Player Matchup

Artemis
Artemis
CDR__LITZ
Artemis
Level 108
God Stats
2W - 0L
1,873 SR
Queue Stats
56W - 45L
1,510 Elo+
Party 2
Cerberus
Cerberus
Kemikalz
Cerberus
Level 127
God Stats
29W - 13L
1,576 SR
Queue Stats
67W - 65L
1,431 Elo+
Party 2
Agni
Agni
LightningZan
Agni
Level 60
God Stats
2W - 4L
1,288 SR
Queue Stats
32W - 33L
1,362 Elo+
Party 2
Team Averages
Level 98
1,579 SR
1,434 Elo+

VS

Team Averages
Level 54
1,474 SR
1,371 Elo+
Cthulhu
Cthulhu
BloodOasis
Cthulhu
Level 65
God Stats
5W - 3L
1,562 SR
Queue Stats
60W - 102L
1,341 Elo+
Party 1
Chang'e
Chang'e
LittleBigWaffle1
Chang'e
Level 56
God Stats
2W - 4L
1,372 SR
Queue Stats
32W - 48L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
Paulothy
Danzaburou
Level 40
God Stats
17W - 22L
1,488 SR
Queue Stats
36W - 61L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CDR__LITZ
Artemis
15
6 / 5 / 10
11,810
738
16,592
12,123
4,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Kemikalz
Cerberus
15
5 / 4 / 9
11,256
704
14,329
22,346
26,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
6 / 3 / 8
11,503
719
15,412
10,648
4,325
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BloodOasis
Cthulhu
15
7 / 6 / 5
11,466
717
9,999
20,719
17,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 5 / 4
9,986
624
12,361
15,911
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Paulothy
Danzaburou
14
2 / 6 / 5
10,315
645
9,602
15,070
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
17
Kills
12
12
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BloodOasis
Cthulhu
7
6
5
1.58
W
Artemis
CDR__LITZ
Artemis
6
5
10
2.2
W
Cerberus
Kemikalz
Cerberus
5
4
9
2.38
W
6
3
8
3.33
L
3
5
4
1
L
Danzaburou
Paulothy
Danzaburou
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,333
Damage
31,962
45,117
Taken
51,700
35,434
Mitigated
26,206
14,177
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BloodOasis
Cthulhu
9,999
306
805
3,985
20,719
17,011
160
12,812
7,907
33,784
0
W
Artemis
CDR__LITZ
Artemis
16,592
8,474
0
3,250
12,123
4,697
1,864
7,413
4,710
0
39,090
W
Cerberus
Kemikalz
Cerberus
14,329
600
0
8,374
22,346
26,412
333
9,750
12,596
42,339
0
W
15,412
868
267
2,286
10,648
4,325
1,014
5,937
4,711
38,010
0
L
12,361
1,439
2,545
3,223
15,911
4,566
312
8,453
7,458
29,977
0
L
Danzaburou
Paulothy
Danzaburou
9,602
5,166
0
1,311
15,070
4,629
738
8,692
6,378
0
30,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,569
Gold Earned
31,767
150
Minions Killed
133
4
Camps Cleared
5
772,991
Distance Traveled
750,504
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,466
717
37
2
0
264,860
3
W
Artemis
11,810
738
58
4
0
247,579
0
W
Cerberus
11,256
704
42
3
2
295,747
2
W
Agni
11,503
719
50
3
2
229,665
1
L
Chang'e
9,986
624
43
3
2
239,647
0
L
Danzaburou
10,315
645
53
3
3
245,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role