Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
 
Sol
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
BotasUwU
Thoth
Gold IV
Level 159
God Stats
1W - 5L
1,493 SR
Queue Stats
345W - 350L
1,419 MMR
Party 2
Khepri
Khepri
Gold V
KRATOSDEAD
Khepri
Gold V
Level 158
God Stats
1W - 3L
1,593 SR
Queue Stats
200W - 208L
1,247 MMR
Party 2
Ra
Ra
Bronze III
webthex
Ra
Bronze III
Level 119
God Stats
0W - 1L
1,840 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,585 SR
1,425 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,494 SR
1,340 MMR
Erlang Shen
Erlang Shen
Silver II
 
Erlang Shen
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Agni
Agni
Silver I
 
Agni
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Gilgamesh
Gilgamesh
Bronze III
AndyBlack1
Gilgamesh
Bronze III
Level 143
God Stats
1W - 0L
1,530 SR
Queue Stats
2W - 4L
1,408 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Bartronkpro3
Ah Muzen Cab
Silver IV
Level 147
God Stats
1W - 1L
1,581 SR
Queue Stats
19W - 33L
1,072 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver V
Norgone
Kumbhakarna
Silver V
Level 100
God Stats
4W - 4L
1,357 SR
Queue Stats
13W - 23L
1,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 6 / 1
9,200
484
7,107
17,499
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
 
Sol
15
2 / 4 / 4
9,110
479
8,935
12,364
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
BotasUwU
Thoth
16
2 / 3 / 0
9,472
499
6,497
9,864
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Khepri
KRATOSDEAD
Khepri
12
0 / 2 / 5
7,443
392
5,616
14,172
12,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 7 / 0
8,662
456
4,507
11,129
4,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArtioGebLokiAthena

VS

Bans
AchillesCliodhnaTsukuyomiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
10 / 2 / 4
12,953
682
17,963
16,790
9,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
 
Agni
18
4 / 1 / 4
11,994
631
11,502
10,837
4,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
AndyBlack1
Gilgamesh
18
5 / 0 / 1
11,806
621
6,233
9,509
9,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Bartronkpro3
Ah Muzen Cab
18
2 / 5 / 4
11,332
596
10,752
15,984
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Norgone
Kumbhakarna
15
1 / 2 / 9
10,584
557
2,748
12,110
9,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
22
22
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
6
1
0.92
L
Sol
 
Sol
2
4
4
1
W
Erlang Shen
 
Erlang Shen
10
2
4
6
W
Agni
 
Agni
4
1
4
6
W
Gilgamesh
AndyBlack1
Gilgamesh
5
0
1
5.5
W
Ah Muzen Cab
Bartronkpro3
Ah Muzen Cab
2
5
4
0.8
L
Thoth
BotasUwU
Thoth
2
3
0
0.67
L
Khepri
KRATOSDEAD
Khepri
0
2
5
1.25
W
Kumbhakarna
Norgone
Kumbhakarna
1
2
9
2.75
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,662
Damage
49,198
65,028
Taken
65,230
29,374
Mitigated
38,505
15,634
Healing
22,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,107
1,380
0
3,654
17,499
5,886
0
5,767
11,732
0
61,815
L
Sol
 
Sol
8,935
3,641
0
4,720
12,364
2,822
63
1,529
10,835
68,795
0
W
Erlang Shen
 
Erlang Shen
17,963
8,767
0
7,107
16,790
9,823
912
4,255
12,535
0
111,875
W
Agni
 
Agni
11,502
569
0
5,339
10,837
4,371
2,241
4,714
6,123
83,957
0
W
Gilgamesh
AndyBlack1
Gilgamesh
6,233
723
0
1,014
9,509
9,143
572
2,953
6,556
10,215
47,396
W
Ah Muzen Cab
Bartronkpro3
Ah Muzen Cab
10,752
3,768
0
6,411
15,984
6,021
5,327
7,614
8,370
0
104,324
L
Thoth
BotasUwU
Thoth
6,497
111
0
1,151
9,864
3,726
0
2,688
7,176
75,756
0
L
Khepri
KRATOSDEAD
Khepri
5,616
318
176
2,199
14,172
12,781
0
2,710
11,462
24,003
0
W
Kumbhakarna
Norgone
Kumbhakarna
2,748
285
0
3,026
12,110
9,147
458
6,019
6,091
23,476
0
L
4,507
948
457
3,277
11,129
4,159
0
2,292
8,837
46,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
58,669
573
Minions Killed
650
0
Camps Cleared
0
1,784,747
Distance Traveled
1,889,805
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,200
484
99
5
0
406,211
5
L
Sol
9,110
479
144
8
0
287,176
5
W
Erlang Shen
12,953
682
151
8
0
450,012
2
W
Agni
11,994
631
158
8
0
399,415
10
W
Gilgamesh
11,806
621
139
7
0
329,844
4
W
Ah Muzen Cab
11,332
596
163
9
0
346,095
2
L
Thoth
9,472
499
171
9
0
393,347
7
L
Khepri
7,443
392
42
2
0
407,441
7
W
Kumbhakarna
10,584
557
39
2
0
364,439
8
L
Ra
8,662
456
117
6
0
290,572
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role