Player Matchup

Nox
Nox
BCG l BNK3R
Nox
Level 65
God Stats
7W - 12L
1,379 SR
Queue Stats
242W - 427L
1,294 Elo+
Party 1
Bakasura
Bakasura
Dirk Strongwood
Bakasura
Level 120
God Stats
1W - 6L
1,196 SR
Queue Stats
381W - 642L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
ZekeHardshaft
Cthulhu
Level 49
God Stats
17W - 35L
1,269 SR
Queue Stats
94W - 158L
1,188 Elo+
Party 1
Team Averages
Level 78
1,281 SR
1,252 Elo+

VS

Team Averages
Level 81
1,542 SR
1,463 Elo+
Merlin
Merlin
RedhotBangerzzz
Merlin
Level 156
God Stats
2W - 0L
1,678 SR
Queue Stats
256W - 244L
1,515 Elo+
Party 2
Bastet
Bastet
T0XICGODDESS
Bastet
Level 18
God Stats
11W - 5L
1,610 SR
Queue Stats
23W - 15L
1,536 Elo+
Party 2
Atlas
Atlas
TragiicSniipe
Atlas
Level 68
God Stats
2W - 4L
1,338 SR
Queue Stats
211W - 261L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,783
578
4,469
7,500
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
9
0 / 7 / 0
5,609
561
2,869
9,524
3,228
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
7
0 / 6 / 0
5,467
547
4,486
11,106
6,886
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 8
8,080
808
10,683
4,679
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
11
5 / 0 / 9
7,631
763
6,844
6,245
2,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
4 / 0 / 11
7,491
749
6,387
4,496
2,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
16
16
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Bakasura
0
7
0
0
W
7
0
8
11
W
Bastet
5
0
9
9.5
W
4
0
11
9.5
L
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,824
Damage
23,914
28,130
Taken
15,420
12,459
Mitigated
5,994
3,552
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,469
316
352
1,216
7,500
2,345
0
3,169
4,026
15,167
0
L
Bakasura
2,869
1,960
0
1,944
9,524
3,228
0
5,897
3,419
0
6,605
W
10,683
993
63
743
4,679
1,593
767
2,210
2,297
34,033
0
W
Bastet
6,844
1,289
0
693
6,245
2,029
498
3,687
2,314
0
14,933
W
6,387
1,905
269
1,625
4,496
2,372
164
2,667
1,562
17,266
0
L
Cthulhu
4,486
410
0
40
11,106
6,886
0
7,730
3,198
10,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,859
Gold Earned
23,202
72
Minions Killed
97
2
Camps Cleared
5
477,700
Distance Traveled
579,087
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,783
578
31
3
0
162,394
0
L
Bakasura
5,609
561
25
3
0
155,635
1
W
Merlin
8,080
808
57
6
2
180,273
4
W
Bastet
7,631
763
22
2
3
219,836
2
W
Atlas
7,491
749
18
2
0
178,978
3
L
Cthulhu
5,467
547
16
2
2
159,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role