Player Matchup

Ganesha
Ganesha
Animalclown945
Ganesha
Level 136
God Stats
11W - 4L
1,653 SR
Queue Stats
133W - 94L
1,563 Elo+
Party 1
Achilles
Achilles
SleepTight84
Achilles
Level 108
God Stats
1W - 0L
1,598 SR
Queue Stats
12W - 16L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kamalbfk
Morgan Le Fay
Level 123
God Stats
24W - 18L
1,684 SR
Queue Stats
107W - 90L
1,545 Elo+
Party 1
Mercury
Mercury
whysojoe
Mercury
Level 102
God Stats
5W - 3L
1,796 SR
Queue Stats
171W - 121L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
xIrvinx
Danzaburou
Level 155
God Stats
9W - 7L
1,685 SR
Queue Stats
247W - 185L
1,562 Elo+
Party 1
Team Averages
Level 125
1,683 SR
1,560 Elo+

VS

Team Averages
Level 126
1,548 SR
1,562 Elo+
Ne Zha
Ne Zha
Hypertiago92
Ne Zha
Level 149
God Stats
11W - 15L
1,619 SR
Queue Stats
30W - 31L
1,578 Elo+
Solo
Zeus
Zeus
MilkMySoy
Zeus
Level 102
God Stats
1W - 1L
1,402 SR
Queue Stats
12W - 7L
1,663 Elo+
Solo
Charybdis
Charybdis
Sea me ArthurC
Charybdis
Level 125
God Stats
4W - 4L
1,434 SR
Queue Stats
76W - 81L
1,461 Elo+
Solo
Sobek
Sobek
TheGreatKryptox
Sobek
Level 128
God Stats
0W - 2L
1,548 SR
Queue Stats
17W - 21L
1,541 Elo+
Solo
Odin
Odin
Tilmarr
Odin
Level 126
God Stats
4W - 2L
1,737 SR
Queue Stats
449W - 424L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 17
9,936
764
7,542
17,530
27,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
SleepTight84
Achilles
17
5 / 0 / 7
10,468
805
8,306
6,178
5,067
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
kamalbfk
Morgan Le Fay
15
0 / 4 / 14
9,053
696
14,131
8,533
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
whysojoe
Mercury
14
3 / 3 / 3
8,993
692
5,132
9,414
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
xIrvinx
Danzaburou
18
13 / 1 / 5
12,940
995
16,688
11,090
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
4 / 4 / 2
9,665
743
4,745
5,172
2,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Zeus
16
2 / 7 / 4
9,185
707
11,584
10,489
2,332
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
Sea me ArthurC
Charybdis
14
2 / 3 / 2
8,386
645
4,224
6,999
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
0 / 3 / 5
7,503
577
4,881
14,839
12,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Odin
Tilmarr
Odin
15
2 / 4 / 6
8,710
670
7,489
23,484
17,850
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
21
Kills
10
10
Deaths
21
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
17
4.25
L
Ne Zha
4
4
2
1.25
L
Zeus
2
7
4
0.57
L
Charybdis
Sea me ArthurC
Charybdis
2
3
2
1
W
Achilles
SleepTight84
Achilles
5
0
7
8.5
L
0
3
5
0.83
L
Odin
Tilmarr
Odin
2
4
6
1.25
W
Morgan Le Fay
kamalbfk
Morgan Le Fay
0
4
14
1.75
W
Mercury
whysojoe
Mercury
3
3
3
1.5
W
Danzaburou
xIrvinx
Danzaburou
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,799
Damage
32,923
52,745
Taken
60,983
46,650
Mitigated
37,869
12,091
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,542
801
8
1,769
17,530
27,282
642
5,135
12,395
20,553
0
L
Ne Zha
4,745
668
0
193
5,172
2,482
0
1,673
3,446
0
16,570
L
Zeus
11,584
2,001
0
1,443
10,489
2,332
0
2,015
8,474
47,033
0
L
Charybdis
Sea me ArthurC
Charybdis
4,224
1,380
0
389
6,999
2,627
0
3,230
3,632
0
27,160
W
Achilles
SleepTight84
Achilles
8,306
1,839
360
2,557
6,178
5,067
209
1,917
4,261
0
36,223
L
4,881
472
0
2,437
14,839
12,578
0
5,464
9,188
16,665
0
L
Odin
Tilmarr
Odin
7,489
548
141
6,085
23,484
17,850
0
9,368
13,931
5,190
19,187
W
Morgan Le Fay
kamalbfk
Morgan Le Fay
14,131
2,317
0
892
8,533
4,294
1,253
3,280
5,253
36,227
0
W
Mercury
whysojoe
Mercury
5,132
3,311
0
2,169
9,414
4,350
632
3,875
5,539
0
24,717
W
Danzaburou
xIrvinx
Danzaburou
16,688
8,112
0
4,336
11,090
5,657
3,784
5,369
5,721
0
48,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,390
Gold Earned
43,449
306
Minions Killed
249
14
Camps Cleared
3
1,229,293
Distance Traveled
1,070,242
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,936
764
6
0
0
234,873
1
L
Ne Zha
9,665
743
17
1
0
215,842
5
L
Zeus
9,185
707
91
7
3
205,531
4
L
Charybdis
8,386
645
72
6
0
204,165
0
W
Achilles
10,468
805
86
7
4
282,839
3
L
Sobek
7,503
577
16
1
0
211,217
1
L
Odin
8,710
670
53
4
0
233,487
0
W
Morgan Le Fay
9,053
696
69
5
0
232,172
1
W
Mercury
8,993
692
59
5
5
259,239
0
W
Danzaburou
12,940
995
86
7
5
220,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role