Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ceffron2956
Kumbhakarna
Level 127
God Stats
8W - 8L
1,462 SR
Queue Stats
321W - 289L
1,506 Elo+
Solo
Ah Puch
Ah Puch
LooolyPop
Ah Puch
Level 142
God Stats
3W - 2L
1,425 SR
Queue Stats
87W - 70L
1,522 Elo+
Party 2
Zhong Kui
Zhong Kui
SiniyVor
Zhong Kui
Level 147
God Stats
1W - 1L
1,359 SR
Queue Stats
59W - 46L
1,503 Elo+
Party 2
Da Ji
Da Ji
xLANGx
Da Ji
Level 117
God Stats
2W - 3L
1,333 SR
Queue Stats
430W - 412L
1,516 Elo+
Solo
Team Averages
Level 135
1,416 SR
1,509 Elo+

VS

Team Averages
Level 76
1,610 SR
1,494 Elo+
Skadi
Skadi
BlackLigthPT
Skadi
Level 106
God Stats
1W - 1L
1,688 SR
Queue Stats
56W - 47L
1,553 Elo+
Party 1
Sobek
Sobek
BruhFox
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,482 Elo+
Solo
Chronos
Chronos
HearteryPT
Chronos
Level 100
God Stats
1W - 1L
1,700 SR
Queue Stats
114W - 124L
1,413 Elo+
Party 1
Chiron
Chiron
KrakosTribian
Chiron
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,541 Elo+
Solo
King Arthur
King Arthur
andrenabo
King Arthur
Level 66
God Stats
3W - 2L
1,661 SR
Queue Stats
285W - 253L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
7 / 1 / 15
11,992
922
22,355
9,880
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Ceffron2956
Kumbhakarna
17
1 / 1 / 21
10,896
838
5,652
32,248
20,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
LooolyPop
Ah Puch
19
8 / 2 / 11
11,561
889
24,897
12,518
4,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
SiniyVor
Zhong Kui
17
3 / 6 / 16
10,412
801
16,740
16,894
9,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
xLANGx
Da Ji
13
7 / 7 / 5
9,627
741
8,220
12,260
8,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 11
9,480
729
14,497
13,885
6,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
BruhFox
Sobek
17
5 / 5 / 10
11,040
849
12,406
22,085
31,292
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
HearteryPT
Chronos
17
2 / 3 / 8
9,596
738
5,499
12,110
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
6 / 6 / 6
11,377
875
18,887
15,845
6,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
andrenabo
King Arthur
14
1 / 7 / 5
8,453
650
9,723
19,011
15,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
26
Kills
16
17
Deaths
26
68
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
1
15
14.5
L
2
5
11
1.5
L
Sobek
BruhFox
Sobek
5
5
10
2
W
Kumbhakarna
Ceffron2956
Kumbhakarna
1
1
21
11.5
L
Chronos
HearteryPT
Chronos
2
3
8
2
L
6
6
6
1.5
W
Ah Puch
LooolyPop
Ah Puch
8
2
11
6.75
W
Zhong Kui
SiniyVor
Zhong Kui
3
6
16
1.83
L
King Arthur
andrenabo
King Arthur
1
7
5
0.5
W
Da Ji
xLANGx
Da Ji
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,864
Damage
61,012
83,800
Taken
82,936
48,313
Mitigated
65,829
43,434
Healing
25,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
22,355
1,660
3,333
4,138
9,880
4,508
1,478
4,116
5,722
51,611
0
L
14,497
5,240
2,581
1,502
13,885
6,091
720
11,996
1,889
0
28,743
L
Sobek
BruhFox
Sobek
12,406
397
1,716
6,748
22,085
31,292
90
17,118
4,967
20,436
0
W
Kumbhakarna
Ceffron2956
Kumbhakarna
5,652
494
4,140
15,144
32,248
20,696
586
5,542
26,199
11,588
0
L
Chronos
HearteryPT
Chronos
5,499
1,261
1,766
2,423
12,110
5,750
475
10,462
1,648
22,243
0
L
18,887
4,964
1,702
3,028
15,845
6,876
603
13,790
2,054
0
34,613
W
Ah Puch
LooolyPop
Ah Puch
24,897
295
1,815
5,985
12,518
4,966
1,286
3,429
9,043
49,568
0
W
Zhong Kui
SiniyVor
Zhong Kui
16,740
2,672
2,146
4,655
16,894
9,250
1,473
3,103
13,585
27,785
0
L
King Arthur
andrenabo
King Arthur
9,723
1,064
1,284
2,491
19,011
15,820
0
16,277
2,734
2,488
11,490
W
Da Ji
xLANGx
Da Ji
8,220
2,055
1,323
755
12,260
8,893
0
3,194
8,888
0
11,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,488
Gold Earned
49,946
153
Minions Killed
155
0
Camps Cleared
0
1,301,721
Distance Traveled
1,182,979
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,992
922
49
4
0
301,876
2
L
Skadi
9,480
729
44
3
0
236,375
1
L
Sobek
11,040
849
14
1
0
250,828
0
W
Kumbhakarna
10,896
838
7
1
0
286,486
1
L
Chronos
9,596
738
39
3
0
240,456
0
L
Chiron
11,377
875
47
4
0
214,466
0
W
Ah Puch
11,561
889
53
4
0
274,443
0
W
Zhong Kui
10,412
801
32
2
0
217,880
3
L
King Arthur
8,453
650
11
1
0
240,854
0
W
Da Ji
9,627
741
12
1
0
221,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role