Player Matchup

Kukulkan
Kukulkan
Silver I
Confrey
Kukulkan
Silver I
Level 155
God Stats
1W - 1L
1,627 SR
Queue Stats
13W - 9L
1,763 MMR
Party 1
Ymir
Ymir
Gold V
MARGANCOVKA
Ymir
Gold V
Level 109
God Stats
4W - 2L
1,657 SR
Queue Stats
158W - 190L
1,233 MMR
Party 1
Charybdis
Charybdis
Gold I
kirinai77
Charybdis
Gold I
Level 156
God Stats
0W - 1L
1,499 SR
Queue Stats
21W - 32L
1,542 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,594 SR
1,513 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,659 SR
1,533 MMR
Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
creeperslayer2k
Ullr
Bronze III
Level 141
God Stats
2W - 0L
1,782 SR
Queue Stats
9W - 6L
1,567 MMR
Party 2
Odin
Odin
Bronze III
rabbitkillerpro
Odin
Bronze III
Level 139
God Stats
1W - 0L
1,696 SR
Queue Stats
7W - 5L
1,532 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Confrey
Kukulkan
11
0 / 4 / 0
7,031
586
4,129
7,468
2,752
Book of Thoth

Book of Thoth

+80
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 7% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 0
7,431
619
2,322
16,735
13,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Charybdis
kirinai77
Charybdis
10
0 / 4 / 0
6,936
578
5,019
7,963
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 7 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+25
Physical Power
+15%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
MulanNoxGilgameshGebThoth

VS

Bans
BastetBaba YagaAresZeusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
5 / 0 / 9
9,090
758
11,601
6,990
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
3 / 0 / 10
9,125
760
11,356
5,715
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+25
Physical Power

14
6 / 0 / 8
9,120
760
6,429
7,338
4,382
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+30
Physical Power
+400
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+250
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
9
9.5
L
Kukulkan
Confrey
Kukulkan
0
4
0
0
L
0
6
0
0
W
3
0
10
8
L
Charybdis
kirinai77
Charybdis
0
4
0
0
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,470
Damage
29,386
32,166
Taken
20,043
19,143
Mitigated
8,954
4,518
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,601
7,026
0
2,324
6,990
2,536
1,019
2,249
4,741
30,455
0
L
Kukulkan
Confrey
Kukulkan
4,129
348
0
425
7,468
2,752
0
1,792
5,451
40,337
0
L
2,322
263
251
3,213
16,735
13,665
0
7,918
8,412
8,499
0
W
11,356
3,472
0
1,014
5,715
2,036
1,259
1,856
3,859
0
59,276
L
Charybdis
kirinai77
Charybdis
5,019
2,247
0
629
7,963
2,726
0
2,278
5,576
0
21,648
W
6,429
1,951
680
2,662
7,338
4,382
476
2,668
4,670
297
15,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,398
Gold Earned
27,335
147
Minions Killed
158
3
Camps Cleared
7
642,053
Distance Traveled
728,015
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,090
758
44
4
4
241,306
6
L
Kukulkan
7,031
586
92
8
1
228,308
5
L
Ymir
7,431
619
12
1
0
193,664
4
W
Ullr
9,125
760
94
8
3
232,010
3
L
Charybdis
6,936
578
43
4
2
220,081
1
W
Odin
9,120
760
20
2
0
254,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role