Player Matchup

Vamana
Vamana
BodyByTacos
Vamana
Level 106
God Stats
7W - 6L
1,582 SR
Queue Stats
582W - 601L
1,425 Elo+
Solo
Medusa
Medusa
DageLetum
Medusa
Level 129
God Stats
2W - 1L
1,839 SR
Queue Stats
71W - 72L
1,474 Elo+
Party 1
Anubis
Anubis
Dubstomper69
Anubis
Level 135
God Stats
2W - 1L
1,742 SR
Queue Stats
102W - 115L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
I Shrouded I
Heimdallr
Level 128
God Stats
2W - 2L
1,617 SR
Queue Stats
17W - 12L
1,581 Elo+
Party 1
Osiris
Osiris
Pikachuuu28
Osiris
Level 157
God Stats
1W - 3L
1,364 SR
Queue Stats
244W - 267L
1,464 Elo+
Solo
Team Averages
Level 131
1,629 SR
1,480 Elo+

VS

Team Averages
Level 119
1,379 SR
1,535 Elo+
Freya
Freya
Doomking71
Freya
Level 87
God Stats
1W - 1L
1,351 SR
Queue Stats
58W - 56L
1,536 Elo+
Party 2
Ravana
Ravana
HombreCaiman876
Ravana
Level 148
God Stats
1W - 6L
1,037 SR
Queue Stats
298W - 314L
1,524 Elo+
Solo
Ares
Ares
MuhXboneDied
Ares
Level 121
God Stats
1W - 1L
1,213 SR
Queue Stats
46W - 33L
1,561 Elo+
Party 2
Bastet
Bastet
ProfKibbles
Bastet
Level 128
God Stats
1W - 1L
1,613 SR
Queue Stats
78W - 76L
1,527 Elo+
Party 2
Jing Wei
Jing Wei
neverclip1
Jing Wei
Level 113
God Stats
2W - 0L
1,680 SR
Queue Stats
58W - 59L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
7 / 5 / 4
12,414
828
17,465
15,573
20,793
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
DageLetum
Medusa
17
2 / 4 / 10
10,343
690
11,022
13,123
5,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Anubis
16
0 / 5 / 9
9,789
653
10,871
13,142
5,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
I Shrouded I
Heimdallr
18
5 / 5 / 8
11,066
738
18,038
11,806
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
18
1 / 4 / 13
11,305
754
7,162
15,543
19,390
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
4 / 4 / 9
11,235
749
7,280
12,055
5,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

19
4 / 1 / 12
10,789
719
8,048
17,894
15,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 4 / 16
11,850
790
14,517
18,642
22,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
19
6 / 3 / 9
11,594
773
15,254
12,074
7,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
neverclip1
Jing Wei
19
5 / 3 / 14
11,724
782
13,089
13,920
6,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
83
15
Kills
23
23
Deaths
15
44
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Vamana
7
5
4
1.8
L
Medusa
DageLetum
Medusa
2
4
10
1.75
W
Freya
4
4
9
2.13
L
Anubis
0
5
9
0.9
W
4
1
12
10
L
Heimdallr
I Shrouded I
Heimdallr
5
5
8
1.8
W
4
4
16
3
L
Osiris
1
4
13
1.88
W
Bastet
6
3
9
3.5
W
Jing Wei
neverclip1
Jing Wei
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,558
Damage
58,188
69,187
Taken
74,585
55,753
Mitigated
57,120
28,308
Healing
33,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
17,465
9,410
2,002
4,578
15,573
20,793
65
2,674
12,899
1,422
28,402
L
Medusa
DageLetum
Medusa
11,022
3,691
2,261
5,151
13,123
5,104
1,669
4,500
8,623
0
22,366
W
Freya
7,280
2,069
631
2,861
12,055
5,063
841
1,944
10,111
29,620
0
L
Anubis
10,871
56
1,824
4,793
13,142
5,639
294
4,897
8,245
32,431
0
W
8,048
742
1,093
8,927
17,894
15,760
348
3,707
14,187
558
18,965
L
Heimdallr
I Shrouded I
Heimdallr
18,038
6,802
488
1,474
11,806
4,827
1,115
4,360
7,446
0
35,002
W
14,517
309
1,942
3,745
18,642
22,455
445
1,876
16,766
22,299
0
L
Osiris
7,162
2,013
2,159
3,578
15,543
19,390
545
5,751
9,792
0
14,588
W
Bastet
15,254
4,027
5,178
4,590
12,074
7,003
1,704
2,114
9,956
0
23,731
W
Jing Wei
neverclip1
Jing Wei
13,089
8,009
1,513
3,199
13,920
6,839
2,219
1,829
12,091
0
46,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,917
Gold Earned
57,192
182
Minions Killed
170
0
Camps Cleared
0
1,330,363
Distance Traveled
1,485,283
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,414
828
26
2
0
275,618
0
L
Medusa
10,343
690
36
2
0
286,879
2
W
Freya
11,235
749
64
4
0
266,486
1
L
Anubis
9,789
653
54
4
0
272,094
0
W
Ravana
10,789
719
16
1
0
287,418
1
L
Heimdallr
11,066
738
45
3
0
249,023
0
W
Ares
11,850
790
14
1
0
295,944
0
L
Osiris
11,305
754
21
1
0
246,749
3
W
Bastet
11,594
773
21
1
0
342,753
0
W
Jing Wei
11,724
782
55
4
0
292,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role