Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Daibba
Xing Tian
Level 157
God Stats
3W - 2L
1,511 SR
Queue Stats
91W - 88L
1,555 Elo+
Solo
Chiron
Chiron
SoggyGebBoulders
Chiron
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 136L
1,587 Elo+
Party 1
Yemoja
Yemoja
SoggyKuzenboBJ
Yemoja
Level 146
God Stats
9W - 5L
1,691 SR
Queue Stats
408W - 351L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
Turblr
Gilgamesh
Level 127
God Stats
12W - 6L
1,706 SR
Queue Stats
303W - 251L
1,639 Elo+
Party 1
Team Averages
Level 131
1,582 SR
1,573 Elo+

VS

Team Averages
Level 120
1,520 SR
1,532 Elo+
Mercury
Mercury
IKuro21
Mercury
Level 49
God Stats
3W - 3L
1,632 SR
Queue Stats
181W - 187L
1,491 Elo+
Solo
Cerberus
Cerberus
LecterLegion
Cerberus
Level 152
God Stats
0W - 4L
1,305 SR
Queue Stats
185W - 172L
1,551 Elo+
Solo
Sol
Sol
Traffic95
Sol
Level 154
God Stats
5W - 6L
1,679 SR
Queue Stats
15W - 20L
1,490 Elo+
Solo
Hercules
Hercules
adrenallize
Hercules
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 63L
1,563 Elo+
Solo
Janus
Janus
lDubstepZ
Janus
Level 132
God Stats
4W - 6L
1,486 SR
Queue Stats
113W - 110L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
5 / 1 / 3
8,708
544
7,615
6,824
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Daibba
Xing Tian
13
1 / 2 / 4
7,872
492
9,701
13,788
9,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 5
7,577
474
6,883
10,916
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 9
7,696
481
2,949
8,854
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Turblr
Gilgamesh
17
15 / 0 / 4
10,338
646
17,658
11,985
7,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IKuro21
Mercury
11
2 / 4 / 0
6,847
428
3,629
11,377
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
LecterLegion
Cerberus
12
0 / 4 / 2
7,076
442
6,711
16,217
10,059
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 4 / 1
7,939
496
10,028
8,238
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
adrenallize
Hercules
11
1 / 5 / 2
7,045
440
5,259
18,093
9,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
lDubstepZ
Janus
12
0 / 4 / 1
7,486
468
3,430
6,642
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
21
Kills
4
4
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
1
3
6.5
W
Xing Tian
Daibba
Xing Tian
1
2
4
1.5
L
Mercury
IKuro21
Mercury
2
4
0
0.5
L
Cerberus
LecterLegion
Cerberus
0
4
2
0.25
W
0
1
5
2.5
W
0
0
9
4.5
L
1
4
1
0.38
W
Gilgamesh
Turblr
Gilgamesh
15
0
4
17
L
Hercules
adrenallize
Hercules
1
5
2
0.4
L
Janus
lDubstepZ
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,806
Damage
29,057
52,367
Taken
60,567
28,808
Mitigated
27,344
19,572
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,615
1,232
0
2,958
6,824
2,123
583
2,790
3,926
62,045
0
W
Xing Tian
Daibba
Xing Tian
9,701
1,184
0
2,329
13,788
9,230
97
5,607
8,107
43,526
0
L
Mercury
IKuro21
Mercury
3,629
988
0
2,451
11,377
3,068
0
3,912
7,177
0
30,100
L
Cerberus
LecterLegion
Cerberus
6,711
754
0
5,630
16,217
10,059
0
5,952
9,341
41,564
0
W
6,883
3,951
390
4,384
10,916
3,618
885
3,970
6,943
0
51,488
W
2,949
704
2,138
3,071
8,854
6,792
34
3,099
5,713
21,332
0
L
10,028
5,162
0
3,144
8,238
2,695
0
2,699
5,497
62,042
8,535
W
Gilgamesh
Turblr
Gilgamesh
17,658
7,060
0
4,302
11,985
7,045
0
3,108
8,835
0
78,429
L
Hercules
adrenallize
Hercules
5,259
1,361
108
7,289
18,093
9,973
0
4,877
12,822
0
20,308
L
Janus
lDubstepZ
Janus
3,430
353
0
718
6,642
1,549
0
1,490
5,152
51,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,191
Gold Earned
36,393
460
Minions Killed
440
0
Camps Cleared
0
1,593,675
Distance Traveled
1,450,687
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,708
544
118
7
0
311,152
5
W
Xing Tian
7,872
492
70
4
0
314,104
3
L
Mercury
6,847
428
54
3
0
347,823
3
L
Cerberus
7,076
442
129
8
0
274,581
5
W
Chiron
7,577
474
105
7
0
290,713
0
W
Yemoja
7,696
481
35
2
0
310,253
4
L
Sol
7,939
496
125
8
0
280,984
5
W
Gilgamesh
10,338
646
132
8
0
367,453
3
L
Hercules
7,045
440
21
1
0
312,417
6
L
Janus
7,486
468
111
7
0
234,882
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role