Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Lil_Blazer-_-
Gilgamesh
Level 63
God Stats
16W - 11L
1,612 SR
Queue Stats
39W - 43L
1,386 Elo+
Party 2
Bakasura
Bakasura
leadblimp
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,245 Elo+
Party 2
Team Averages
Level 43
1,537 SR
1,377 Elo+

VS

Team Averages
Level 72
1,592 SR
1,468 Elo+
Erlang Shen
Erlang Shen
Cstar Proc
Erlang Shen
Level 60
God Stats
1W - 0L
1,752 SR
Queue Stats
3W - 3L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
Jplymaleison
Baron Samedi
Level 127
God Stats
8W - 8L
1,523 SR
Queue Stats
32W - 28L
1,479 Elo+
Party 1
Ymir
Ymir
WileyBoi122
Ymir
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 6 / 2
8,183
585
6,847
10,267
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Lil_Blazer-_-
Gilgamesh
12
5 / 5 / 1
9,171
655
13,320
21,347
15,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
leadblimp
Bakasura
10
0 / 9 / 5
8,063
576
3,224
11,239
3,617
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cstar Proc
Erlang Shen
14
7 / 2 / 11
10,592
757
16,656
14,046
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Jplymaleison
Baron Samedi
16
7 / 2 / 10
10,670
762
11,957
8,777
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 2 / 6
10,052
718
7,274
9,261
4,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
20
20
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
6
2
0.33
W
Erlang Shen
Cstar Proc
Erlang Shen
7
2
11
6.25
W
Baron Samedi
Jplymaleison
Baron Samedi
7
2
10
6
L
Gilgamesh
Lil_Blazer-_-
Gilgamesh
5
5
1
1.1
W
6
2
6
4.5
L
Bakasura
leadblimp
Bakasura
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,391
Damage
35,887
42,853
Taken
32,084
24,583
Mitigated
16,064
5,177
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,847
1,128
85
1,917
10,267
5,956
0
5,329
4,938
25,209
0
W
Erlang Shen
Cstar Proc
Erlang Shen
16,656
8,771
0
3,489
14,046
7,129
1,341
2,051
11,152
0
51,043
W
Baron Samedi
Jplymaleison
Baron Samedi
11,957
770
1,730
4,657
8,777
4,148
893
1,756
6,681
45,061
0
L
Gilgamesh
Lil_Blazer-_-
Gilgamesh
13,320
3,431
255
2,170
21,347
15,010
0
8,365
12,982
2,359
25,589
W
7,274
1,428
0
2,945
9,261
4,787
359
4,009
4,536
18,267
0
L
Bakasura
leadblimp
Bakasura
3,224
2,116
0
750
11,239
3,617
0
5,537
5,702
0
8,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,417
Gold Earned
31,314
118
Minions Killed
159
2
Camps Cleared
10
725,106
Distance Traveled
739,405
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,183
585
64
5
1
213,782
0
W
Erlang Shen
10,592
757
46
3
7
252,658
8
W
Baron Samedi
10,670
762
89
6
2
271,865
2
L
Gilgamesh
9,171
655
28
2
1
269,701
3
W
Ymir
10,052
718
24
2
1
214,882
0
L
Bakasura
8,063
576
26
2
0
241,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role