Player Matchup

Set
Set
 
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Emilesanc
Zeus
Level 158
God Stats
3W - 1L
1,698 SR
Queue Stats
40W - 36L
1,459 Elo+
Party 1
Chronos
Chronos
Jahera
Chronos
Level 160
God Stats
10W - 7L
1,579 SR
Queue Stats
468W - 427L
1,545 Elo+
Party 1
Tyr
Tyr
Kazuki_Kamelot
Tyr
Level 160
God Stats
4W - 4L
1,608 SR
Queue Stats
116W - 94L
1,549 Elo+
Party 1
Anubis
Anubis
Kazuo_Kamelot
Anubis
Level 160
God Stats
18W - 11L
1,636 SR
Queue Stats
1,011W - 940L
1,525 Elo+
Party 1
Team Averages
Level 133
1,604 SR
1,516 Elo+

VS

Team Averages
Level 42
1,414 SR
1,504 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
APSYCOHELX
Merlin
Level 27
God Stats
1W - 2L
1,315 SR
Queue Stats
38W - 48L
1,473 Elo+
Solo
Xbalanque
Xbalanque
Lady_M_O
Xbalanque
Level 20
God Stats
0W - 2L
1,252 SR
Queue Stats
24W - 42L
1,391 Elo+
Solo
Nike
Nike
hgfhshhutruhauth
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,674 Elo+
Party 2
Chronos
Chronos
jhyr
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
11 / 4 / 14
10,251
1,025
14,546
13,735
12,547
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zeus
18
10 / 1 / 16
10,408
1,041
15,868
7,779
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Jahera
Chronos
14
1 / 2 / 15
8,381
838
4,458
7,584
2,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 3 / 15
9,602
960
8,150
12,537
12,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 1 / 22
9,087
909
8,018
6,124
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 7 / 6
8,591
859
9,327
15,969
17,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
APSYCOHELX
Merlin
15
4 / 0 / 4
8,615
862
8,717
2,383
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Lady_M_O
Xbalanque
14
1 / 7 / 6
7,741
774
6,379
12,015
5,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 7 / 2
7,612
761
5,206
13,321
11,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
jhyr
Chronos
13
1 / 9 / 1
7,156
716
4,561
11,911
4,848
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
30
30
Kills
11
11
Deaths
30
82
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
11
4
14
4.5
L
Cthulhu
 
Cthulhu
3
7
6
0.86
L
Merlin
APSYCOHELX
Merlin
4
0
4
6
W
Zeus
10
1
16
18
W
Chronos
Jahera
Chronos
1
2
15
4.25
W
7
3
15
4.83
W
1
1
22
12
L
Xbalanque
Lady_M_O
Xbalanque
1
7
6
0.57
L
2
7
2
0.43
L
Chronos
jhyr
Chronos
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,040
Damage
34,190
47,759
Taken
55,599
33,901
Mitigated
39,418
20,658
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
14,546
6,365
238
4,102
13,735
12,547
748
5,478
8,142
0
27,662
L
Cthulhu
 
Cthulhu
9,327
451
183
862
15,969
17,281
0
6,835
8,683
14,675
0
L
Merlin
APSYCOHELX
Merlin
8,717
135
1,010
1,335
2,383
1,113
0
457
1,926
22,077
0
W
Zeus
15,868
1,008
1,477
3,324
7,779
3,058
852
4,187
3,350
33,061
0
W
Chronos
Jahera
Chronos
4,458
1,909
1,263
1,942
7,584
2,846
1,367
4,224
3,282
15,253
0
W
8,150
753
143
4,595
12,537
12,546
205
5,254
7,171
0
12,474
W
8,018
487
1,440
2,134
6,124
2,904
1,095
3,462
2,628
20,910
0
L
Xbalanque
Lady_M_O
Xbalanque
6,379
2,733
0
2,529
12,015
5,146
0
6,787
4,969
0
15,172
L
5,206
923
0
1,165
13,321
11,030
0
6,648
6,255
0
10,882
L
Chronos
jhyr
Chronos
4,561
158
402
743
11,911
4,848
0
7,617
4,147
7,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,729
Gold Earned
39,715
121
Minions Killed
87
0
Camps Cleared
0
1,079,230
Distance Traveled
849,039
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,251
1,025
27
3
0
215,044
0
L
Cthulhu
8,591
859
14
1
0
154,846
0
L
Merlin
8,615
862
28
3
0
236,508
4
W
Zeus
10,408
1,041
38
4
0
226,948
1
W
Chronos
8,381
838
26
3
0
164,576
1
W
Tyr
9,602
960
11
1
0
262,192
1
W
Anubis
9,087
909
19
2
0
210,470
0
L
Xbalanque
7,741
774
22
2
0
158,505
0
L
Nike
7,612
761
14
1
0
142,814
0
L
Chronos
7,156
716
9
1
0
156,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role