Player Matchup

Hou Yi
Hou Yi
Ahmedzxd988
Hou Yi
Level 83
God Stats
18W - 34L
1,366 SR
Queue Stats
318W - 401L
1,408 Elo+
Party 2
Cerberus
Cerberus
IILUW_
Cerberus
Level 73
God Stats
3W - 3L
1,564 SR
Queue Stats
302W - 360L
1,475 Elo+
Party 2
Ao Kuang
Ao Kuang
KRMLl--
Ao Kuang
Level 92
God Stats
42W - 46L
1,471 SR
Queue Stats
453W - 533L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
dhib_098
Zhong Kui
Level 39
God Stats
5W - 5L
1,535 SR
Queue Stats
114W - 164L
1,363 Elo+
Party 2
Achilles
Achilles
vReeX-2
Achilles
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
191W - 248L
1,414 Elo+
Party 2
Team Averages
Level 69
1,487 SR
1,416 Elo+

VS

Team Averages
Level 104
1,572 SR
1,447 Elo+
Cliodhna
Cliodhna
FloydRO24
Cliodhna
Level 66
God Stats
9W - 3L
1,618 SR
Queue Stats
271W - 323L
1,406 Elo+
Solo
Nu Wa
Nu Wa
Kasper0ff
Nu Wa
Level 100
God Stats
22W - 27L
1,474 SR
Queue Stats
508W - 500L
1,484 Elo+
Party 1
Achilles
Achilles
Specta_omnis
Achilles
Level 120
God Stats
5W - 1L
1,782 SR
Queue Stats
22W - 30L
1,394 Elo+
Solo
Izanami
Izanami
addi_dee
Izanami
Level 88
God Stats
132W - 115L
1,515 SR
Queue Stats
291W - 317L
1,425 Elo+
Solo
Geb
Geb
shmiga08
Geb
Level 145
God Stats
32W - 32L
1,471 SR
Queue Stats
1,043W - 1,058L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
2 / 11 / 6
12,329
457
13,646
25,669
8,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
IILUW_
Cerberus
15
0 / 6 / 3
10,383
385
6,512
30,788
34,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
KRMLl--
Ao Kuang
20
9 / 4 / 1
12,727
471
11,062
27,216
8,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
dhib_098
Zhong Kui
16
0 / 7 / 2
9,774
362
2,015
21,115
11,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
vReeX-2
Achilles
20
1 / 2 / 5
11,783
436
15,631
34,363
43,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FloydRO24
Cliodhna
19
4 / 5 / 4
12,596
467
19,192
19,538
8,916
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Kasper0ff
Nu Wa
20
5 / 0 / 14
13,649
506
23,224
6,287
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Specta_omnis
Achilles
20
5 / 1 / 4
14,112
523
17,726
20,224
16,952
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
addi_dee
Izanami
20
12 / 5 / 10
15,784
585
26,147
14,607
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 1 / 25
13,893
515
20,241
18,798
22,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
12
Kills
30
30
Deaths
12
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
11
6
0.45
W
Cliodhna
FloydRO24
Cliodhna
4
5
4
1.2
L
Cerberus
IILUW_
Cerberus
0
6
3
0.25
L
Ao Kuang
KRMLl--
Ao Kuang
9
4
1
2.38
W
Nu Wa
Kasper0ff
Nu Wa
5
0
14
12
W
Achilles
Specta_omnis
Achilles
5
1
4
7
W
Izanami
addi_dee
Izanami
12
5
10
3.4
L
Zhong Kui
dhib_098
Zhong Kui
0
7
2
0.14
W
4
1
25
16.5
L
Achilles
vReeX-2
Achilles
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,866
Damage
106,530
139,151
Taken
79,454
106,737
Mitigated
56,454
37,087
Healing
20,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
13,646
3,626
0
5,133
25,669
8,523
0
10,956
14,713
0
87,646
W
Cliodhna
FloydRO24
Cliodhna
19,192
1,999
0
2,656
19,538
8,916
326
5,383
13,845
0
105,103
L
Cerberus
IILUW_
Cerberus
6,512
422
714
6,625
30,788
34,381
0
10,983
19,805
57,725
0
L
Ao Kuang
KRMLl--
Ao Kuang
11,062
2,467
0
9,801
27,216
8,937
0
11,947
15,269
85,520
0
W
Nu Wa
Kasper0ff
Nu Wa
23,224
5,146
669
1,523
6,287
2,407
2,723
2,607
3,680
101,835
0
W
Achilles
Specta_omnis
Achilles
17,726
3,884
0
6,790
20,224
16,952
1,709
5,591
13,206
12,967
76,422
W
Izanami
addi_dee
Izanami
26,147
20,038
0
1,264
14,607
5,373
6,684
3,417
11,190
0
157,495
L
Zhong Kui
dhib_098
Zhong Kui
2,015
0
164
6,281
21,115
11,721
0
5,124
15,991
66,823
0
W
20,241
1,439
851
6,256
18,798
22,806
171
5,347
12,982
49,669
0
L
Achilles
vReeX-2
Achilles
15,631
2,177
0
8,369
34,363
43,175
0
6,596
27,767
15,169
68,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,996
Gold Earned
70,034
701
Minions Killed
697
0
Camps Cleared
0
2,214,185
Distance Traveled
2,567,849
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,329
457
145
5
0
404,331
3
W
Cliodhna
12,596
467
125
5
0
496,114
2
L
Cerberus
10,383
385
177
7
0
471,684
4
L
Ao Kuang
12,727
471
126
5
0
522,310
5
W
Nu Wa
13,649
506
152
6
0
541,130
7
W
Achilles
14,112
523
161
6
0
497,155
7
W
Izanami
15,784
585
214
8
0
471,726
0
L
Zhong Kui
9,774
362
99
4
0
346,130
2
W
Geb
13,893
515
45
2
0
561,724
1
L
Achilles
11,783
436
154
6
0
469,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role