Player Matchup

Bacchus
Bacchus
Artimities24
Bacchus
Level 146
God Stats
4W - 4L
1,482 SR
Queue Stats
203W - 205L
1,539 Elo+
Party 1
Hel
Hel
FHEHAWKS15
Hel
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
275W - 328L
1,453 Elo+
Party 4
Tsukuyomi
Tsukuyomi
FinalxHope
Tsukuyomi
Level 89
God Stats
7W - 8L
1,597 SR
Queue Stats
220W - 218L
1,513 Elo+
Party 4
Hou Yi
Hou Yi
Loucrin
Hou Yi
Level 125
God Stats
7W - 2L
1,835 SR
Queue Stats
348W - 323L
1,568 Elo+
Solo
Bellona
Bellona
ViralxKilla
Bellona
Level 126
God Stats
50W - 44L
1,596 SR
Queue Stats
130W - 136L
1,525 Elo+
Party 1
Team Averages
Level 127
1,602 SR
1,520 Elo+

VS

Team Averages
Level 129
1,509 SR
1,564 Elo+
Artemis
Artemis
 
Artemis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Bevelue
Sylvanus
Level 148
God Stats
14W - 6L
1,708 SR
Queue Stats
580W - 499L
1,607 Elo+
Party 2
Guan Yu
Guan Yu
Matthew vazquez
Guan Yu
Level 86
God Stats
6W - 5L
1,585 SR
Queue Stats
115W - 102L
1,601 Elo+
Solo
Ne Zha
Ne Zha
REGuLaToR1001
Ne Zha
Level 159
God Stats
0W - 5L
1,154 SR
Queue Stats
275W - 277L
1,541 Elo+
Party 3
Janus
Janus
xxNinjaMan3600x
Janus
Level 137
God Stats
3W - 5L
1,596 SR
Queue Stats
70W - 62L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Artimities24
Bacchus
9
1 / 1 / 7
4,989
499
4,456
6,908
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 3
5,659
566
2,729
4,475
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
FinalxHope
Tsukuyomi
12
10 / 0 / 0
7,004
700
5,755
4,438
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hou Yi
Loucrin
Hou Yi
9
2 / 1 / 3
5,177
518
5,963
5,526
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ViralxKilla
Bellona
10
0 / 1 / 3
5,847
585
4,799
6,604
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 5 / 2
4,531
453
4,207
7,934
2,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sylvanus
Bevelue
Sylvanus
8
2 / 2 / 0
4,997
500
5,714
7,743
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 0
5,768
577
4,042
8,380
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 1
4,904
490
2,604
6,833
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
4,930
493
1,469
4,843
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
3
3
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
2
0.2
W
Bacchus
Artimities24
Bacchus
1
1
7
4.5
L
Sylvanus
Bevelue
Sylvanus
2
2
0
1
W
1
0
3
2.5
W
Tsukuyomi
FinalxHope
Tsukuyomi
10
0
0
10
W
Hou Yi
Loucrin
Hou Yi
2
1
3
3.5
L
1
2
0
0.5
L
0
4
1
0.13
W
Bellona
ViralxKilla
Bellona
0
1
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,702
Damage
18,036
27,951
Taken
35,733
12,909
Mitigated
14,067
12,877
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,207
2,147
458
1,279
7,934
2,521
0
2,489
5,166
0
12,448
W
Bacchus
Artimities24
Bacchus
4,456
1,040
264
1,459
6,908
4,485
0
2,107
4,801
13,772
0
L
Sylvanus
Bevelue
Sylvanus
5,714
1,964
564
2,949
7,743
3,195
0
944
6,623
20,614
7,841
W
2,729
347
1,324
3,121
4,475
1,277
0
1,255
3,220
32,823
0
W
Tsukuyomi
FinalxHope
Tsukuyomi
5,755
1,433
0
1,900
4,438
1,179
0
239
4,199
0
33,997
W
Hou Yi
Loucrin
Hou Yi
5,963
4,133
0
1,941
5,526
1,062
0
2,732
2,794
0
22,949
L
4,042
549
86
2,892
8,380
5,177
0
962
6,879
0
28,988
L
2,604
407
0
2,137
6,833
1,927
0
1,143
5,520
0
23,932
W
Bellona
ViralxKilla
Bellona
4,799
866
0
2,868
6,604
4,906
0
0
6,134
6,632
22,949
L
1,469
117
0
602
4,843
1,247
0
2,178
2,456
29,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,676
Gold Earned
25,130
275
Minions Killed
265
0
Camps Cleared
0
995,467
Distance Traveled
959,864
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,531
453
18
2
0
168,451
2
W
Bacchus
4,989
499
16
2
0
201,337
6
L
Sylvanus
4,997
500
53
5
0
178,239
3
W
Hel
5,659
566
77
8
0
203,656
3
W
Tsukuyomi
7,004
700
67
7
0
230,694
0
W
Hou Yi
5,177
518
44
4
0
172,841
4
L
Guan Yu
5,768
577
83
8
0
211,049
3
L
Ne Zha
4,904
490
50
5
0
209,629
2
W
Bellona
5,847
585
71
7
0
186,939
0
L
Janus
4,930
493
61
6
0
192,496
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role