Player Matchup

Loki
Loki
EL_RonMcBong030
Loki
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 42L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
Sam-ET57
Zhong Kui
Level 87
God Stats
18W - 8L
1,594 SR
Queue Stats
77W - 82L
1,500 Elo+
Solo
Freya
Freya
VeliaRuna
Freya
Level 117
God Stats
0W - 1L
1,705 SR
Queue Stats
318W - 380L
1,462 Elo+
Solo
Chaac
Chaac
XxKing_HobbitxX
Chaac
Level 65
God Stats
7W - 5L
1,559 SR
Queue Stats
367W - 429L
1,465 Elo+
Solo
Xbalanque
Xbalanque
zady4lyf_rulz
Xbalanque
Level 60
God Stats
1W - 1L
1,714 SR
Queue Stats
71W - 70L
1,500 Elo+
Solo
Team Averages
Level 97
1,614 SR
1,487 Elo+

VS

Team Averages
Level 109
1,515 SR
1,450 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Finsbury87
Ymir
Level 91
God Stats
2W - 1L
1,436 SR
Queue Stats
115W - 134L
1,441 Elo+
Solo
Fenrir
Fenrir
Kenshi_Xul
Fenrir
Level 127
God Stats
5W - 3L
1,598 SR
Queue Stats
106W - 118L
1,401 Elo+
Solo
Hel
Hel
Nostradamus_sk
Hel
Level 102
God Stats
35W - 42L
1,449 SR
Queue Stats
41W - 53L
1,420 Elo+
Solo
Erlang Shen
Erlang Shen
nazgulsauron77
Erlang Shen
Level 66
God Stats
3W - 1L
1,593 SR
Queue Stats
424W - 454L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,854
835
9,020
11,757
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Sam-ET57
Zhong Kui
17
1 / 10 / 1
11,095
853
23,698
24,329
15,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
VeliaRuna
Freya
16
0 / 6 / 1
9,849
758
1,874
6,550
2,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 3 / 1
9,713
747
1,367
3,485
1,405
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
zady4lyf_rulz
Xbalanque
17
0 / 5 / 2
10,711
824
24,333
15,974
5,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
4 / 0 / 19
13,079
1,006
9,452
11,829
4,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 0 / 26
13,285
1,022
7,384
15,429
20,348
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Kenshi_Xul
Fenrir
20
14 / 1 / 6
14,132
1,087
17,282
8,367
7,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
7 / 0 / 19
12,415
955
15,123
13,099
6,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
nazgulsauron77
Erlang Shen
19
3 / 1 / 13
11,639
895
9,028
17,424
11,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
113
2
Kills
30
30
Deaths
2
6
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
19
13.5
L
1
6
1
0.25
W
2
0
26
15
W
Fenrir
Kenshi_Xul
Fenrir
14
1
6
17
W
7
0
19
16.5
L
Zhong Kui
Sam-ET57
Zhong Kui
1
10
1
0.15
L
Freya
VeliaRuna
Freya
0
6
1
0.08
L
0
3
1
0.17
W
Erlang Shen
nazgulsauron77
Erlang Shen
3
1
13
9.5
L
Xbalanque
zady4lyf_rulz
Xbalanque
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,292
Damage
58,269
62,095
Taken
66,148
29,627
Mitigated
49,755
4,896
Healing
33,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,452
5,693
1,425
3,630
11,829
4,884
0
6,169
5,660
0
39,019
L
9,020
1,735
0
37
11,757
5,234
0
1,887
9,606
0
29,739
W
7,384
492
835
2,280
15,429
20,348
0
6,082
9,347
25,404
0
W
Fenrir
Kenshi_Xul
Fenrir
17,282
3,707
0
2,133
8,367
7,015
0
1,546
6,821
0
38,892
W
15,123
549
11,890
8,032
13,099
6,471
0
4,019
9,080
25,570
0
L
Zhong Kui
Sam-ET57
Zhong Kui
23,698
959
0
4,230
24,329
15,426
0
9,593
14,455
50,463
0
L
Freya
VeliaRuna
Freya
1,874
622
0
455
6,550
2,094
0
2,288
4,083
5,237
0
L
1,367
130
0
174
3,485
1,405
0
1,528
1,957
0
3,300
W
Erlang Shen
nazgulsauron77
Erlang Shen
9,028
3,705
0
3,307
17,424
11,037
0
7,756
9,668
0
28,392
L
Xbalanque
zady4lyf_rulz
Xbalanque
24,333
12,451
0
0
15,974
5,468
0
7,211
8,474
0
47,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,222
Gold Earned
64,550
162
Minions Killed
237
5
Camps Cleared
11
750,313
Distance Traveled
1,327,958
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,079
1,006
74
6
1
252,016
7
L
Loki
10,854
835
34
3
1
193,656
0
W
Ymir
13,285
1,022
40
3
1
247,877
0
W
Fenrir
14,132
1,087
49
4
8
292,561
1
W
Hel
12,415
955
36
3
0
272,434
0
L
Zhong Kui
11,095
853
67
5
1
210,719
2
L
Freya
9,849
758
11
1
2
72,479
0
L
Chaac
9,713
747
6
0
0
60,449
1
W
Erlang Shen
11,639
895
38
3
1
263,070
2
L
Xbalanque
10,711
824
44
3
1
213,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role