chang'e
ImPumpkinn
Chang'e
1
7
5
0.5
W
Bakasura
NoelFluffy
Bakasura
5
6
13
1.92
W
12
1
9
16.5
W
6
3
14
4.33
L
Sylvanus
oJadeDragon
Sylvanus
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,575
Damage
46,711
52,888
Taken
43,496
25,799
Mitigated
26,309
14,267
Healing
16,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GrandDaddyLevi
King Arthur
9,427
2,555
511
529
16,983
6,372
0
11,234
4,783
0
31,534
L
Chang'e
ImPumpkinn
Chang'e
6,295
1,453
2,628
3,152
16,058
7,207
0
12,471
2,687
18,286
0
W
Bakasura
NoelFluffy
Bakasura
9,919
6,505
0
3,214
11,751
4,641
635
7,789
3,583
0
25,923
W
21,883
8,747
0
5,676
11,427
3,744
2,163
4,856
6,571
54,769
0
W
14,909
1,755
1,313
6,082
20,318
17,924
329
6,245
14,073
31,375
0
L
Sylvanus
oJadeDragon
Sylvanus
12,853
4,482
2,837
4,610
19,847
12,220
0
10,965
6,758
28,989
5,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,042
Gold Earned
32,796
116
Minions Killed
154
3
Camps Cleared
9
617,112
Distance Traveled
771,152
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,294
592
42
3
0
207,814
1
L
Chang'e
8,161
583
30
2
1
204,439
3
W
Bakasura
10,421
744
47
3
7
258,058
3
W
Sol
11,545
825
73
5
1
244,871
1
W
Artio
10,830
774
34
2
1
268,223
5
L
Sylvanus
10,587
756
44
3
2
204,859
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role