Player Matchup

Rama
Rama
DogsSushy6
Rama
Level 55
God Stats
1W - 0L
1,508 SR
Queue Stats
5W - 8L
1,367 Elo+
Solo
Thoth
Thoth
JupitersReign
Thoth
Level 157
God Stats
4W - 4L
1,583 SR
Queue Stats
117W - 123L
1,559 Elo+
Party 3
Bacchus
Bacchus
Redeemer_22
Bacchus
Level 143
God Stats
2W - 4L
1,564 SR
Queue Stats
79W - 68L
1,531 Elo+
Party 2
Persephone
Persephone
bromien
Persephone
Level 129
God Stats
2W - 2L
1,361 SR
Queue Stats
188W - 191L
1,493 Elo+
Party 2
Cupid
Cupid
greasymitts
Cupid
Level 113
God Stats
1W - 1L
1,283 SR
Queue Stats
79W - 62L
1,547 Elo+
Party 3
Team Averages
Level 119
1,460 SR
1,499 Elo+

VS

Team Averages
Level 131
1,501 SR
1,507 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
HombreCaiman876
Thor
Level 148
God Stats
5W - 4L
1,575 SR
Queue Stats
298W - 314L
1,543 Elo+
Solo
Olorun
Olorun
LoudCloudy
Olorun
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,521 Elo+
Party 1
Serqet
Serqet
PrezidenteTrump
Serqet
Level 141
God Stats
1W - 3L
1,432 SR
Queue Stats
86W - 115L
1,474 Elo+
Party 1
Chronos
Chronos
aleh_93
Chronos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 12
9,068
1,008
8,958
5,479
1,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+7%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal
+5%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+25
Physical Power

15
6 / 1 / 13
8,882
987
14,922
5,832
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Obsidian Shard

Obsidian Shard

+100
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 3000 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Redeemer_22
Bacchus
14
5 / 1 / 17
8,921
991
8,341
8,670
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Breastplate of Valor

Breastplate of Valor

+55
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Persephone
bromien
Persephone
14
3 / 1 / 16
8,686
965
8,037
4,907
2,105
Evolved Charon's Coin

Evolved Charon's Coin

+80
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
5 / 2 / 14
8,561
951
8,410
8,018
2,802
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 6 / 3
7,375
819
7,242
9,865
3,706
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal
+5%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+40
Physical Power
+20
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

11
1 / 5 / 1
6,978
775
3,922
14,650
6,281
Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 8% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
LoudCloudy
Olorun
12
1 / 5 / 4
6,987
776
4,288
10,446
3,722
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
1 / 6 / 3
7,084
787
4,179
12,871
12,094
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chronos
aleh_93
Chronos
13
1 / 4 / 3
6,964
774
3,005
6,881
2,537
Charon's Coin

Charon's Coin

+80
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+55
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
21
26
Kills
7
7
Deaths
26
72
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
6
3
0.75
W
7
2
12
6.5
L
1
5
1
0.3
W
6
1
13
12.5
L
Olorun
LoudCloudy
Olorun
1
5
4
0.6
L
1
6
3
0.42
W
Bacchus
Redeemer_22
Bacchus
5
1
17
13.5
L
Chronos
aleh_93
Chronos
1
4
3
0.63
W
Persephone
bromien
Persephone
3
1
16
11
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,668
Damage
22,636
32,906
Taken
54,713
17,836
Mitigated
28,340
16,047
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,242
2,749
0
1,170
9,865
3,706
0
6,364
3,331
0
17,303
W
8,958
7,145
1,191
1,138
5,479
1,854
1,373
913
4,530
0
18,905
L
3,922
271
1,055
3,616
14,650
6,281
0
8,038
6,402
0
6,004
W
14,922
563
653
1,528
5,832
2,036
1,589
1,077
4,452
23,285
0
L
Olorun
LoudCloudy
Olorun
4,288
2,341
937
3,617
10,446
3,722
0
6,363
3,851
15,587
0
L
4,179
347
324
1,474
12,871
12,094
0
5,686
6,939
0
4,168
W
Bacchus
Redeemer_22
Bacchus
8,341
222
1,419
3,061
8,670
9,039
58
2,130
6,096
11,665
0
L
Chronos
aleh_93
Chronos
3,005
300
750
829
6,881
2,537
0
3,813
2,890
12,272
0
W
Persephone
bromien
Persephone
8,037
520
1,458
1,237
4,907
2,105
756
587
4,276
20,386
0
W
8,410
4,189
1,150
3,212
8,018
2,802
860
2,586
4,895
0
21,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,118
Gold Earned
35,388
90
Minions Killed
73
0
Camps Cleared
0
924,472
Distance Traveled
748,296
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,375
819
26
3
0
123,391
0
W
Rama
9,068
1,008
13
1
0
146,534
0
L
Thor
6,978
775
2
0
0
147,967
1
W
Thoth
8,882
987
26
3
0
181,869
1
L
Olorun
6,987
776
25
3
0
138,919
0
L
Serqet
7,084
787
0
0
0
171,700
1
W
Bacchus
8,921
991
5
1
0
208,858
1
L
Chronos
6,964
774
20
2
0
166,319
1
W
Persephone
8,686
965
27
3
0
196,537
3
W
Cupid
8,561
951
19
2
0
190,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role