Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aguilucho_6712
Kukulkan
Level 109
God Stats
24W - 35L
1,455 SR
Queue Stats
539W - 545L
1,375 Elo+
Solo
Chaac
Chaac
NACIONALEXDURAN
Chaac
Level 145
God Stats
27W - 23L
1,448 SR
Queue Stats
217W - 221L
1,399 Elo+
Solo
Izanami
Izanami
NaBiXGaMiNg
Izanami
Level 98
God Stats
4W - 6L
1,341 SR
Queue Stats
243W - 283L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
x1zoldyck1x
Cu Chulainn
Level 109
God Stats
8W - 12L
1,522 SR
Queue Stats
415W - 430L
1,399 Elo+
Solo
Team Averages
Level 117
1,453 SR
1,409 Elo+

VS

Team Averages
Level 78
1,519 SR
1,389 Elo+
Freya
Freya
 
Freya
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LeviticusMarcus
Fenrir
Level 79
God Stats
27W - 26L
1,505 SR
Queue Stats
80W - 83L
1,385 Elo+
Solo
Hou Yi
Hou Yi
PRIMETIME9NIZZLE
Hou Yi
Level 61
God Stats
12W - 8L
1,589 SR
Queue Stats
156W - 193L
1,356 Elo+
Solo
Anubis
Anubis
mercilessblaze
Anubis
Level 100
God Stats
2W - 1L
1,543 SR
Queue Stats
34W - 53L
1,326 Elo+
Solo
Yemoja
Yemoja
whatthefeezy
Yemoja
Level 89
God Stats
38W - 39L
1,455 SR
Queue Stats
156W - 172L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 3 / 3
8,568
536
9,668
10,636
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
9
0 / 2 / 2
6,672
417
4,077
3,430
860
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 3
8,258
516
8,912
13,225
8,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
NaBiXGaMiNg
Izanami
12
0 / 5 / 3
7,350
459
4,211
9,073
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
x1zoldyck1x
Cu Chulainn
15
3 / 0 / 2
8,796
550
5,655
12,054
9,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
0 / 3 / 0
8,349
522
6,255
8,099
2,547
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
6 / 2 / 2
9,272
580
5,640
13,597
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 1 / 4
9,376
586
9,466
14,503
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 5
8,357
522
7,626
10,069
3,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
11
1 / 2 / 6
7,873
492
3,142
11,450
9,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
10
Kills
14
14
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
3
3
1.5
W
Freya
 
Freya
0
3
0
0
L
Kukulkan
0
2
2
0.5
W
6
2
2
3.5
L
4
4
3
1.38
L
Izanami
NaBiXGaMiNg
Izanami
0
5
3
0.3
W
5
1
4
7
W
2
2
5
2.25
W
Yemoja
1
2
6
2
L
Cu Chulainn
x1zoldyck1x
Cu Chulainn
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,523
Damage
32,129
48,418
Taken
57,718
23,790
Mitigated
27,060
12,032
Healing
30,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,668
4,183
0
2,721
10,636
3,029
2,009
3,408
7,228
0
64,305
W
Freya
 
Freya
6,255
2,147
0
3,122
8,099
2,547
668
676
7,423
52,393
0
L
Kukulkan
4,077
223
0
0
3,430
860
0
980
2,450
27,067
0
W
5,640
1,900
319
8,605
13,597
5,404
0
1,163
12,434
0
54,849
L
8,912
761
0
5,003
13,225
8,748
0
4,354
8,871
0
35,957
L
Izanami
NaBiXGaMiNg
Izanami
4,211
2,081
0
1,734
9,073
2,139
1,283
1,675
7,398
0
40,575
W
9,466
4,076
0
6,525
14,503
5,692
1,064
520
13,983
0
67,183
W
7,626
612
1,136
5,191
10,069
3,990
276
1,822
8,247
52,160
0
W
Yemoja
3,142
1,196
3,254
2,770
11,450
9,427
327
1,266
10,184
14,556
0
L
Cu Chulainn
x1zoldyck1x
Cu Chulainn
5,655
1,173
55
2,519
12,054
9,014
746
6,606
5,448
9,938
41,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
43,227
404
Minions Killed
419
0
Camps Cleared
0
1,383,863
Distance Traveled
1,388,031
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,568
536
104
7
0
274,682
5
W
Freya
8,349
522
90
6
0
263,527
0
L
Kukulkan
6,672
417
57
4
0
291,929
5
W
Fenrir
9,272
580
91
6
0
315,424
1
L
Chaac
8,258
516
50
3
0
275,109
0
L
Izanami
7,350
459
87
5
0
224,671
4
W
Hou Yi
9,376
586
112
7
0
288,980
7
W
Anubis
8,357
522
100
6
0
255,399
6
W
Yemoja
7,873
492
26
2
0
264,701
7
L
Cu Chulainn
8,796
550
106
7
0
317,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role