Player Matchup

Chaac
Chaac
Ciscoisfun
Chaac
Level 86
God Stats
4W - 1L
1,905 SR
Queue Stats
106W - 76L
1,528 Elo+
Party 1
Hachiman
Hachiman
Lionhero9
Hachiman
Level 82
God Stats
0W - 1L
1,524 SR
Queue Stats
55W - 35L
1,541 Elo+
Party 1
Poseidon
Poseidon
NineTail Ninja9
Poseidon
Level 101
God Stats
0W - 1L
1,587 SR
Queue Stats
122W - 83L
1,521 Elo+
Party 1
Team Averages
Level 90
1,672 SR
1,530 Elo+

VS

Team Averages
Level 86
1,553 SR
1,539 Elo+
Ra
Ra
Gucci_Salvatore
Ra
Level 84
God Stats
23W - 26L
1,487 SR
Queue Stats
392W - 407L
1,479 Elo+
Solo
Athena
Athena
RedhotBangerzzz
Athena
Level 156
God Stats
2W - 5L
1,565 SR
Queue Stats
256W - 244L
1,552 Elo+
Party 2
Bastet
Bastet
T0XICGODDESS
Bastet
Level 18
God Stats
11W - 5L
1,606 SR
Queue Stats
23W - 15L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 5 / 3
10,336
646
18,103
21,320
16,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Lionhero9
Hachiman
13
2 / 8 / 0
9,364
585
6,306
15,952
3,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
12
1 / 9 / 2
9,525
595
14,686
11,976
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 11
11,709
732
11,782
11,971
5,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 1 / 16
11,315
707
11,461
23,858
29,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
16
11 / 2 / 9
12,383
774
16,907
16,758
8,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
22
22
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
5
3
0.5
W
7
1
11
12.5
L
Hachiman
Lionhero9
Hachiman
2
8
0
0.25
L
Poseidon
1
9
2
0.22
W
4
1
16
12
W
Bastet
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,095
Damage
40,150
49,248
Taken
52,587
22,962
Mitigated
44,024
10,329
Healing
21,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
18,103
2,754
154
8,458
21,320
16,333
0
10,986
9,791
899
54,121
W
11,782
1,186
6,452
5,833
11,971
5,858
1,120
2,767
8,575
71,159
0
L
Hachiman
Lionhero9
Hachiman
6,306
3,323
0
1,217
15,952
3,847
0
5,832
9,714
0
22,435
L
Poseidon
14,686
1,716
0
500
11,976
2,782
0
5,563
5,994
34,616
0
W
11,461
2,389
934
4,628
23,858
29,337
181
5,686
16,999
21,133
0
W
Bastet
16,907
3,161
0
3,239
16,758
8,829
1,504
6,300
9,515
0
41,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,225
Gold Earned
35,407
196
Minions Killed
189
8
Camps Cleared
7
783,642
Distance Traveled
992,368
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,336
646
74
5
5
290,535
3
W
Ra
11,709
732
125
8
3
330,542
3
L
Hachiman
9,364
585
43
3
1
233,126
1
L
Poseidon
9,525
595
79
5
2
259,981
0
W
Athena
11,315
707
19
1
0
308,586
2
W
Bastet
12,383
774
45
3
4
353,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role