Player Matchup

Medusa
Medusa
JosephM12
Medusa
Level 68
God Stats
1W - 1L
1,224 SR
Queue Stats
48W - 47L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
SickLovez
Sun Wukong
Level 108
God Stats
9W - 6L
1,508 SR
Queue Stats
65W - 75L
1,449 Elo+
Party 1
Hera
Hera
neplona
Hera
Level 26
God Stats
6W - 11L
1,501 SR
Queue Stats
15W - 23L
1,330 Elo+
Party 1
Team Averages
Level 67
1,411 SR
1,428 Elo+

VS

Team Averages
Level 25
1,500 SR
1,500 Elo+
Thor
Thor
GamerGabe
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
Okote
Hel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Sequoyatree
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JosephM12
Medusa
15
15 / 0 / 13
11,845
846
14,075
9,835
3,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Sun Wukong
SickLovez
Sun Wukong
14
11 / 2 / 19
11,414
815
9,631
12,211
8,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
neplona
Hera
15
8 / 1 / 23
11,050
789
11,211
8,190
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 13 / 2
7,642
546
1,991
14,552
3,683
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
Okote
Hel
13
2 / 9 / 0
9,140
653
8,475
13,032
3,725
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Sequoyatree
Izanami
10
0 / 12 / 2
7,728
552
4,775
14,396
3,615
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
6
34
Kills
2
3
Deaths
34
55
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
0
13
2
0.08
W
Medusa
JosephM12
Medusa
15
0
13
21.5
L
Hel
Okote
Hel
2
9
0
0.22
L
Izanami
Sequoyatree
Izanami
0
12
2
0.08
W
Sun Wukong
SickLovez
Sun Wukong
11
2
19
10.25
W
Hera
neplona
Hera
8
1
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,917
Damage
15,241
30,236
Taken
41,980
14,711
Mitigated
11,023
10,618
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,991
705
0
90
14,552
3,683
0
3,296
11,256
0
9,135
W
Medusa
JosephM12
Medusa
14,075
7,513
0
5,716
9,835
3,547
1,843
2,404
7,431
0
49,511
L
Hel
Okote
Hel
8,475
479
259
2,498
13,032
3,725
0
4,207
8,825
34,836
0
L
Izanami
Sequoyatree
Izanami
4,775
1,972
64
939
14,396
3,615
39
3,708
10,688
0
27,985
W
Sun Wukong
SickLovez
Sun Wukong
9,631
2,316
0
1,402
12,211
8,427
517
4,569
7,642
0
37,274
W
Hera
neplona
Hera
11,211
1,752
192
3,308
8,190
2,737
784
2,172
6,018
20,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,309
Gold Earned
24,510
156
Minions Killed
103
11
Camps Cleared
1
714,064
Distance Traveled
563,148
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,642
546
19
1
0
161,005
0
W
Medusa
11,845
846
70
5
6
234,240
2
L
Hel
9,140
653
44
3
1
190,968
0
L
Izanami
7,728
552
40
3
0
211,175
5
W
Sun Wukong
11,414
815
53
4
4
244,524
5
W
Hera
11,050
789
33
2
1
235,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role