Player Matchup

Atlas
Atlas
Amuxic
Atlas
Level 135
God Stats
0W - 1L
1,447 SR
Queue Stats
4W - 4L
1,586 Elo+
Party 1
Hun Batz
Hun Batz
DeafFore
Hun Batz
Level 134
God Stats
3W - 7L
1,572 SR
Queue Stats
235W - 269L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
DeltaStar-Hyper
Heimdallr
Level 156
God Stats
1W - 3L
1,595 SR
Queue Stats
50W - 58L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
Shy-_-Sam
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,774 Elo+
Party 1
Nox
Nox
XxBlazer31xX
Nox
Level 118
God Stats
1W - 2L
1,638 SR
Queue Stats
198W - 206L
1,436 Elo+
Party 1
Team Averages
Level 122
1,550 SR
1,550 Elo+

VS

Team Averages
Level 125
1,549 SR
1,539 Elo+
Skadi
Skadi
Nameless_Mermaid
Skadi
Level 140
God Stats
4W - 1L
1,428 SR
Queue Stats
124W - 98L
1,563 Elo+
Solo
Aphrodite
Aphrodite
Purson166
Aphrodite
Level 146
God Stats
2W - 1L
1,712 SR
Queue Stats
167W - 181L
1,545 Elo+
Party 2
Horus
Horus
SENTFORTH-
Horus
Level 157
God Stats
195W - 207L
1,568 SR
Queue Stats
484W - 488L
1,564 Elo+
Solo
Chronos
Chronos
kakashiatake
Chronos
Level 121
God Stats
1W - 1L
1,282 SR
Queue Stats
185W - 190L
1,510 Elo+
Solo
Ravana
Ravana
tengo23casi24
Ravana
Level 62
God Stats
2W - 0L
1,756 SR
Queue Stats
82W - 77L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Amuxic
Atlas
19
4 / 2 / 5
13,479
793
14,613
21,260
28,714
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
DeafFore
Hun Batz
17
2 / 2 / 3
10,848
638
14,966
13,129
6,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
DeltaStar-Hyper
Heimdallr
18
2 / 8 / 4
11,112
654
12,000
18,826
8,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Shy-_-Sam
Gilgamesh
16
1 / 10 / 3
10,006
589
8,288
19,723
16,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 6 / 6
10,312
607
10,053
13,907
6,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 19
10,976
646
14,797
14,523
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Purson166
Aphrodite
20
8 / 1 / 11
13,350
785
15,805
18,174
9,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
19
5 / 1 / 14
12,314
724
12,872
16,551
16,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
kakashiatake
Chronos
19
8 / 3 / 12
12,920
760
15,564
13,169
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 3 / 11
12,972
763
17,953
17,038
10,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
10
Kills
28
28
Deaths
11
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Atlas
Amuxic
Atlas
4
2
5
3.25
L
Hun Batz
DeafFore
Hun Batz
2
2
3
1.75
L
Heimdallr
DeltaStar-Hyper
Heimdallr
2
8
4
0.5
W
0
3
19
3.17
W
Aphrodite
Purson166
Aphrodite
8
1
11
13.5
W
Horus
5
1
14
12
L
Gilgamesh
Shy-_-Sam
Gilgamesh
1
10
3
0.25
L
1
6
6
0.67
W
Chronos
kakashiatake
Chronos
8
3
12
4.67
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,920
Damage
76,991
86,845
Taken
79,455
66,585
Mitigated
48,397
8,120
Healing
39,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Amuxic
Atlas
14,613
3,962
268
3,476
21,260
28,714
33
7,293
13,316
35,444
0
L
Hun Batz
DeafFore
Hun Batz
14,966
2,107
0
125
13,129
6,034
0
3,474
9,341
0
51,183
L
Heimdallr
DeltaStar-Hyper
Heimdallr
12,000
3,507
0
2,135
18,826
8,264
0
3,720
14,612
0
35,816
W
14,797
6,024
0
2,096
14,523
5,757
277
4,334
9,993
0
49,035
W
Aphrodite
Purson166
Aphrodite
15,805
953
8,359
13,281
18,174
9,606
875
5,726
12,180
53,940
0
W
Horus
12,872
5,185
3,584
7,388
16,551
16,058
212
6,700
9,597
0
29,858
L
Gilgamesh
Shy-_-Sam
Gilgamesh
8,288
1,139
0
1,181
19,723
16,937
0
9,380
9,979
0
27,756
L
10,053
564
229
706
13,907
6,636
147
6,717
6,994
31,770
0
W
Chronos
kakashiatake
Chronos
15,564
5,292
0
2,398
13,169
6,512
3,575
3,680
9,453
41,914
3,417
W
17,953
4,781
0
2,841
17,038
10,464
0
4,760
12,173
0
56,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,757
Gold Earned
62,532
309
Minions Killed
372
5
Camps Cleared
11
1,460,657
Distance Traveled
1,719,357
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
13,479
793
38
2
0
332,443
0
L
Hun Batz
10,848
638
85
5
2
334,324
8
L
Heimdallr
11,112
654
62
4
0
263,110
2
W
Skadi
10,976
646
73
4
1
323,851
6
W
Aphrodite
13,350
785
113
7
3
373,041
2
W
Horus
12,314
724
29
2
2
314,241
5
L
Gilgamesh
10,006
589
46
3
2
256,290
2
L
Nox
10,312
607
78
5
1
274,490
3
W
Chronos
12,920
760
85
5
2
329,634
1
W
Ravana
12,972
763
72
4
3
378,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role