Player Matchup

Cthulhu
Cthulhu
Iglesias526
Cthulhu
Level 63
God Stats
5W - 1L
1,739 SR
Queue Stats
24W - 14L
1,740 Elo+
Party 1
Arachne
Arachne
LusterSoldier
Arachne
Level 156
God Stats
1W - 0L
1,835 SR
Queue Stats
7W - 5L
1,570 Elo+
Party 1
Ymir
Ymir
Maxikk26
Ymir
Level 107
God Stats
1W - 0L
1,862 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheRedZone97
Ah Muzen Cab
Level 148
God Stats
1W - 2L
1,455 SR
Queue Stats
112W - 91L
1,732 Elo+
Party 1
Team Averages
Level 119
1,723 SR
1,689 Elo+

VS

Team Averages
Level 138
1,625 SR
1,510 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
God Eko z
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,421 Elo+
Solo
Anubis
Anubis
OpticMarshmalo
Anubis
Level 154
God Stats
7W - 5L
1,664 SR
Queue Stats
218W - 234L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Showmercypls581
Ah Muzen Cab
Level 149
God Stats
1W - 1L
1,835 SR
Queue Stats
26W - 24L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Iglesias526
Cthulhu
13
2 / 2 / 5
9,062
755
4,917
9,575
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
14
3 / 2 / 6
8,908
742
5,987
7,832
2,631
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
1 / 1 / 6
8,903
742
6,092
10,407
9,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
TheRedZone97
Ah Muzen Cab
15
4 / 2 / 2
9,721
810
12,301
6,704
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 3 / 5
8,191
683
6,722
11,792
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
God Eko z
Guan Yu
12
0 / 1 / 3
7,556
630
1,459
10,339
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 3 / 3
8,934
745
6,290
7,920
3,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Showmercypls581
Ah Muzen Cab
14
4 / 3 / 2
8,893
741
9,632
7,424
1,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
10
Kills
7
7
Deaths
10
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
3
5
1.17
L
Guan Yu
God Eko z
Guan Yu
0
1
3
1.5
W
Cthulhu
Iglesias526
Cthulhu
2
2
5
2.25
W
Arachne
3
2
6
3
W
Ymir
1
1
6
4
L
2
3
3
1.17
L
Ah Muzen Cab
Showmercypls581
Ah Muzen Cab
4
3
2
1.67
W
Ah Muzen Cab
TheRedZone97
Ah Muzen Cab
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,297
Damage
24,103
34,518
Taken
37,475
24,647
Mitigated
20,502
5,501
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,722
550
0
2,990
11,792
10,728
24
3,024
8,768
16,495
0
L
Guan Yu
God Eko z
Guan Yu
1,459
266
1,547
4,682
10,339
4,670
0
3,625
6,714
0
9,711
W
Cthulhu
Iglesias526
Cthulhu
4,917
261
336
366
9,575
9,922
157
3,422
5,886
15,227
0
W
Arachne
5,987
3,378
0
2,686
7,832
2,631
1,083
3,240
4,437
0
20,853
W
Ymir
6,092
1,170
210
210
10,407
9,619
56
3,560
6,762
25,020
0
L
6,290
315
0
2,190
7,920
3,258
228
3,214
4,706
32,262
0
L
Ah Muzen Cab
Showmercypls581
Ah Muzen Cab
9,632
3,213
0
1,783
7,424
1,846
310
2,017
5,407
0
49,020
W
Ah Muzen Cab
TheRedZone97
Ah Muzen Cab
12,301
3,514
0
1,693
6,704
2,475
2,773
2,582
3,938
0
44,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,594
Gold Earned
33,574
170
Minions Killed
210
8
Camps Cleared
10
940,535
Distance Traveled
809,253
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,191
683
34
3
0
232,208
3
L
Guan Yu
7,556
630
20
2
1
173,356
2
W
Cthulhu
9,062
755
24
2
0
225,123
1
W
Arachne
8,908
742
34
3
1
251,179
2
W
Ymir
8,903
742
42
4
2
234,380
2
L
Anubis
8,934
745
65
5
6
184,643
3
L
Ah Muzen Cab
8,893
741
91
8
3
219,046
0
W
Ah Muzen Cab
9,721
810
70
6
5
229,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role