Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Best_Waifu_Rias
Set
Level 55
God Stats
1W - 3L
1,354 SR
Queue Stats
33W - 53L
1,299 Elo+
Party 2
Janus
Janus
I-zGoDzZ-_-
Janus
Level 59
God Stats
4W - 4L
1,366 SR
Queue Stats
163W - 185L
1,328 Elo+
Party 1
Loki
Loki
Yikazi-
Loki
Level 68
God Stats
21W - 27L
1,408 SR
Queue Stats
231W - 283L
1,329 Elo+
Party 1
Xbalanque
Xbalanque
mata-FRANGA
Xbalanque
Level 54
God Stats
8W - 15L
1,404 SR
Queue Stats
101W - 124L
1,411 Elo+
Solo
Team Averages
Level 58
1,406 SR
1,373 Elo+

VS

Team Averages
Level 82
1,450 SR
1,379 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
KrauSer21
Set
Level 87
God Stats
2W - 2L
1,414 SR
Queue Stats
61W - 68L
1,245 Elo+
Party 3
Danzaburou
Danzaburou
ManiaKv3
Danzaburou
Level 90
God Stats
15W - 27L
1,421 SR
Queue Stats
294W - 367L
1,359 Elo+
Party 4
Rama
Rama
UnVizcoVendado
Rama
Level 95
God Stats
8W - 6L
1,413 SR
Queue Stats
548W - 597L
1,347 Elo+
Party 4
Bacchus
Bacchus
pedrov189
Bacchus
Level 67
God Stats
25W - 25L
1,502 SR
Queue Stats
188W - 235L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
1 / 1 / 0
4,267
533
2,508
7,053
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 2 / 0
4,457
557
2,922
4,966
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 2 / 1
3,920
490
1,233
1,862
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Loki
Yikazi-
Loki
4
0 / 3 / 0
3,580
448
615
2,441
476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
mata-FRANGA
Xbalanque
7
0 / 2 / 0
4,161
520
2,781
4,223
947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
2 / 2 / 1
5,259
657
1,483
3,838
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 0 / 1
5,314
664
2,137
5,185
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
ManiaKv3
Danzaburou
9
1 / 0 / 4
5,034
629
2,912
4,765
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 0
6,511
814
2,628
3,283
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
pedrov189
Bacchus
8
1 / 0 / 3
4,860
608
1,725
3,867
1,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
0
1
W
Ao Kuang
 
Ao Kuang
2
2
1
1.25
L
1
2
0
0.5
L
0
2
1
0.25
W
2
0
1
2.5
W
Danzaburou
ManiaKv3
Danzaburou
1
0
4
3
W
4
0
0
4
L
Loki
Yikazi-
Loki
0
3
0
0
L
Xbalanque
mata-FRANGA
Xbalanque
0
2
0
0
W
Bacchus
pedrov189
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,059
Damage
10,885
20,545
Taken
20,938
7,337
Mitigated
6,554
4,483
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,508
954
0
2,160
7,053
4,075
0
1,396
5,621
8,524
0
W
Ao Kuang
 
Ao Kuang
1,483
357
0
475
3,838
1,024
200
678
3,080
18,362
0
L
2,922
1,586
0
526
4,966
1,422
0
511
4,451
0
21,203
L
1,233
158
19
189
1,862
417
180
641
1,139
11,326
0
W
2,137
711
0
2,520
5,185
1,575
0
402
4,759
0
23,489
W
Danzaburou
ManiaKv3
Danzaburou
2,912
1,463
82
2,803
4,765
1,239
654
956
3,809
0
26,085
W
2,628
1,715
0
1,472
3,283
1,141
1,614
298
2,985
0
32,802
L
Loki
Yikazi-
Loki
615
70
0
316
2,441
476
0
0
2,441
0
6,284
L
Xbalanque
mata-FRANGA
Xbalanque
2,781
1,177
69
1,204
4,223
947
0
538
3,685
0
20,275
W
Bacchus
pedrov189
Bacchus
1,725
365
49
1,367
3,867
1,575
0
1,263
2,564
6,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,385
Gold Earned
26,978
137
Minions Killed
254
0
Camps Cleared
0
633,534
Distance Traveled
821,187
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,267
533
8
1
0
177,298
1
W
Ao Kuang
5,259
657
48
6
0
174,746
4
L
Set
4,457
557
44
6
0
154,750
0
L
Janus
3,920
490
12
2
0
94,888
2
W
Set
5,314
664
65
8
0
194,259
0
W
Danzaburou
5,034
629
57
7
0
152,606
0
W
Rama
6,511
814
70
9
0
131,980
2
L
Loki
3,580
448
18
2
0
67,855
1
L
Xbalanque
4,161
520
55
7
0
138,743
2
W
Bacchus
4,860
608
14
2
0
167,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role