Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Chayyliel
Poseidon
Level 154
God Stats
1W - 2L
1,172 SR
Queue Stats
106W - 141L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
FlyingSauce9
Xing Tian
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,498 Elo+
Solo
Olorun
Olorun
NiKeZiNhФ
Olorun
Level 144
God Stats
4W - 1L
1,631 SR
Queue Stats
109W - 131L
1,459 Elo+
Party 1
He Bo
He Bo
Wuot
He Bo
Level 144
God Stats
4W - 2L
1,625 SR
Queue Stats
166W - 198L
1,478 Elo+
Party 1
Team Averages
Level 127
1,486 SR
1,481 Elo+

VS

Team Averages
Level 97
1,553 SR
1,460 Elo+
Ah Muzen Cab
Ah Muzen Cab
Endhealer
Ah Muzen Cab
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,363 Elo+
Party 2
Mulan
Mulan
Griindylow
Mulan
Level 145
God Stats
4W - 4L
1,614 SR
Queue Stats
152W - 135L
1,574 Elo+
Solo
Raijin
Raijin
NevonFox
Raijin
Level 154
God Stats
2W - 2L
1,626 SR
Queue Stats
34W - 46L
1,452 Elo+
Party 2
Achilles
Achilles
YamattoGO
Achilles
Level 109
God Stats
1W - 1L
1,757 SR
Queue Stats
50W - 53L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Zn4ider31
Baron Samedi
Level 25
God Stats
0W - 2L
1,270 SR
Queue Stats
14W - 25L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
4 / 3 / 10
11,769
736
18,769
13,079
6,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Chayyliel
Poseidon
19
2 / 3 / 14
10,934
683
10,207
12,875
6,172
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
FlyingSauce9
Xing Tian
17
1 / 6 / 15
10,605
663
8,965
24,502
27,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
NiKeZiNhФ
Olorun
18
6 / 7 / 7
12,126
758
12,640
15,687
8,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Wuot
He Bo
20
8 / 5 / 7
12,497
781
16,111
13,001
5,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Endhealer
Ah Muzen Cab
20
9 / 2 / 9
11,876
742
19,935
9,655
3,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
19
5 / 4 / 17
11,337
709
18,316
19,985
24,978
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
NevonFox
Raijin
18
4 / 4 / 11
11,025
689
9,107
11,105
5,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
YamattoGO
Achilles
17
4 / 5 / 17
10,456
654
9,475
19,218
27,784
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Zn4ider31
Baron Samedi
16
2 / 6 / 11
10,124
633
12,519
18,200
11,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
89
21
Kills
24
24
Deaths
21
53
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
3
10
3
W
Poseidon
Chayyliel
Poseidon
2
3
14
3
L
Ah Muzen Cab
Endhealer
Ah Muzen Cab
9
2
9
6.75
W
Xing Tian
FlyingSauce9
Xing Tian
1
6
15
1.42
L
Mulan
5
4
17
3.38
L
Raijin
NevonFox
Raijin
4
4
11
2.38
W
Olorun
NiKeZiNhФ
Olorun
6
7
7
1.36
W
He Bo
Wuot
He Bo
8
5
7
2.3
L
Achilles
YamattoGO
Achilles
4
5
17
2.5
L
Baron Samedi
Zn4ider31
Baron Samedi
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,692
Damage
69,352
79,144
Taken
78,163
53,569
Mitigated
73,844
28,916
Healing
33,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
18,769
7,268
1,541
2,641
13,079
6,451
1,228
4,339
8,639
0
42,816
W
Poseidon
Chayyliel
Poseidon
10,207
695
1,730
2,340
12,875
6,172
846
4,600
8,188
37,439
0
L
Ah Muzen Cab
Endhealer
Ah Muzen Cab
19,935
7,426
0
2,842
9,655
3,886
1,234
5,831
3,770
0
45,674
W
Xing Tian
FlyingSauce9
Xing Tian
8,965
437
0
2,912
24,502
27,304
145
6,132
17,864
13,360
0
L
Mulan
18,316
862
2,390
6,373
19,985
24,978
208
8,832
11,063
5,000
24,556
L
Raijin
NevonFox
Raijin
9,107
1,095
2,876
2,154
11,105
5,349
482
6,915
4,156
22,828
0
W
Olorun
NiKeZiNhФ
Olorun
12,640
4,202
7,437
4,345
15,687
8,132
2,319
5,760
9,653
26,701
0
W
He Bo
Wuot
He Bo
16,111
295
3,307
2,663
13,001
5,510
919
2,650
10,220
29,947
0
L
Achilles
YamattoGO
Achilles
9,475
1,788
1,088
4,136
19,218
27,784
649
11,297
7,805
400
16,004
L
Baron Samedi
Zn4ider31
Baron Samedi
12,519
538
4,108
7,852
18,200
11,847
24
14,668
3,446
23,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,931
Gold Earned
54,818
209
Minions Killed
153
0
Camps Cleared
0
1,438,817
Distance Traveled
1,427,549
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,769
736
64
4
0
289,380
4
W
Poseidon
10,934
683
65
4
0
311,804
0
L
Ah Muzen Cab
11,876
742
67
4
0
307,264
0
W
Xing Tian
10,605
663
18
1
0
302,567
0
L
Mulan
11,337
709
20
1
0
291,874
1
L
Raijin
11,025
689
43
3
0
270,346
0
W
Olorun
12,126
758
37
2
0
249,868
0
W
He Bo
12,497
781
25
2
0
285,198
0
L
Achilles
10,456
654
10
1
0
284,771
2
L
Baron Samedi
10,124
633
13
1
0
273,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role