Player Matchup

Poseidon
Poseidon
Gold III
Broome0203
Poseidon
Gold III
Level 109
God Stats
1W - 2L
1,598 SR
Queue Stats
52W - 48L
1,657 MMR
Party 1
Medusa
Medusa
Gold V
BuckNorr1s
Medusa
Gold V
Level 156
God Stats
0W - 1L
1,493 SR
Queue Stats
14W - 9L
1,834 MMR
Party 1
Ganesha
Ganesha
Gold V
yahh moose
Ganesha
Gold V
Level 149
God Stats
3W - 2L
1,597 SR
Queue Stats
88W - 89L
1,530 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,562 SR
1,674 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,569 SR
1,472 MMR
Kuzenbo
Kuzenbo
Gold IV
Sambiguity
Kuzenbo
Gold IV
Level 82
God Stats
7W - 7L
1,579 SR
Queue Stats
35W - 26L
1,471 MMR
Party 2
Chiron
Chiron
Gold III
ZE TWIINKEE
Chiron
Gold III
Level 148
God Stats
6W - 1L
1,694 SR
Queue Stats
36W - 26L
1,533 MMR
Party 2
Janus
Janus
Bronze III
xVashon
Janus
Bronze III
Level 103
God Stats
1W - 1L
1,435 SR
Queue Stats
15W - 18L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Broome0203
Poseidon
17
8 / 9 / 3
13,983
699
17,189
17,912
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
BuckNorr1s
Medusa
17
4 / 11 / 6
13,424
671
20,069
27,233
11,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
yahh moose
Ganesha
16
0 / 6 / 12
12,890
645
11,892
28,112
36,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AresGebCliodhnaBastetZeus

VS

Bans
HerculesScyllaAthenaPersephoneXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Sambiguity
Kuzenbo
17
5 / 2 / 16
14,372
719
17,046
25,237
36,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
19
17 / 4 / 7
15,440
772
29,749
21,487
8,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
xVashon
Janus
15
4 / 6 / 15
12,494
625
17,258
14,207
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
12
Kills
26
26
Deaths
12
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Broome0203
Poseidon
8
9
3
1.06
L
Medusa
BuckNorr1s
Medusa
4
11
6
0.64
W
Kuzenbo
Sambiguity
Kuzenbo
5
2
16
6.5
W
Chiron
17
4
7
5.13
W
Janus
xVashon
Janus
4
6
15
1.92
L
Ganesha
yahh moose
Ganesha
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,150
Damage
64,053
73,257
Taken
60,931
54,653
Mitigated
49,500
13,304
Healing
22,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Broome0203
Poseidon
17,189
1,212
105
2,568
17,912
6,051
0
6,901
11,011
61,411
0
L
Medusa
BuckNorr1s
Medusa
20,069
7,411
832
7,600
27,233
11,873
0
15,754
11,479
0
64,353
W
Kuzenbo
Sambiguity
Kuzenbo
17,046
4,815
1,354
9,474
25,237
36,736
883
10,461
14,776
39,331
0
W
Chiron
29,749
9,569
914
10,125
21,487
8,434
2,081
12,740
8,747
0
81,985
W
Janus
xVashon
Janus
17,258
1,486
0
1,072
14,207
4,330
286
6,580
7,627
46,583
0
L
Ganesha
yahh moose
Ganesha
11,892
508
0
2,199
28,112
36,729
0
11,982
16,130
34,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
42,306
220
Minions Killed
201
9
Camps Cleared
6
928,763
Distance Traveled
1,007,862
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,983
699
111
6
2
294,236
2
L
Medusa
13,424
671
106
5
7
303,152
2
W
Kuzenbo
14,372
719
31
2
1
352,269
4
W
Chiron
15,440
772
104
5
1
330,496
2
W
Janus
12,494
625
66
3
4
325,097
1
L
Ganesha
12,890
645
3
0
0
331,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role