Player Matchup

Neith
Neith
Chôky
Neith
Level 56
God Stats
2W - 4L
1,437 SR
Queue Stats
10W - 9L
1,519 Elo+
Party 1
Janus
Janus
DragonsOwO
Janus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,579 Elo+
Party 1
Cliodhna
Cliodhna
Kustur
Cliodhna
Level 128
God Stats
2W - 1L
1,463 SR
Queue Stats
15W - 8L
1,604 Elo+
Party 1
Sobek
Sobek
RosyVex
Sobek
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,565 Elo+
Party 1
Amaterasu
Amaterasu
Sethdudes
Amaterasu
Level 27
God Stats
3W - 1L
1,562 SR
Queue Stats
13W - 9L
1,566 Elo+
Party 1
Team Averages
Level 74
1,492 SR
1,567 Elo+

VS

Team Averages
Level 54
1,448 SR
1,557 Elo+
Ymir
Ymir
FleX_Kwizzy54
Ymir
Level 29
God Stats
8W - 9L
1,536 SR
Queue Stats
10W - 11L
1,423 Elo+
Party 2
Artemis
Artemis
MomImGangsta
Artemis
Level 30
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 3L
1,780 Elo+
Solo
Da Ji
Da Ji
MrGreenfield
Da Ji
Level 43
God Stats
0W - 2L
1,228 SR
Queue Stats
16W - 16L
1,531 Elo+
Solo
Raijin
Raijin
MuieSclavule
Raijin
Level 66
God Stats
0W - 1L
1,237 SR
Queue Stats
24W - 27L
1,447 Elo+
Party 2
Tyr
Tyr
Mαel
Tyr
Level 100
God Stats
3W - 4L
1,509 SR
Queue Stats
27W - 17L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chôky
Neith
10
3 / 0 / 2
5,805
581
4,288
3,858
1,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
10
3 / 1 / 3
5,941
594
5,024
3,001
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cliodhna
Kustur
Cliodhna
11
6 / 1 / 1
6,675
668
4,985
4,607
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
RosyVex
Sobek
9
0 / 0 / 6
5,459
546
2,155
5,897
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Sethdudes
Amaterasu
9
2 / 1 / 1
5,859
586
2,460
5,250
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,523
452
517
4,391
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
MomImGangsta
Artemis
5
0 / 4 / 0
4,051
405
2,101
4,327
1,022
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 3 / 0
5,081
508
1,993
6,411
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
9
0 / 3 / 2
4,936
494
2,054
6,318
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Mαel
Tyr
10
1 / 3 / 0
5,459
546
3,054
8,273
3,259
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
2
3
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
Chôky
Neith
3
0
2
4
W
Janus
3
1
3
4.5
L
0
1
0
0
W
Cliodhna
Kustur
Cliodhna
6
1
1
6.5
L
Artemis
MomImGangsta
Artemis
0
4
0
0
L
1
3
0
0.33
L
Raijin
0
3
2
0.33
L
Tyr
Mαel
Tyr
1
3
0
0.33
W
Sobek
RosyVex
Sobek
0
0
6
3
W
Amaterasu
Sethdudes
Amaterasu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,912
Damage
9,719
22,613
Taken
29,720
11,520
Mitigated
9,855
7,065
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chôky
Neith
4,288
2,388
0
1,137
3,858
1,422
686
425
3,433
0
27,437
W
Janus
5,024
449
0
270
3,001
679
154
533
2,468
31,463
0
L
517
198
0
454
4,391
2,043
0
289
3,789
14,108
0
W
Cliodhna
Kustur
Cliodhna
4,985
141
0
2,355
4,607
1,379
0
545
4,062
0
34,931
L
Artemis
MomImGangsta
Artemis
2,101
774
0
924
4,327
1,022
100
1,507
2,582
0
13,437
L
1,993
598
0
2,678
6,411
1,916
0
1,486
4,803
0
25,393
L
Raijin
2,054
247
0
2,092
6,318
1,615
0
2,488
3,613
24,742
0
L
Tyr
Mαel
Tyr
3,054
553
0
2,838
8,273
3,259
0
951
7,282
0
26,264
W
Sobek
RosyVex
Sobek
2,155
437
0
1,755
5,897
4,283
100
1,068
4,829
9,591
0
W
Amaterasu
Sethdudes
Amaterasu
2,460
705
0
1,548
5,250
3,757
721
0
5,250
0
23,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,739
Gold Earned
24,050
254
Minions Killed
214
0
Camps Cleared
0
1,019,585
Distance Traveled
877,724
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,805
581
55
6
0
153,407
1
W
Janus
5,941
594
57
6
0
213,381
6
L
Ymir
4,523
452
16
2
0
202,978
1
W
Cliodhna
6,675
668
73
7
0
240,955
2
L
Artemis
4,051
405
28
3
0
107,499
1
L
Da Ji
5,081
508
56
6
0
186,056
5
L
Raijin
4,936
494
51
5
0
180,211
0
L
Tyr
5,459
546
63
6
0
200,980
4
W
Sobek
5,459
546
17
2
0
206,938
5
W
Amaterasu
5,859
586
52
5
0
204,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role