Player Matchup

Bellona
Bellona
Darthvader131
Bellona
Level 89
God Stats
6W - 15L
1,439 SR
Queue Stats
122W - 130L
1,443 Elo+
Party 1
Hou Yi
Hou Yi
NinjaEliteSniper
Hou Yi
Level 66
God Stats
16W - 13L
1,592 SR
Queue Stats
109W - 140L
1,409 Elo+
Party 1
Ymir
Ymir
m_k23166
Ymir
Level 69
God Stats
4W - 2L
1,490 SR
Queue Stats
66W - 60L
1,301 Elo+
Solo
Kukulkan
Kukulkan
quarve
Kukulkan
Level 70
God Stats
7W - 5L
1,562 SR
Queue Stats
73W - 83L
1,429 Elo+
Party 1
Pele
Pele
ravensfan720
Pele
Level 27
God Stats
6W - 8L
1,469 SR
Queue Stats
35W - 48L
1,401 Elo+
Party 1
Team Averages
Level 64
1,510 SR
1,397 Elo+

VS

Team Averages
Level 75
1,607 SR
1,420 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
kaitokit1412
Zeus
Level 127
God Stats
4W - 0L
1,674 SR
Queue Stats
248W - 241L
1,418 Elo+
Solo
Charybdis
Charybdis
plntsanzombies
Charybdis
Level 80
God Stats
6W - 5L
1,505 SR
Queue Stats
233W - 277L
1,327 Elo+
Party 2
Da Ji
Da Ji
sorlariq
Da Ji
Level 26
God Stats
5W - 1L
1,858 SR
Queue Stats
52W - 48L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 2 / 0
7,093
645
8,584
8,879
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 3 / 0
4,914
447
3,746
5,490
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
7
0 / 4 / 0
4,928
448
2,311
10,232
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
quarve
Kukulkan
11
1 / 1 / 0
5,940
540
1,447
3,462
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 0
5,394
490
2,556
6,315
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
2 / 0 / 5
5,924
539
3,327
6,763
3,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
 
Sun Wukong
11
1 / 2 / 1
5,876
534
3,740
10,954
5,526
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 1
6,403
582
2,216
4,002
1,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
plntsanzombies
Charybdis
11
6 / 0 / 2
6,540
595
7,848
5,447
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
sorlariq
Da Ji
11
3 / 0 / 2
6,324
575
5,900
7,732
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
12
12
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
5
4.5
W
Sun Wukong
 
Sun Wukong
1
2
1
0.75
L
Bellona
2
2
0
1
L
0
3
0
0
W
0
1
1
0.5
L
Ymir
0
4
0
0
W
Charybdis
plntsanzombies
Charybdis
6
0
2
7
L
Kukulkan
quarve
Kukulkan
1
1
0
1
L
0
2
0
0
W
Da Ji
sorlariq
Da Ji
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,644
Damage
23,031
34,378
Taken
34,898
16,792
Mitigated
14,942
8,673
Healing
14,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,327
499
396
1,664
6,763
3,420
75
1,522
5,241
14,837
0
W
Sun Wukong
 
Sun Wukong
3,740
229
100
5,373
10,954
5,526
283
0
10,954
0
31,549
L
Bellona
8,584
3,332
0
3,195
8,879
7,136
0
0
8,385
0
46,449
L
3,746
1,196
0
825
5,490
1,219
0
801
4,689
0
21,975
W
2,216
0
0
1,642
4,002
1,900
0
1,045
2,957
44,844
0
L
Ymir
2,311
396
133
1,052
10,232
5,743
0
2,471
7,761
13,560
0
W
Charybdis
plntsanzombies
Charybdis
7,848
5,847
197
2,036
5,447
1,601
454
715
4,732
0
37,752
L
Kukulkan
quarve
Kukulkan
1,447
0
0
746
3,462
1,005
0
1,334
2,128
37,779
0
L
2,556
471
0
2,722
6,315
1,689
0
998
5,317
0
27,314
W
Da Ji
sorlariq
Da Ji
5,900
1,170
0
3,411
7,732
2,495
49
537
7,195
0
28,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,269
Gold Earned
31,067
329
Minions Killed
327
0
Camps Cleared
0
1,047,390
Distance Traveled
1,099,670
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,924
539
24
2
0
217,278
0
W
Sun Wukong
5,876
534
72
7
0
216,768
0
L
Bellona
7,093
645
104
9
0
208,395
0
L
Hou Yi
4,914
447
52
5
0
188,850
3
W
Zeus
6,403
582
103
9
0
226,656
3
L
Ymir
4,928
448
27
2
0
184,259
1
W
Charybdis
6,540
595
74
7
0
186,653
1
L
Kukulkan
5,940
540
77
7
0
216,769
5
L
Pele
5,394
490
69
6
0
249,117
1
W
Da Ji
6,324
575
54
5
0
252,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role