Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DrumsforDino
Chiron
Level 130
God Stats
2W - 0L
1,706 SR
Queue Stats
147W - 157L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
barh
Tsukuyomi
Level 121
God Stats
18W - 17L
1,475 SR
Queue Stats
339W - 378L
1,418 Elo+
Solo
Ganesha
Ganesha
irelu19
Ganesha
Level 78
God Stats
2W - 0L
1,752 SR
Queue Stats
149W - 184L
1,399 Elo+
Solo
Team Averages
Level 110
1,587 SR
1,443 Elo+

VS

Team Averages
Level 93
1,637 SR
1,417 Elo+
Jing Wei
Jing Wei
DAD_KSA
Jing Wei
Level 60
God Stats
4W - 6L
1,475 SR
Queue Stats
100W - 100L
1,392 Elo+
Party 1
Mulan
Mulan
Jericho1254
Mulan
Level 109
God Stats
12W - 10L
1,522 SR
Queue Stats
260W - 285L
1,422 Elo+
Solo
Cthulhu
Cthulhu
OshinoShinobu2
Cthulhu
Level 105
God Stats
4W - 3L
1,745 SR
Queue Stats
146W - 161L
1,374 Elo+
Party 1
Erlang Shen
Erlang Shen
Petetillo_
Erlang Shen
Level 68
God Stats
7W - 1L
1,971 SR
Queue Stats
114W - 108L
1,445 Elo+
Solo
Janus
Janus
llorllo13
Janus
Level 122
God Stats
15W - 18L
1,471 SR
Queue Stats
721W - 757L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 3 / 0
8,367
558
7,941
9,688
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
 
Nemesis
12
2 / 2 / 3
7,368
491
6,031
11,051
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
12
0 / 3 / 2
7,094
473
5,437
9,746
2,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
barh
Tsukuyomi
15
6 / 4 / 0
8,832
589
10,852
11,477
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
irelu19
Ganesha
10
0 / 0 / 2
6,673
445
2,353
13,362
9,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DAD_KSA
Jing Wei
12
2 / 1 / 1
7,094
473
6,941
6,617
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
4 / 2 / 0
6,762
451
4,518
6,229
3,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 3
6,368
425
6,787
14,491
9,036
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
Petetillo_
Erlang Shen
12
3 / 4 / 1
7,171
478
7,611
11,615
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
llorllo13
Janus
12
3 / 3 / 0
7,556
504
5,403
8,866
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
13
Kills
12
12
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
0
1.67
W
Nemesis
 
Nemesis
2
2
3
1.75
L
Jing Wei
DAD_KSA
Jing Wei
2
1
1
2.5
W
Chiron
0
3
2
0.33
L
4
2
0
2
L
0
3
3
0.5
L
Erlang Shen
Petetillo_
Erlang Shen
3
4
1
0.88
W
Tsukuyomi
barh
Tsukuyomi
6
4
0
1.5
W
Ganesha
irelu19
Ganesha
0
0
2
1
L
Janus
llorllo13
Janus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,614
Damage
31,260
55,324
Taken
47,818
25,536
Mitigated
22,519
18,180
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,941
413
393
3,874
9,688
4,969
0
2,552
6,904
50,105
0
W
Nemesis
 
Nemesis
6,031
1,694
0
1,526
11,051
3,127
0
1,718
9,151
0
44,487
L
Jing Wei
DAD_KSA
Jing Wei
6,941
4,432
608
2,835
6,617
2,005
863
1,131
5,441
0
46,267
W
Chiron
5,437
1,354
1,112
2,687
9,746
2,876
0
2,388
7,282
0
57,091
L
4,518
732
0
1,536
6,229
3,125
0
0
5,686
0
24,314
L
6,787
270
359
3,477
14,491
9,036
203
2,739
11,419
35,555
0
L
Erlang Shen
Petetillo_
Erlang Shen
7,611
3,621
0
2,964
11,615
5,562
0
1,462
9,741
0
44,062
W
Tsukuyomi
barh
Tsukuyomi
10,852
2,726
0
4,462
11,477
5,476
411
2,079
8,948
2,584
47,430
W
Ganesha
irelu19
Ganesha
2,353
478
231
3,895
13,362
9,088
0
3,129
10,143
26,785
0
L
Janus
llorllo13
Janus
5,403
541
0
1,148
8,866
2,791
0
4,840
3,539
43,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,334
Gold Earned
34,951
410
Minions Killed
354
0
Camps Cleared
0
1,410,167
Distance Traveled
1,266,302
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,367
558
96
6
0
257,570
2
W
Nemesis
7,368
491
72
5
0
325,755
4
L
Jing Wei
7,094
473
94
6
0
258,420
7
W
Chiron
7,094
473
122
8
0
259,606
2
L
Mulan
6,762
451
46
3
0
121,782
0
L
Cthulhu
6,368
425
57
4
0
285,576
2
L
Erlang Shen
7,171
478
64
4
0
310,239
0
W
Tsukuyomi
8,832
589
109
7
0
286,882
1
W
Ganesha
6,673
445
11
1
0
280,354
1
L
Janus
7,556
504
93
6
0
290,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role