Player Matchup

Fenrir
Fenrir
DeafFore
Fenrir
Level 134
God Stats
5W - 4L
1,523 SR
Queue Stats
235W - 269L
1,457 Elo+
Party 1
Charybdis
Charybdis
DeltaStar-Hyper
Charybdis
Level 156
God Stats
2W - 1L
1,642 SR
Queue Stats
50W - 58L
1,474 Elo+
Party 1
Merlin
Merlin
King Chan v2
Merlin
Level 154
God Stats
5W - 0L
1,700 SR
Queue Stats
259W - 250L
1,422 Elo+
Solo
Tyr
Tyr
Shy-_-Sam
Tyr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,700 Elo+
Party 1
Khepri
Khepri
XxBlazer31xX
Khepri
Level 118
God Stats
6W - 5L
1,524 SR
Queue Stats
198W - 206L
1,425 Elo+
Party 1
Team Averages
Level 126
1,578 SR
1,496 Elo+

VS

Team Averages
Level 114
1,598 SR
1,450 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Maroni2003
Fenrir
Level 105
God Stats
3W - 7L
1,345 SR
Queue Stats
221W - 219L
1,461 Elo+
Solo
Janus
Janus
Smalfry
Janus
Level 101
God Stats
1W - 1L
1,777 SR
Queue Stats
56W - 71L
1,405 Elo+
Solo
Nox
Nox
Zaphro
Nox
Level 129
God Stats
4W - 1L
1,846 SR
Queue Stats
20W - 25L
1,459 Elo+
Solo
Cabrakan
Cabrakan
dhegs
Cabrakan
Level 107
God Stats
41W - 42L
1,520 SR
Queue Stats
148W - 169L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeafFore
Fenrir
14
3 / 3 / 3
8,122
738
5,296
8,125
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
DeltaStar-Hyper
Charybdis
17
6 / 1 / 2
9,604
873
9,773
10,262
4,089
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
16
2 / 2 / 8
8,483
771
8,316
7,708
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 7
7,091
645
3,478
11,170
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
14
1 / 0 / 8
8,264
751
2,681
8,566
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 2 / 4
8,385
762
9,580
8,103
3,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Maroni2003
Fenrir
8
0 / 0 / 0
5,628
512
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Smalfry
Janus
16
2 / 3 / 4
8,616
783
12,454
7,791
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
Zaphro
Nox
15
2 / 3 / 5
7,936
721
5,907
5,500
2,020
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
dhegs
Cabrakan
15
3 / 4 / 5
8,741
795
6,486
14,274
12,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
12
Kills
9
9
Deaths
12
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
4
2
W
Fenrir
DeafFore
Fenrir
3
3
3
1.5
W
Charybdis
DeltaStar-Hyper
Charybdis
6
1
2
7
W
Merlin
2
2
8
3
L
Fenrir
Maroni2003
Fenrir
0
0
0
0
W
0
3
7
1.17
L
Janus
Smalfry
Janus
2
3
4
1.33
W
Khepri
1
0
8
5
L
Nox
Zaphro
Nox
2
3
5
1.5
L
Cabrakan
dhegs
Cabrakan
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,544
Damage
34,427
45,831
Taken
35,668
29,156
Mitigated
20,534
6,474
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,580
2,430
0
0
8,103
3,243
0
2,755
5,119
0
45,567
W
Fenrir
DeafFore
Fenrir
5,296
730
0
1,194
8,125
4,425
0
4,629
3,430
123
19,360
W
Charybdis
DeltaStar-Hyper
Charybdis
9,773
5,000
0
2,339
10,262
4,089
151
5,357
4,823
0
44,824
W
Merlin
8,316
808
0
270
7,708
3,173
17
3,592
4,070
29,937
0
L
Fenrir
Maroni2003
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
3,478
348
0
1,456
11,170
8,172
0
7,411
3,545
0
14,454
L
Janus
Smalfry
Janus
12,454
440
0
447
7,791
2,742
109
3,441
4,196
52,322
0
W
Khepri
2,681
128
0
1,215
8,566
9,297
0
3,681
4,745
10,969
0
L
Nox
Zaphro
Nox
5,907
269
0
0
5,500
2,020
99
1,140
4,257
23,409
0
L
Cabrakan
dhegs
Cabrakan
6,486
497
450
2,727
14,274
12,529
26
3,986
9,955
12,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,564
Gold Earned
39,306
242
Minions Killed
272
6
Camps Cleared
10
1,037,571
Distance Traveled
835,687
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,385
762
96
9
5
211,620
3
W
Fenrir
8,122
738
40
4
3
218,863
8
W
Charybdis
9,604
873
87
8
2
205,621
2
W
Merlin
8,483
771
61
6
1
198,903
0
L
Fenrir
5,628
512
0
0
0
0
0
W
Tyr
7,091
645
30
3
0
209,968
1
L
Janus
8,616
783
106
10
5
205,711
3
W
Khepri
8,264
751
24
2
0
204,216
1
L
Nox
7,936
721
53
5
0
217,860
2
L
Cabrakan
8,741
795
17
2
0
200,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role