Player Matchup

Skadi
Skadi
Gold V
ElBanditoo
Skadi
Gold V
Level 127
God Stats
6W - 4L
1,739 SR
Queue Stats
35W - 33L
1,587 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,739 SR
1,587 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,591 SR
1,551 MMR
Bacchus
Bacchus
Bronze III
Sjoerdjje01
Bacchus
Bronze III
Level 124
God Stats
0W - 1L
1,591 SR
Queue Stats
2W - 2L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
4 / 6 / 0
13,102
873
14,021
15,170
9,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
OlorunAh Muzen CabHou YiMedusaBellona

VS

Bans
ZeusUllrCharybdisKaliFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sjoerdjje01
Bacchus
17
6 / 4 / 0
11,765
784
11,831
18,091
19,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
6
6
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
6
0
0.67
L
Bacchus
Sjoerdjje01
Bacchus
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,021
Damage
11,831
15,170
Taken
18,091
9,960
Mitigated
19,620
3,194
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
14,021
7,037
0
3,194
15,170
9,960
2,054
11,604
2,992
0
80,658
L
Bacchus
Sjoerdjje01
Bacchus
11,831
1,094
0
3,294
18,091
19,620
62
286
17,805
57,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,102
Gold Earned
11,765
153
Minions Killed
115
8
Camps Cleared
5
271,520
Distance Traveled
283,027
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,102
873
153
10
8
271,520
2
L
Bacchus
11,765
784
115
8
5
283,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role