Player Matchup

Thanatos
Thanatos
AliBaba998Twtich
Thanatos
Level 109
God Stats
4W - 3L
1,448 SR
Queue Stats
81W - 69L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
Or3z1
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 57L
1,579 Elo+
Party 2
Poseidon
Poseidon
hassan_original
Poseidon
Level 130
God Stats
8W - 4L
1,599 SR
Queue Stats
475W - 320L
1,600 Elo+
Party 2
Team Averages
Level 115
1,516 SR
1,568 Elo+

VS

Team Averages
Level 78
1,358 SR
1,326 Elo+
Cthulhu
Cthulhu
Chasm_Nova
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,234 Elo+
Party 1
Thanatos
Thanatos
Drastic_Mango
Thanatos
Level 33
God Stats
5W - 9L
1,365 SR
Queue Stats
13W - 31L
1,233 Elo+
Party 1
Hades
Hades
babygothix
Hades
Level 100
God Stats
1W - 7L
1,209 SR
Queue Stats
848W - 880L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 7
12,216
814
13,450
17,702
8,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Or3z1
Sylvanus
16
3 / 0 / 20
12,209
814
8,220
14,278
18,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
16
8 / 2 / 10
11,613
774
14,021
9,516
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chasm_Nova
Cthulhu
13
2 / 7 / 3
10,022
668
10,876
14,954
16,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Drastic_Mango
Thanatos
13
1 / 9 / 2
9,024
602
4,574
13,114
3,572
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
13
2 / 7 / 2
9,756
650
9,416
16,248
6,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
23
Kills
5
5
Deaths
23
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
3
7
5.17
L
Cthulhu
Chasm_Nova
Cthulhu
2
7
3
0.5
L
Thanatos
Drastic_Mango
Thanatos
1
9
2
0.22
W
Sylvanus
Or3z1
Sylvanus
3
0
20
13
L
Hades
2
7
2
0.43
W
Poseidon
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,691
Damage
24,866
41,496
Taken
44,316
30,750
Mitigated
26,572
24,273
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,450
3,674
0
13,368
17,702
8,295
1,120
8,574
8,831
0
41,163
L
Cthulhu
Chasm_Nova
Cthulhu
10,876
301
353
1,754
14,954
16,336
0
8,363
6,591
21,429
0
L
Thanatos
Drastic_Mango
Thanatos
4,574
890
0
3,107
13,114
3,572
0
5,954
7,160
0
23,506
W
Sylvanus
Or3z1
Sylvanus
8,220
2,715
3,338
6,335
14,278
18,265
491
5,808
7,712
21,745
0
L
Hades
9,416
35
504
3,108
16,248
6,664
0
8,358
7,890
38,901
0
W
Poseidon
14,021
2,672
0
1,232
9,516
4,190
742
6,152
3,243
65,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
28,802
164
Minions Killed
136
12
Camps Cleared
2
816,238
Distance Traveled
656,912
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,216
814
48
3
6
286,867
3
L
Cthulhu
10,022
668
21
1
0
227,917
0
L
Thanatos
9,024
602
38
3
0
222,097
2
W
Sylvanus
12,209
814
25
2
0
252,881
2
L
Hades
9,756
650
77
5
2
206,898
4
W
Poseidon
11,613
774
91
6
6
276,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role