Player Matchup

Achilles
Achilles
BigBlue11
Achilles
Level 71
God Stats
2W - 2L
1,587 SR
Queue Stats
131W - 218L
1,282 Elo+
Solo
Vulcan
Vulcan
juzsSh1zted0nU
Vulcan
Level 106
God Stats
28W - 20L
1,603 SR
Queue Stats
33W - 22L
1,587 Elo+
Party 2
Janus
Janus
simplisick
Janus
Level 143
God Stats
29W - 19L
1,634 SR
Queue Stats
53W - 34L
1,630 Elo+
Party 2
Team Averages
Level 107
1,608 SR
1,500 Elo+

VS

Team Averages
Level 85
1,417 SR
1,331 Elo+
Cthulhu
Cthulhu
CDUB72
Cthulhu
Level 149
God Stats
16W - 20L
1,532 SR
Queue Stats
323W - 305L
1,535 Elo+
Solo
Chernobog
Chernobog
Cherrynova1
Chernobog
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,292 Elo+
Party 1
Chang'e
Chang'e
QUATNUM2XSTRIK3
Chang'e
Level 60
God Stats
2W - 8L
1,219 SR
Queue Stats
68W - 132L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigBlue11
Achilles
14
7 / 4 / 8
11,221
701
9,664
11,336
10,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 1 / 9
10,365
648
11,493
7,973
3,262
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
16
6 / 0 / 6
11,205
700
16,798
8,896
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CDUB72
Cthulhu
13
2 / 3 / 3
10,060
629
12,653
14,306
14,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Cherrynova1
Chernobog
13
3 / 8 / 1
9,469
592
6,036
17,574
6,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 4
8,599
537
4,090
13,294
7,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
5
5
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigBlue11
Achilles
7
4
8
2.75
L
Cthulhu
CDUB72
Cthulhu
2
3
3
1.17
L
Chernobog
Cherrynova1
Chernobog
3
8
1
0.44
L
0
5
4
0.4
W
3
1
9
7.5
W
Janus
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,955
Damage
22,779
28,205
Taken
45,174
17,085
Mitigated
28,748
5,771
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigBlue11
Achilles
9,664
3,789
0
2,229
11,336
10,583
99
6,169
5,167
0
30,360
L
Cthulhu
CDUB72
Cthulhu
12,653
318
791
2,308
14,306
14,482
137
7,079
7,227
41,734
0
L
Chernobog
Cherrynova1
Chernobog
6,036
3,751
0
1,828
17,574
6,613
354
12,553
5,021
0
26,634
L
4,090
257
1,540
2,284
13,294
7,653
0
8,733
4,561
18,533
0
W
11,493
6,147
231
615
7,973
3,262
701
4,314
3,659
35,494
0
W
Janus
16,798
398
138
2,558
8,896
3,240
345
6,781
2,115
53,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,791
Gold Earned
28,128
192
Minions Killed
154
7
Camps Cleared
3
933,117
Distance Traveled
827,184
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,221
701
36
2
3
316,144
0
L
Cthulhu
10,060
629
44
3
0
319,912
1
L
Chernobog
9,469
592
72
5
2
241,462
0
L
Chang'e
8,599
537
38
2
1
265,810
0
W
Vulcan
10,365
648
55
3
2
290,211
0
W
Janus
11,205
700
101
6
2
326,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role