Player Matchup

Ullr
Ullr
MagnumThaGodx
Ullr
Level 108
God Stats
1W - 5L
1,327 SR
Queue Stats
302W - 281L
1,548 Elo+
Solo
Khepri
Khepri
Mtaylor4088
Khepri
Level 122
God Stats
1W - 2L
1,466 SR
Queue Stats
100W - 91L
1,547 Elo+
Party 1
Hades
Hades
fluffy-onion1
Hades
Level 4
God Stats
1W - 2L
1,280 SR
Queue Stats
3W - 4L
1,054 Elo+
Party 1
Team Averages
Level 78
1,358 SR
1,383 Elo+

VS

Team Averages
Level 72
1,618 SR
1,687 Elo+
Artio
Artio
Charge_Shot294
Artio
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 176L
1,732 Elo+
Party 2
Neith
Neith
LcTheSavage100
Neith
Level 62
God Stats
35W - 32L
1,563 SR
Queue Stats
115W - 119L
1,521 Elo+
Solo
Thoth
Thoth
TheWeakPerish
Thoth
Level 29
God Stats
5W - 2L
1,790 SR
Queue Stats
94W - 26L
1,808 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
8,915
594
7,414
14,959
3,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
13
0 / 6 / 5
9,511
634
4,550
17,696
17,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 6 / 1
10,588
706
8,423
17,970
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
10,826
722
12,581
22,751
27,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 1 / 11
10,308
687
14,775
9,235
3,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
6 / 3 / 11
11,149
743
18,204
8,548
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
18
18
Deaths
6
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
5
1
11
10.5
L
1
6
5
0.58
L
Khepri
0
6
5
0.42
W
6
3
11
3.83
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,387
Damage
45,560
50,625
Taken
40,534
26,522
Mitigated
34,090
11,972
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,581
542
1,020
7,952
22,751
27,750
348
5,026
17,725
25,461
0
W
14,775
6,715
642
2,182
9,235
3,314
1,495
3,819
5,416
0
33,975
L
7,414
1,933
1,085
1,324
14,959
3,806
923
9,877
4,711
0
23,379
L
Khepri
4,550
268
367
4,008
17,696
17,032
267
8,488
8,632
22,537
0
W
18,204
396
0
2,509
8,548
3,026
862
4,291
4,257
56,253
0
L
8,423
479
668
4,520
17,970
5,684
796
11,377
6,078
28,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
32,283
123
Minions Killed
155
3
Camps Cleared
7
733,313
Distance Traveled
818,096
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,826
722
24
2
1
289,390
2
W
Neith
10,308
687
35
2
2
262,817
1
L
Ullr
8,915
594
38
3
0
238,240
1
L
Khepri
9,511
634
29
2
0
249,911
1
W
Thoth
11,149
743
96
6
4
265,889
2
L
Hades
10,588
706
56
4
3
245,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role