Player Matchup

Medusa
Medusa
AngyScoob
Medusa
Level 18
God Stats
9W - 14L
1,516 SR
Queue Stats
28W - 34L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
CrackaSnipa12
Cabrakan
Level 43
God Stats
1W - 2L
1,602 SR
Queue Stats
22W - 23L
1,530 Elo+
Party 1
Da Ji
Da Ji
Nmyuu
Da Ji
Level 89
God Stats
27W - 27L
1,546 SR
Queue Stats
347W - 307L
1,530 Elo+
Party 1
Hel
Hel
basaarbovo
Hel
Level 88
God Stats
28W - 32L
1,541 SR
Queue Stats
475W - 396L
1,595 Elo+
Party 1
Odin
Odin
erectnelson
Odin
Level 101
God Stats
14W - 14L
1,589 SR
Queue Stats
446W - 398L
1,594 Elo+
Party 1
Team Averages
Level 68
1,559 SR
1,555 Elo+

VS

Team Averages
Level 83
1,596 SR
1,669 Elo+
Ares
Ares
EscatonJudgement
Ares
Level 139
God Stats
3W - 4L
1,611 SR
Queue Stats
229W - 242L
1,557 Elo+
Party 3
Hou Yi
Hou Yi
Gaveupawhileago
Hou Yi
Level 128
God Stats
12W - 11L
1,646 SR
Queue Stats
336W - 304L
1,589 Elo+
Party 3
Anubis
Anubis
ShadowHunter562
Anubis
Level 126
God Stats
2W - 1L
1,606 SR
Queue Stats
59W - 45L
1,684 Elo+
Party 2
Arachne
Arachne
Zok1709
Arachne
Level 15
God Stats
4W - 1L
1,436 SR
Queue Stats
7W - 9L
1,784 Elo+
Party 2
Bellona
Bellona
kevinelevenm
Bellona
Level 7
God Stats
4W - 3L
1,680 SR
Queue Stats
10W - 7L
1,733 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngyScoob
Medusa
9
1 / 6 / 1
5,553
463
4,062
8,986
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
CrackaSnipa12
Cabrakan
10
2 / 6 / 2
6,339
528
4,710
12,242
11,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Nmyuu
Da Ji
11
3 / 3 / 4
6,641
553
5,080
8,275
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 3 / 2
7,265
605
7,044
7,962
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 3 / 0
6,607
551
3,117
10,117
3,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 8
7,457
621
9,033
10,066
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 1 / 5
7,970
664
10,499
8,273
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 5
6,537
545
4,050
5,981
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Zok1709
Arachne
10
2 / 1 / 2
6,031
503
2,639
7,045
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
kevinelevenm
Bellona
12
3 / 2 / 2
6,867
572
7,713
5,969
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
12
Kills
21
21
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
AngyScoob
Medusa
1
6
1
0.25
L
Cabrakan
CrackaSnipa12
Cabrakan
2
6
2
0.5
W
6
4
8
2.5
W
8
1
5
10.5
L
Da Ji
Nmyuu
Da Ji
3
3
4
1.67
W
2
4
5
1.13
W
Arachne
Zok1709
Arachne
2
1
2
3
L
4
3
2
1.67
L
2
3
0
0.67
W
Bellona
kevinelevenm
Bellona
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
33,934
47,582
Taken
37,334
25,470
Mitigated
18,463
10,370
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AngyScoob
Medusa
4,062
1,868
0
1,162
8,986
2,868
275
2,167
6,783
0
26,581
L
Cabrakan
CrackaSnipa12
Cabrakan
4,710
1,078
468
1,387
12,242
11,537
87
3,724
8,431
15,340
0
W
9,033
393
0
2,593
10,066
7,114
0
4,369
5,697
24,580
0
W
10,499
5,418
0
3,973
8,273
2,566
0
3,205
5,068
0
38,368
L
Da Ji
Nmyuu
Da Ji
5,080
855
0
2,018
8,275
3,024
0
2,595
5,560
0
35,815
W
4,050
618
0
2,018
5,981
2,626
399
2,669
3,312
29,904
0
W
Arachne
Zok1709
Arachne
2,639
1,910
0
1,462
7,045
2,051
701
1,511
5,534
0
25,439
L
7,044
1,129
531
2,332
7,962
4,430
0
3,310
4,522
51,583
0
L
3,117
957
0
2,472
10,117
3,611
0
914
9,203
0
29,240
W
Bellona
kevinelevenm
Bellona
7,713
2,999
0
1,014
5,969
4,106
0
0
5,969
0
31,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
34,862
321
Minions Killed
274
0
Camps Cleared
0
1,080,490
Distance Traveled
1,169,077
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,553
463
45
4
0
187,839
0
L
Cabrakan
6,339
528
26
2
0
211,272
0
W
Ares
7,457
621
28
2
0
236,587
1
W
Hou Yi
7,970
664
67
6
0
211,430
1
L
Da Ji
6,641
553
68
6
0
246,115
3
W
Anubis
6,537
545
58
5
0
207,894
1
W
Arachne
6,031
503
47
4
0
267,629
0
L
Hel
7,265
605
96
8
0
224,823
7
L
Odin
6,607
551
86
7
0
210,441
0
W
Bellona
6,867
572
74
6
0
245,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role