Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CrisTheAlmighty
Jormungandr
Level 144
God Stats
163W - 149L
1,505 SR
Queue Stats
342W - 336L
1,395 Elo+
Solo
Arachne
Arachne
ElPlnch3Salva51
Arachne
Level 38
God Stats
8W - 7L
1,457 SR
Queue Stats
91W - 99L
1,361 Elo+
Party 2
Medusa
Medusa
FeitanFakeer
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
TeHFurby
Kukulkan
Level 121
God Stats
93W - 70L
1,531 SR
Queue Stats
247W - 255L
1,381 Elo+
Solo
Team Averages
Level 96
1,499 SR
1,404 Elo+

VS

Team Averages
Level 85
1,517 SR
1,398 Elo+
Athena
Athena
CyberZero99
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
Pan BG
Gilgamesh
Level 86
God Stats
6W - 3L
1,304 SR
Queue Stats
377W - 432L
1,406 Elo+
Solo
Scylla
Scylla
TERMINATORblade
Scylla
Level 106
God Stats
1W - 1L
1,787 SR
Queue Stats
48W - 49L
1,436 Elo+
Party 1
Xbalanque
Xbalanque
TOAD_VII
Xbalanque
Level 45
God Stats
1W - 1L
1,544 SR
Queue Stats
22W - 26L
1,363 Elo+
Party 3
Bellona
Bellona
darth_smeagol
Bellona
Level 80
God Stats
1W - 3L
1,449 SR
Queue Stats
25W - 29L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 0 / 7
7,722
483
7,320
10,870
7,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
CrisTheAlmighty
Jormungandr
16
6 / 0 / 3
10,472
655
9,519
8,362
9,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 2 / 1
8,890
556
7,441
12,769
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
12
1 / 4 / 4
7,327
458
9,555
11,279
3,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
TeHFurby
Kukulkan
15
7 / 3 / 2
9,368
586
9,591
6,605
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 5 / 4
7,056
441
4,981
16,220
13,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Pan BG
Gilgamesh
12
3 / 5 / 2
7,596
475
7,265
15,035
6,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 3 / 0
6,794
425
4,319
7,523
2,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
TOAD_VII
Xbalanque
13
4 / 4 / 2
8,015
501
10,565
8,988
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
12
0 / 7 / 1
6,762
423
3,744
10,797
8,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
24
Kills
9
9
Deaths
24
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
7
6.5
W
Jormungandr
CrisTheAlmighty
Jormungandr
6
0
3
7.5
L
Athena
1
5
4
0.6
W
7
2
1
3.75
W
Medusa
1
4
4
0.75
L
Gilgamesh
Pan BG
Gilgamesh
3
5
2
0.8
L
1
3
0
0.33
L
Xbalanque
TOAD_VII
Xbalanque
4
4
2
1.25
W
Kukulkan
TeHFurby
Kukulkan
7
3
2
2.67
L
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,426
Damage
30,874
49,885
Taken
58,563
27,138
Mitigated
34,556
16,458
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,320
2,238
0
3,620
10,870
7,284
0
1,754
9,116
30,350
0
W
Jormungandr
CrisTheAlmighty
Jormungandr
9,519
3,468
0
2,669
8,362
9,744
249
548
7,450
68,887
0
L
Athena
4,981
972
0
2,810
16,220
13,429
138
5,717
10,449
15,869
0
W
7,441
5,639
0
3,873
12,769
4,192
971
3,419
9,317
0
52,938
W
Medusa
9,555
4,564
570
4,726
11,279
3,318
130
2,535
8,744
0
41,706
L
Gilgamesh
Pan BG
Gilgamesh
7,265
2,853
0
2,342
15,035
6,784
0
7,016
7,805
0
36,355
L
4,319
152
0
1,738
7,523
2,685
158
2,498
4,801
39,788
0
L
Xbalanque
TOAD_VII
Xbalanque
10,565
5,352
0
1,535
8,988
3,001
854
4,057
4,869
0
52,033
W
Kukulkan
TeHFurby
Kukulkan
9,591
523
0
1,000
6,605
2,600
588
1,044
5,479
60,300
0
L
Bellona
3,744
630
0
1,128
10,797
8,657
0
6,605
4,140
0
34,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,779
Gold Earned
36,223
447
Minions Killed
330
0
Camps Cleared
0
1,578,045
Distance Traveled
1,513,789
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,722
483
27
2
0
299,616
6
W
Jormungandr
10,472
655
149
9
0
295,943
1
L
Athena
7,056
441
24
2
0
323,241
2
W
Arachne
8,890
556
81
5
0
362,197
1
W
Medusa
7,327
458
78
5
0
314,112
0
L
Gilgamesh
7,596
475
57
4
0
321,927
2
L
Scylla
6,794
425
64
4
0
296,799
2
L
Xbalanque
8,015
501
109
7
0
276,612
6
W
Kukulkan
9,368
586
112
7
0
306,177
3
L
Bellona
6,762
423
76
5
0
295,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role