Player Matchup

Zeus
Zeus
 
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
LeonPanzaVerde
Bastet
Level 83
God Stats
2W - 3L
1,180 SR
Queue Stats
56W - 53L
1,455 Elo+
Party 2
Tyr
Tyr
Slayvic
Tyr
Level 43
God Stats
0W - 2L
1,219 SR
Queue Stats
44W - 41L
1,457 Elo+
Party 2
Bacchus
Bacchus
curti666
Bacchus
Level 25
God Stats
13W - 2L
1,874 SR
Queue Stats
24W - 24L
1,465 Elo+
Party 2
Apollo
Apollo
mastodont2
Apollo
Level 35
God Stats
0W - 3L
1,553 SR
Queue Stats
51W - 39L
1,494 Elo+
Party 2
Team Averages
Level 51
1,465 SR
1,474 Elo+

VS

Team Averages
Level 98
1,587 SR
1,533 Elo+
Bellona
Bellona
Consolement
Bellona
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 57L
1,384 Elo+
Solo
Kukulkan
Kukulkan
Opis
Kukulkan
Level 141
God Stats
10W - 4L
1,593 SR
Queue Stats
146W - 111L
1,591 Elo+
Party 1
Awilix
Awilix
Sceptyr
Awilix
Level 136
God Stats
19W - 13L
1,569 SR
Queue Stats
534W - 451L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
Slayster77
Danzaburou
Level 84
God Stats
8W - 6L
1,558 SR
Queue Stats
170W - 132L
1,606 Elo+
Party 1
Atlas
Atlas
WildCatJones
Atlas
Level 88
God Stats
2W - 1L
1,716 SR
Queue Stats
114W - 121L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 4 / 0
7,056
470
3,464
9,259
2,548
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 4
7,812
521
6,497
10,308
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tyr
12
2 / 1 / 2
7,372
491
3,737
8,919
6,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
curti666
Bacchus
9
0 / 2 / 1
5,505
367
2,211
9,371
4,404
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
mastodont2
Apollo
10
0 / 4 / 2
6,204
414
3,729
7,336
1,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Consolement
Bellona
13
0 / 3 / 0
7,612
507
1,598
7,822
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Opis
Kukulkan
15
2 / 0 / 6
9,041
603
5,573
5,306
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Sceptyr
Awilix
16
9 / 1 / 4
9,408
627
9,622
8,523
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Slayster77
Danzaburou
15
4 / 1 / 5
8,547
570
8,547
9,143
3,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 5
7,467
498
4,107
7,306
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
16
16
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
0
0.5
W
Bellona
Consolement
Bellona
0
3
0
0
L
2
5
4
0.8
W
Kukulkan
Opis
Kukulkan
2
0
6
5
W
Awilix
Sceptyr
Awilix
9
1
4
11
W
Danzaburou
Slayster77
Danzaburou
4
1
5
6.5
L
Tyr
2
1
2
3
W
1
1
5
3.5
L
Bacchus
curti666
Bacchus
0
2
1
0.25
L
Apollo
mastodont2
Apollo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,638
Damage
29,447
45,193
Taken
38,100
17,466
Mitigated
19,112
7,007
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,464
1,099
0
1,374
9,259
2,548
0
3,534
5,725
41,286
0
W
Bellona
Consolement
Bellona
1,598
438
0
1,587
7,822
5,034
726
549
7,273
0
32,091
L
6,497
2,259
0
1,835
10,308
2,350
0
1,379
8,929
0
42,453
W
Kukulkan
Opis
Kukulkan
5,573
274
0
1,024
5,306
1,909
390
1,009
4,297
68,667
0
W
Awilix
Sceptyr
Awilix
9,622
3,371
0
3,122
8,523
3,277
202
1,851
6,672
0
64,599
W
Danzaburou
Slayster77
Danzaburou
8,547
4,424
0
3,832
9,143
3,688
156
864
8,279
0
64,296
L
Tyr
3,737
787
0
1,373
8,919
6,660
360
898
8,021
0
36,119
W
4,107
1,864
165
1,719
7,306
5,204
170
1,402
5,904
20,958
0
L
Bacchus
curti666
Bacchus
2,211
327
0
1,194
9,371
4,404
0
1,732
7,639
9,968
0
L
Apollo
mastodont2
Apollo
3,729
2,395
0
1,231
7,336
1,504
0
2,137
5,199
0
36,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
42,075
333
Minions Killed
465
0
Camps Cleared
0
1,417,605
Distance Traveled
1,499,362
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,056
470
76
5
0
247,162
11
W
Bellona
7,612
507
87
6
0
272,187
2
L
Bastet
7,812
521
73
5
0
293,364
5
W
Kukulkan
9,041
603
129
9
0
285,197
4
W
Awilix
9,408
627
109
7
0
363,144
3
W
Danzaburou
8,547
570
111
7
0
288,070
3
L
Tyr
7,372
491
88
6
0
319,798
0
W
Atlas
7,467
498
29
2
0
290,764
0
L
Bacchus
5,505
367
16
1
0
295,711
4
L
Apollo
6,204
414
80
5
0
261,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role