Player Matchup

Baron Samedi
Baron Samedi
Ang3lM3rcy
Baron Samedi
Level 127
God Stats
1W - 1L
1,494 SR
Queue Stats
6W - 3L
1,614 Elo+
Party 2
Cernunnos
Cernunnos
CaptainCrunchx1
Cernunnos
Level 109
God Stats
0W - 2L
1,551 SR
Queue Stats
19W - 22L
1,477 Elo+
Solo
Zeus
Zeus
FreezingScreen
Zeus
Level 83
God Stats
2W - 1L
1,669 SR
Queue Stats
4W - 4L
1,417 Elo+
Party 2
Janus
Janus
KhaabDestroyz
Janus
Level 123
God Stats
0W - 1L
1,498 SR
Queue Stats
17W - 15L
1,444 Elo+
Party 2
Nemesis
Nemesis
RedSoloGam3r
Nemesis
Level 109
God Stats
2W - 1L
1,398 SR
Queue Stats
41W - 44L
1,439 Elo+
Party 2
Team Averages
Level 110
1,522 SR
1,478 Elo+

VS

Team Averages
Level 97
1,825 SR
1,656 Elo+
Achilles
Achilles
BootyWarrior596
Achilles
Level 64
God Stats
2W - 0L
1,494 SR
Queue Stats
75W - 98L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
FattyintheTree
Baba Yaga
Level 95
God Stats
2W - 0L
1,947 SR
Queue Stats
67W - 55L
1,534 Elo+
Solo
Bastet
Bastet
HoollyywwooD
Bastet
Level 147
God Stats
5W - 0L
1,994 SR
Queue Stats
100W - 45L
1,787 Elo+
Party 1
Cerberus
Cerberus
coachhillsnut
Cerberus
Level 25
God Stats
2W - 0L
1,777 SR
Queue Stats
28W - 7L
1,736 Elo+
Party 1
Anhur
Anhur
poojokes
Anhur
Level 154
God Stats
8W - 3L
1,915 SR
Queue Stats
107W - 49L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ang3lM3rcy
Baron Samedi
13
0 / 8 / 1
7,370
526
4,316
16,543
11,997
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
CaptainCrunchx1
Cernunnos
16
0 / 5 / 4
8,749
625
8,212
17,694
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 12 / 1
8,064
576
5,800
16,397
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 10 / 2
9,509
679
6,772
16,036
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
RedSoloGam3r
Nemesis
15
4 / 2 / 1
10,474
748
5,868
9,566
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
9 / 2 / 8
12,034
860
8,007
10,745
13,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baba Yaga
FattyintheTree
Baba Yaga
17
4 / 0 / 17
11,242
803
11,657
9,409
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
19
13 / 0 / 18
13,401
957
28,168
10,931
4,486
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
coachhillsnut
Cerberus
17
1 / 1 / 18
11,039
789
6,199
15,030
13,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Anhur
poojokes
Anhur
19
10 / 3 / 6
13,269
948
16,702
16,003
6,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
104
6
Kills
37
37
Deaths
6
9
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ang3lM3rcy
Baron Samedi
0
8
1
0.06
W
Achilles
9
2
8
6.5
L
Cernunnos
CaptainCrunchx1
Cernunnos
0
5
4
0.4
W
Baba Yaga
FattyintheTree
Baba Yaga
4
0
17
12.5
L
1
12
1
0.13
W
Bastet
13
0
18
22
L
1
10
2
0.2
L
Nemesis
RedSoloGam3r
Nemesis
4
2
1
2.25
W
Cerberus
coachhillsnut
Cerberus
1
1
18
10
W
Anhur
poojokes
Anhur
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,968
Damage
70,733
76,236
Taken
62,118
32,164
Mitigated
42,220
11,294
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ang3lM3rcy
Baron Samedi
4,316
0
1,236
2,015
16,543
11,997
0
4,493
11,933
13,493
0
W
Achilles
8,007
1,783
0
1,662
10,745
13,648
1,743
1,281
9,359
7,664
29,452
L
Cernunnos
CaptainCrunchx1
Cernunnos
8,212
3,408
0
2,821
17,694
5,300
192
6,565
10,932
0
33,078
W
Baba Yaga
FattyintheTree
Baba Yaga
11,657
256
0
1,945
9,409
4,314
691
3,118
6,157
35,230
0
L
5,800
773
121
837
16,397
3,920
1
4,907
11,302
15,249
0
W
Bastet
28,168
6,138
0
2,908
10,931
4,486
9
3,404
6,799
0
48,232
L
6,772
160
165
1,145
16,036
3,545
1
1,640
14,396
33,494
0
L
Nemesis
RedSoloGam3r
Nemesis
5,868
2,421
0
2,954
9,566
7,402
0
1,387
7,994
0
18,278
W
Cerberus
coachhillsnut
Cerberus
6,199
194
0
2,299
15,030
13,253
565
4,090
8,914
23,342
0
W
Anhur
poojokes
Anhur
16,702
13,005
0
5,262
16,003
6,519
2,713
4,871
10,416
0
60,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
60,985
244
Minions Killed
342
5
Camps Cleared
13
1,050,361
Distance Traveled
1,385,725
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,370
526
22
2
0
185,243
0
W
Achilles
12,034
860
55
4
3
280,789
8
L
Cernunnos
8,749
625
71
5
1
200,425
2
W
Baba Yaga
11,242
803
57
4
2
271,157
1
L
Zeus
8,064
576
28
2
1
180,319
4
W
Bastet
13,401
957
62
4
1
332,506
3
L
Janus
9,509
679
82
6
1
220,605
3
L
Nemesis
10,474
748
41
3
2
263,769
4
W
Cerberus
11,039
789
55
4
0
274,971
3
W
Anhur
13,269
948
113
8
7
226,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role