Player Matchup

Mulan
Mulan
MLGRen
Mulan
Level 26
God Stats
21W - 25L
1,441 SR
Queue Stats
36W - 44L
1,413 Elo+
Party 3
Chronos
Chronos
Nuxxxa
Chronos
Level 64
God Stats
199W - 164L
1,539 SR
Queue Stats
262W - 237L
1,506 Elo+
Party 2
Anhur
Anhur
Tito4941
Anhur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 96L
1,487 Elo+
Party 2
Hun Batz
Hun Batz
Vestaa
Hun Batz
Level 158
God Stats
0W - 3L
1,325 SR
Queue Stats
141W - 138L
1,559 Elo+
Party 3
Bacchus
Bacchus
benzza3001
Bacchus
Level 51
God Stats
4W - 6L
1,450 SR
Queue Stats
128W - 125L
1,457 Elo+
Party 3
Team Averages
Level 67
1,451 SR
1,484 Elo+

VS

Team Averages
Level 103
1,528 SR
1,456 Elo+
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ElRakaa
Danzaburou
Level 43
God Stats
13W - 24L
1,314 SR
Queue Stats
52W - 89L
1,256 Elo+
Solo
Ao Kuang
Ao Kuang
PzdcLubluPivo
Ao Kuang
Level 144
God Stats
7W - 3L
1,643 SR
Queue Stats
130W - 143L
1,501 Elo+
Party 1
Bacchus
Bacchus
artikos123
Bacchus
Level 43
God Stats
7W - 5L
1,627 SR
Queue Stats
13W - 15L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
miteznik
Nu Wa
Level 127
God Stats
1W - 0L
1,558 SR
Queue Stats
43W - 45L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MLGRen
Mulan
15
2 / 6 / 1
9,265
463
7,182
23,000
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Nuxxxa
Chronos
17
2 / 4 / 5
10,393
520
7,904
16,285
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Tito4941
Anhur
14
2 / 5 / 4
8,456
423
3,732
11,609
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Vestaa
Hun Batz
14
5 / 5 / 2
9,205
460
8,605
14,992
5,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
benzza3001
Bacchus
14
3 / 6 / 3
9,159
458
4,211
20,164
20,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
6 / 0 / 13
10,791
540
14,005
11,657
11,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
ElRakaa
Danzaburou
15
1 / 6 / 12
10,424
521
9,140
13,126
4,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
PzdcLubluPivo
Ao Kuang
19
13 / 3 / 4
11,633
582
15,275
16,088
6,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
artikos123
Bacchus
15
4 / 1 / 16
10,503
525
8,703
9,360
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
miteznik
Nu Wa
17
2 / 4 / 10
10,379
519
16,978
9,151
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
14
Kills
26
26
Deaths
14
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
0
13
12.5
W
Danzaburou
ElRakaa
Danzaburou
1
6
12
1.17
L
Mulan
MLGRen
Mulan
2
6
1
0.42
L
Chronos
Nuxxxa
Chronos
2
4
5
1.13
W
Ao Kuang
PzdcLubluPivo
Ao Kuang
13
3
4
5
L
Anhur
Tito4941
Anhur
2
5
4
0.8
L
Hun Batz
Vestaa
Hun Batz
5
5
2
1.2
W
Bacchus
artikos123
Bacchus
4
1
16
12
L
Bacchus
benzza3001
Bacchus
3
6
3
0.75
W
Nu Wa
miteznik
Nu Wa
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,634
Damage
64,101
86,050
Taken
59,382
49,548
Mitigated
37,939
21,479
Healing
18,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
14,005
2,430
0
4,472
11,657
11,413
618
864
10,469
12,524
46,052
W
Danzaburou
ElRakaa
Danzaburou
9,140
4,311
20
3,815
13,126
4,699
1,830
4,642
8,439
0
62,723
L
Mulan
MLGRen
Mulan
7,182
962
0
5,485
23,000
12,810
571
10,761
11,398
1,514
53,749
L
Chronos
Nuxxxa
Chronos
7,904
530
0
3,282
16,285
5,971
396
8,854
6,986
84,206
0
W
Ao Kuang
PzdcLubluPivo
Ao Kuang
15,275
5,188
0
7,039
16,088
6,644
2,026
1,029
15,013
80,406
0
L
Anhur
Tito4941
Anhur
3,732
1,273
0
3,211
11,609
4,184
190
6,837
4,635
0
38,124
L
Hun Batz
Vestaa
Hun Batz
8,605
2,029
0
4,873
14,992
5,857
0
6,053
8,609
0
60,009
W
Bacchus
artikos123
Bacchus
8,703
1,755
0
1,720
9,360
11,877
958
1,941
7,299
27,545
0
L
Bacchus
benzza3001
Bacchus
4,211
315
668
3,960
20,164
20,726
280
10,911
8,753
23,479
0
W
Nu Wa
miteznik
Nu Wa
16,978
4,234
0
1,735
9,151
3,306
2,302
4,436
4,715
76,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,478
Gold Earned
53,730
487
Minions Killed
487
0
Camps Cleared
0
1,731,067
Distance Traveled
1,928,040
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,791
540
99
5
0
434,607
1
W
Danzaburou
10,424
521
115
6
0
320,689
0
L
Mulan
9,265
463
116
6
0
364,081
0
L
Chronos
10,393
520
155
8
0
347,024
2
W
Ao Kuang
11,633
582
117
6
0
401,269
3
L
Anhur
8,456
423
85
4
0
324,165
6
L
Hun Batz
9,205
460
93
5
0
336,805
1
W
Bacchus
10,503
525
28
1
0
421,472
6
L
Bacchus
9,159
458
38
2
0
358,992
1
W
Nu Wa
10,379
519
128
6
0
350,003
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role