Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AC-Snaker
Geb
Level 121
God Stats
1W - 3L
1,065 SR
Queue Stats
181W - 169L
1,516 Elo+
Party 1
Chaac
Chaac
St4r_LoSt3
Chaac
Level 34
God Stats
10W - 10L
1,471 SR
Queue Stats
106W - 84L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheDoggoWalker
Ah Muzen Cab
Level 158
God Stats
2W - 2L
1,639 SR
Queue Stats
332W - 307L
1,535 Elo+
Party 1
Persephone
Persephone
i_TR0UBLE_
Persephone
Level 160
God Stats
17W - 17L
1,513 SR
Queue Stats
277W - 270L
1,459 Elo+
Party 1
Team Averages
Level 126
1,438 SR
1,498 Elo+

VS

Team Averages
Level 79
1,617 SR
1,531 Elo+
Izanami
Izanami
BRQWKA
Izanami
Level 78
God Stats
12W - 12L
1,409 SR
Queue Stats
27W - 43L
1,362 Elo+
Party 3
Bacchus
Bacchus
CWS-MiHawK
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,381 Elo+
Party 3
Merlin
Merlin
Royal Gucc
Merlin
Level 123
God Stats
6W - 2L
1,682 SR
Queue Stats
532W - 470L
1,602 Elo+
Party 2
Bastet
Bastet
Ryan Woodman
Bastet
Level 128
God Stats
19W - 3L
1,876 SR
Queue Stats
927W - 849L
1,663 Elo+
Party 2
Hercules
Hercules
TheLocalBM
Hercules
Level 37
God Stats
6W - 4L
1,618 SR
Queue Stats
163W - 101L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 1 / 1
5,554
555
2,337
6,137
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 1 / 2
4,811
481
1,658
5,485
2,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
6
0 / 3 / 0
4,383
438
1,184
4,344
1,504
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
TheDoggoWalker
Ah Muzen Cab
8
0 / 0 / 3
4,814
481
4,062
3,446
946
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
i_TR0UBLE_
Persephone
9
3 / 2 / 1
5,845
585
4,500
5,178
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BRQWKA
Izanami
9
1 / 1 / 0
5,196
520
2,245
4,238
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
CWS-MiHawK
Bacchus
8
0 / 1 / 1
5,278
528
3,368
5,982
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Royal Gucc
Merlin
9
1 / 3 / 0
5,341
534
2,178
5,011
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
9
1 / 1 / 0
5,352
535
3,688
5,681
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
TheLocalBM
Hercules
13
4 / 0 / 1
7,388
739
3,646
3,707
1,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
7
7
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
1
2.5
L
1
1
2
2
W
Izanami
BRQWKA
Izanami
1
1
0
1
W
Bacchus
CWS-MiHawK
Bacchus
0
1
1
0.5
W
Merlin
Royal Gucc
Merlin
1
3
0
0.33
W
Bastet
1
1
0
1
L
Chaac
0
3
0
0
L
Ah Muzen Cab
TheDoggoWalker
Ah Muzen Cab
0
0
3
1.5
W
Hercules
TheLocalBM
Hercules
4
0
1
4.5
L
Persephone
i_TR0UBLE_
Persephone
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,741
Damage
15,125
24,590
Taken
24,619
8,375
Mitigated
10,936
8,021
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,337
702
0
3,114
6,137
2,284
0
821
5,316
0
29,108
L
1,658
155
0
1,040
5,485
2,087
0
1,762
3,723
7,088
0
W
Izanami
BRQWKA
Izanami
2,245
1,598
0
1,923
4,238
1,133
0
974
3,264
0
39,005
W
Bacchus
CWS-MiHawK
Bacchus
3,368
488
0
1,992
5,982
4,636
0
1,038
4,944
13,924
0
W
Merlin
Royal Gucc
Merlin
2,178
48
0
1,349
5,011
1,616
0
2,385
2,626
25,160
0
W
Bastet
3,688
955
0
3,081
5,681
1,606
0
1,421
4,260
0
29,011
L
Chaac
1,184
192
0
708
4,344
1,504
0
0
4,344
0
16,347
L
Ah Muzen Cab
TheDoggoWalker
Ah Muzen Cab
4,062
1,412
0
883
3,446
946
0
1,565
1,881
0
32,373
W
Hercules
TheLocalBM
Hercules
3,646
1,041
0
1,288
3,707
1,945
0
340
3,367
0
41,653
L
Persephone
i_TR0UBLE_
Persephone
4,500
289
0
2,276
5,178
1,554
0
1,397
3,779
29,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,407
Gold Earned
28,555
256
Minions Killed
349
0
Camps Cleared
0
897,522
Distance Traveled
940,599
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,554
555
74
7
0
204,764
0
L
Geb
4,811
481
17
2
0
195,488
2
W
Izanami
5,196
520
97
10
0
164,132
0
W
Bacchus
5,278
528
16
2
0
194,094
4
W
Merlin
5,341
534
63
6
0
169,485
0
W
Bastet
5,352
535
63
6
0
213,646
2
L
Chaac
4,383
438
41
4
0
125,822
1
L
Ah Muzen Cab
4,814
481
62
6
0
186,379
1
W
Hercules
7,388
739
110
11
0
199,242
1
L
Persephone
5,845
585
62
6
0
185,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role