Player Matchup

Ares
Ares
DAD_KSA
Ares
Level 60
God Stats
16W - 8L
1,642 SR
Queue Stats
100W - 100L
1,384 Elo+
Party 2
Loki
Loki
DrumsforDino
Loki
Level 130
God Stats
5W - 3L
1,586 SR
Queue Stats
147W - 157L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
OshinoShinobu2
Gilgamesh
Level 105
God Stats
17W - 12L
1,541 SR
Queue Stats
146W - 161L
1,366 Elo+
Party 2
Scylla
Scylla
Petetillo_
Scylla
Level 68
God Stats
2W - 2L
1,533 SR
Queue Stats
114W - 108L
1,436 Elo+
Solo
Danzaburou
Danzaburou
barh
Danzaburou
Level 121
God Stats
12W - 21L
1,389 SR
Queue Stats
339W - 378L
1,428 Elo+
Solo
Team Averages
Level 97
1,538 SR
1,405 Elo+

VS

Team Averages
Level 97
1,492 SR
1,436 Elo+
Tiamat
Tiamat
General_Gurke44
Tiamat
Level 96
God Stats
1W - 2L
1,568 SR
Queue Stats
424W - 505L
1,461 Elo+
Party 1
Hou Yi
Hou Yi
Jo_VasK
Hou Yi
Level 129
God Stats
3W - 6L
1,453 SR
Queue Stats
378W - 392L
1,432 Elo+
Solo
Atlas
Atlas
Ni Berserker
Atlas
Level 69
God Stats
3W - 5L
1,485 SR
Queue Stats
136W - 142L
1,437 Elo+
Solo
Awilix
Awilix
llorllo13
Awilix
Level 122
God Stats
4W - 6L
1,520 SR
Queue Stats
721W - 757L
1,443 Elo+
Solo
Mulan
Mulan
raphael881992
Mulan
Level 70
God Stats
19W - 24L
1,433 SR
Queue Stats
305W - 388L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DAD_KSA
Ares
15
2 / 2 / 5
9,678
484
8,044
15,259
18,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 3 / 6
11,915
596
13,053
15,542
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
OshinoShinobu2
Gilgamesh
18
4 / 2 / 7
11,604
580
11,580
13,759
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Petetillo_
Scylla
17
5 / 2 / 3
10,516
526
8,010
10,541
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
barh
Danzaburou
19
5 / 4 / 5
11,440
572
10,702
13,081
4,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
7,950
398
5,596
12,773
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Jo_VasK
Hou Yi
18
5 / 2 / 4
10,677
534
11,244
15,536
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 7
8,641
432
7,244
18,664
17,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
llorllo13
Awilix
18
7 / 3 / 3
11,037
552
9,873
10,788
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 6 / 3
8,446
422
9,363
16,115
9,000
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
23
Kills
13
13
Deaths
23
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
DAD_KSA
Ares
2
2
5
2.25
W
7
3
6
3.33
L
0
7
3
0.21
L
Hou Yi
Jo_VasK
Hou Yi
5
2
4
3.5
L
0
5
7
0.7
W
Gilgamesh
OshinoShinobu2
Gilgamesh
4
2
7
3.75
W
Scylla
Petetillo_
Scylla
5
2
3
3.25
W
Danzaburou
barh
Danzaburou
5
4
5
1.88
L
Awilix
llorllo13
Awilix
7
3
3
2.83
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,389
Damage
43,320
68,182
Taken
73,876
43,193
Mitigated
41,848
23,288
Healing
20,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
DAD_KSA
Ares
8,044
696
383
3,073
15,259
18,227
192
3,431
11,828
32,833
0
W
13,053
5,194
0
6,413
15,542
5,782
465
2,169
13,373
0
91,113
L
5,596
618
79
2,551
12,773
5,462
383
3,546
9,184
47,552
0
L
Hou Yi
Jo_VasK
Hou Yi
11,244
6,318
0
5,145
15,536
5,451
0
3,239
12,246
0
88,081
L
7,244
2,783
642
4,118
18,664
17,816
0
5,816
12,636
30,734
0
W
Gilgamesh
OshinoShinobu2
Gilgamesh
11,580
1,787
227
4,866
13,759
11,082
425
1,862
11,897
13,407
58,759
W
Scylla
Petetillo_
Scylla
8,010
1,787
0
2,147
10,541
3,990
301
3,478
7,063
79,050
0
W
Danzaburou
barh
Danzaburou
10,702
4,508
0
6,179
13,081
4,112
2,177
2,817
10,264
0
82,382
L
Awilix
llorllo13
Awilix
9,873
3,850
0
3,439
10,788
4,119
0
1,883
8,738
0
70,621
L
9,363
845
0
4,424
16,115
9,000
542
3,892
11,450
2,367
41,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,153
Gold Earned
46,751
592
Minions Killed
509
0
Camps Cleared
0
1,927,529
Distance Traveled
1,777,149
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,678
484
48
2
0
372,329
12
W
Loki
11,915
596
143
7
0
445,290
3
L
Tiamat
7,950
398
95
5
0
311,407
1
L
Hou Yi
10,677
534
154
8
0
341,622
6
L
Atlas
8,641
432
44
2
0
345,805
1
W
Gilgamesh
11,604
580
130
7
0
401,788
2
W
Scylla
10,516
526
146
7
0
361,446
3
W
Danzaburou
11,440
572
125
6
0
346,676
2
L
Awilix
11,037
552
130
7
0
440,358
4
L
Mulan
8,446
422
86
4
0
337,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role